Halo 5: Unwelcoming to new players

Hello everyone. So I recently convinced a friend of mine to buy halo 5 to play with me. He bought it, and that’s when I realized how unwelcoming halo 5 is to new players.

He first started playing through the campaign. As expected from halo 5’s story telling, he didn’t understand a thing. I told him to just play the multiplayer, but he wanted to understand the story so he ended up buying the master chief collection. He played through the campaigns and a couple weeks later he went back to halo 5. He was still confused, but who’d blame him. There are a lot of things in the halo 5 campaign that are not present in any other halo campaign, not to mention some things that don’t make sense at all. I tried to explain to him everything I could and even so, he was still confused. He decided to just give up on the story and just play multiplayer with me.

We joined a game and the first thing I notice when we finished is that he was on the bottom of the list. He had gotten no kills at all and the entire game he was just desperately trying to keep up with the pace of the other players (keep in mind that this was an unranked playlist). Of course no one’s good the first time, but he seemed to be very frustrated. I told we should try warzone since its “the halo 5 game mode” and its supposed to be casual and just for fun. We joined a game and I noticed that every player in that 24 player list was doing incredibly good and everyone had at least 5 kills except for my friend. I realized maybe warzone wasn’t the best for him to play just yet. I was running out of options, I didn’t want him to feel frustrated all the time, this is a video game right? people are supposed to have fun. I told him that maybe if he practiced in the campaign, he would get better. So he went and decided he was going to beat the campaign on legendary (something I haven’t even done because of the game’s boring replay value) Eventually he did and was very proud of it. So, we joined the multiplayer and he still couldn’t manage to have fun. He was always the bottom of the list, even beating the campaign on legendary was worthless and he got so frustrated, one day I invited him, but he said “don’t worry about it” and did not play halo ever again. This happened about a month after halo 5’s release. At the end I almost felt guilty for talking him into buying halo 5. He wasted so much money and time in two games and was never able to enjoy them.

This got me thinking: How did I get used to halo when I first started playing? What kept me hooked for such a long time?
So, I started playing since halo 3. I absolutely loved the campaign and wanted to know more about it so I played through halo CE and halo 2’s campaigns as well, and also loved them. At first I didn’t know about multiplayer, and when I did I felt a little bit intimidated as this was my first time playing an online game. I went in and played one game, and was completely destroyed. That left me a little frustrated and I didn’t feel like playing multiplayer very much. So I focused more on the single player aspect of the game, you know getting achievements and so on. Later, halo reach came out, and I can understand why so many competitive players did not like it. It was a paradise for casual gaming. First thing I remember I did was play through some firefight. It was really fun, customizable, and a really good way to learn about the sandbox; the weapons, the enemies the maps it was a lot of fun, and actually helped me get better aiming. With so much customization for the game type I made some really cool clips on theater mode and posted them. Then I got into forge, so many things to do so much space to create whatever you wanted. I felt much more confident in my halo skill so I played through some matches of halo reach and I was able to get a couple of kills. Then I realized how fun it was and played more and more of it. I kept getting better, met many people online, and even joined a clan. It was so much fun! I specially liked game modes like infection, invasion, BTB and mostly the casual game modes. Then I really started getting into custom games, people made such amazing maps in forge and so many fun minigames to play with friends. I remember all the lobbies I hosted with my friends playing my personal favorite game modes and maps created by the community. That is my most precious halo memory. I couldn’t spend a day without playing halo after that.

In halo 5 the replay value for the campaign is really boring, the multiplayer is too competitive, and there is little to do besides this two. I can see why many new players would run away.
This post doesn’t mean to say that halo 5 is a bad game, but I really think they should work in a balance between single player, casual, and competitive gameplay in future titles. I just hope they acknowledge this opinion and consider making halo 6 more welcoming of new potential members for the community

To be fair a lot of people cant pick up a game and immediately be as good as the people who have been playing the game months its like sitting at a piano and hoping to sound like beethoven, granted some people could do that but normally most people can’t. When I started playing halo it was with halo 2 and I was so lost when I started the campaign I had no idea what was going on and I couldn’t follow it, when you play a future part of a games story you’re going to play the other games before it to get the story. I will agree that warzone is a bit unfriendly since in comparison to those who has reqs they can use on every level vs the guy with little to no reqs and only low level ones it can be unfair.

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> To be fair a lot of people cant pick up a game and immediately be as good as the people who have been playing the game months. When I started playing halo it was with halo 2 and I was so lost when I started the campaign I had no idea what was going on and I couldn’t follow it, when you play a future part of a games story you’re going to play the other games before it to get the story. I will agree that warzone is a bit unfriendly since in comparison to those who has reqs they can use on every level vs the guy with little to no reqs and only low level ones it can be unfair.

thats rare

I agree h5s campaign (and I said it since the game launched and I beat it) that it’s not friendly to new players, hell, it can confuse even some “veteran” halo players as h5 barely mentions anything from previous halo games. More info can be read up on by comics/books but if that’s the case, IMO the game didn’t execute very well on telling the story

as for multiplayer: yes, it’s competitive, and ultimately the biggest reason I still play it. It’s going to take a new player of the franchise to get used to it, especially if they’ve never played a game that plays like halo. There’s also the fact that many of the current players would be ahead or caught up in the gameplay over a new player. It will take time before a new player can be good unless it comes natural to them. I used to be a .70 k/d player, and got all the way up to a 1.1 before the newest update added warzone a.i. Kills which brought it up much higher (I’m disappointed that A.I. Kills are mixed with stats now). Halo has never been a game that a new player can just be good at right away though, even h1-3 you had to get used to it, had to learn the concept of map control, keeping awareness on map pickups and remembering when they’ll spawn again, and team shooting. Halo is just a harder game to learn if you compare it to others on the market.

I agree that the competitive atmosphere of this game makes it difficult for new players to have fun. Hopefully Warzone Firefight will create a place for new Halo players to cut there teeth, probably a bit too late for that now though.

As a fan of past Halos, I didn’t like the story and loved the multiplayer, however I can imagine someone who isn’t a Halo player in 5’s multiplayer. I think that ranked might actually be the best place for him, because he will get a low rank, and rank up against lower skill players. The reason why social is easy for veteran players is because we can get paired up with noobs, forgetting that it is actually harder for the noobs because they get paired up with people better than them.

when it comes to multiplayer, every game is unwelcoming to new players. In every game, FPS, fighter, RTS, doesn’t matter, there’s always a bunch of arrogant -Yoink- try hards who will message you after you get goosed and tell you to kill yourself and delete the game from your hard drive. It’s unfortunate but it’s the truth. Now, granted, some games are far easier to just pick up and play than Halo is, but that’s part of the beauty of it. Halo was a challenge for me when I started playing it, that was its appeal. I logged hundreds of hours in H2 and H3 to get my skillset to what it is now and even then you would probably only be able to call me an above average player. Even then it required finding a handful of the ppl I currently still play Halo with to talk skill, strategy and play in custom games to practice and train. So yes, getting good at this game regardless of the elitist criticisms of it, takes a LOT of work.

OP, if you can convince your friend to give it another shot at playing Halo, perhaps you should find a couple semi-hardcore types who are willing to help you and your buddy out by running custom games and giving you guys some tips to help improve your game so he is no longer at the bottom of the leader board. You yourself should find good youtube videos on things you can do to improve your game (I’m sure they’re out there) and watch them and impart this knowledge to your buddy. And in all honesty, if you want him to have some fun with the game again, get him into H5 this weekend when the WZ FF Beta drops. Feel free to shoot me a FR if you can convince him to play again :wink:

Halo CE does the same and it is the first of the series. They don’t introduce you to anything in MCC

This isnt cod. One does not simple play a few matches and get good. You have to get stomped again and again and learn why you lost to improve. And when you think youre good, you can still get stomped because their is always a bigger fish. Theres a reason alot of us dont play cod. If you ask around the answers tend to be either because it is too easy or we cand stand the i saw you first style gameplay.

H5 campaign is just 343 being unable to tell an easy to understand story. One of the original halo creators commented that they needed a phd in halo lore to understand it.

Btw You play ranked if you want a fair fight, always been the case.

I’ve been playing the game since launch and if some dude was keeping up with me after just playing the campaign I’d be salty af. New games take time to learn. If he sticks with it for a couple weeks he’ll be just fine. I don’t think this is an exclusive idea for Halo. Any game worth a damn takes time to learn.

I was awful the first few weeks I played. You grind you get better. If you don’t have that mindset then I don’t know what to tell you. That is shooter games now, your friend needs to adapt or go play Lego Avengers. Just my opinion.

There really is no safe place for somebody new to enjoy any kind of multiplayer. Everything is sweaty at best or straight up dedicated competition at worst and even the unraked playlists without skill-based rankings… HAVE SKILL BASED RANKINGS. You just can’t see them, so you’re not even given the slight chance of a pick-me-up that comes when you notice that you were stomped as bad as you were because the other team was ranked sky-high and playing in a fireteam. None of that. Just sit there in disbelief as you not only lose, but get dominated for six to ten straight games. That’s why I don’t have the heart to try and get my friends, who played all of the other Halo games together with me, to grab an Xbox One and try this one out. That and they tilt their head with this confused look on their face when I tell them that none of the game modes they just asked me to play exist anymore and that we’ll have to take turns passing the controller if we want to play at all, as there isn’t any splitscreen. “Nope, I’m sorry Zach, not even in campaign… Yeah, I know it’s dumb - see, they’re saying that the physics engine is tied to the fra- No, nevermind - they just -Yoinked!- up a lot… Sure, I’ll grab the MCC disc right now, brb.”

Trying to explain why Warzone doesn’t seem fun in the slightest and that they have to spend my collected, meta-game resource pile of limited reqs in order to have fun… Yeah, that’s a short conversation, too. And it always involves the sentence, “Well, you know how in cell phone games they’re always pushing you to buy features, mini add ons, and gems every few minutes, just to make the game reasonably enjoyable?” It’s sad, but I would feel legitimately guilty trying to talk somebody into buying a One for Halo 5, as it just doesn’t have that experience or the full, uncompromising dearth of content that they remember or would be expecting. “Also, the aiming is kind of awkward, so… I’m sorry, man.”

I got a couple of mates in the same position. Happy to link up with you and your mates for some custom games and take it easy on the noobs as it were. (not that I’m much better…)

Let me know if you fancy it, there are about 5 of us of which 2 are total beginners, so with your guys we should have enough of us to have fun.

I don’t think its Halo 5 as much as it is the Halo community in general. I recently bought my friend an XB1 and H5 to mess around in. He’s a CoD guy who plays on PS4, and he was pretty decent at CoD. He’d get spree’s and all that good stuff.

He placed into Silver, and I never saw him get more than a double kill. I tweaked his controller settings, and it helped him a bit. I was playing with him at his apt and it was pretty crazy seeing people in Gold timing powerups; even at lower ranks stuff like this is common. Halo is a competitive arena shooter, no way around it, and the skill ceiling of H5 is pretty high. New players often struggle to keep up with players who’ve been playing Halo for years.

I think this is more a problem of Halo players just being more seasoned/better than it is a developer problem.

Also, my buddy never had a problem with the story at all, even as a new player he could figure out what was going on and he even already knew who Chief was haha!

The story trys to explain itself but from the halo 4 to 5, there is a huge gap of information they seem to be leaving out and I have no idea why

wait you played with your ranked character with a first timer account? That was dumb, the game was matching with people closer to your skill not your friends, you should have made a smurf account and taught him the ropes, that way you would have at least been matching against low ranking players.

yea this happened to me when my freind got halo 5. thankfully he’s a bit more of a vetran (experience with halo 3 reach an 4) so he’s not gonna give up but he definatly doesn’t play without me an a entire 5 man party backing us

OP, if your friend hasn’t given up on Halo 5 yet, you may want to try setting up something in forge - let him take the time to get accustomed to the vehicles, set up simple shooting galleries, etc. It’s also a great opportunity to learn the layout of the maps - something that makes a huge difference in multiplayer. I remember in Halo 3 I could practice my sniping by going into Last Resort by myself and sniping the seagulls as they appeared over the beach - that was extremely helpful to me.

And expect to have your backside handed to you as a noob in Halo 5 multiplayer. It doesn’t really matter which type of playlist you go into, but I found warzone to be especially difficult at first. It’s easy to be overwhelmed by the chaos, but if he sticks with it, it’ll eventually settle down enough to allow him to do better.

And have him read this thread - there’s a lot of good advice to be had.

Agree, totally agree, that has happened the same to my brother and to many friends of mine. The game is just too difficult for the new players, and better not talk about Halo 5’s story…

What kept me hooked was wanting to get better so I could have MORE fun. When I started with Halo 2 Vista I didn’t care that I died ALL THE TIME I just wanted to kill that sniper or blow up that tank or take out that annoying banshee. Even if it was just one time. It mattered to me. As the years go by and you play each Halo game you jsut get better but you have to WANT it, that’s all I can say.

If you want something that isn’t too difficult you need to play games like GTA, Zelda etc.