Here’s how halo 5s armor earning system shouldve been- a gaint store like thing sorta like what reach had. Their would be sections for skins armors assassinations stances etc… and you could buy them with credits you earned in game(no in game purchases). The armors would unlock as you levels up and have increased prices. Thier would be one other section for mythic quality gear that would all he locked behind certain requirements(like the Achilles armor). Warzone weapons would work the same way. Doesn’t that make so much more sense? Then I wouldn’t see someone with some sick armor not sure of wether they got it through actually playing the game or just spending 100$?
Their whole user interface is of poor design. Reach had a pretty easy armor system and the multiple variants below each specific armor piece… Same with the REQ system in-game. Scrolling through 20+ BR’s is time consuming.