HALO 5 "Smartscope" IS Aim Down Sight

Now let me explain.

According to canon, a smart linked scope is where the scope on the weapon acts like a camera which feeds the information directly to the HUD, this is why the m6 series pistol do NOT have a actual scope and instead have what looks to be a camera on the end.(because it basically IS a camera)

So, in halo 1- halo 4, these “smart linked” scopes presented a field of view that was unobscured by the weapon (this would be because most zoom optics field of view would NOT include the weapon itself, this is why scoped optics on ar15 rifles with fronts sight post don’t have the front sight being a nuisance to the shooter) this is why in halo 3 the BR would have you reticle, the ammo count, and thats really it, it would have a otherwise open and CLEAR field of view, even including the dim areas(which are fully usable space for a play to see targets outside his direct engagement area)

Now in Halo 5, we have what frank is calling a smart scope that he says has always been there canonically, the problem is, the field of view that we see when using said scope IS FROM THE SHOOTERS PERSPECTIVE, so unless we have a camera that bend space time to include it’s own rearends in the picture, it is NOT the canon smart scope.

Now you may be going, but since this smart scoping doesn’t improve the gun, it’s NOT ads, because ads always improve the accuracy and make you move slower.

the problem is that ISN’T true, this is a balance many shooters use when they have a ads mechanic, the mechanics are something which are decided by the game dev, and any game dev can decide whether ads slows movement speed, or increases accuracy. the mechanics here are NOT the issue, the perspective and aesthetics ARE, the major problem that comes with this “new” smart scoping, beside the obvious copy of call of duty holographic ads(this IS a blatant copy), is the fact that the gun, or the scope on EVERY weapon now because a rather large pillar of non usable space EVERY time you aim down sight, it obscures a LARGE portion of the screen.

So TL;DR
It IS ads, which isn’t bad, but the inclusion of a scope, and the gun while using it IS bad, it changes the field of view significantly, present no logic in how the cameras on the end of our guns can now bend space time and see their own rearends, and otherwise makes a attempt to copy call of duty, advance warfare with holographic ADS.

P.S. the scope on the BR makes ZERO sense, the physical scope in addition to smart scope was so if the HUD ever failed it could still be use manually as a conventional scope, the halo 5 br, holographic overlay doesn’t exist without the hud, thus there is no reason to have a conventional looking scope that won’t even work conventionally.

Like this post so it can be seen.

Give this guy a medal.
343 take out aim dow…I mean smart scope.

I didn’t realize CoD patented holographic technology?

> 2533274907934539;3:
> I didn’t realize CoD patented holographic technology?

It’s not that it copied cod, it’s just that it’s a pointless thing that takes away from the game. The scope takes away so much visibility. 343 justified giving us spartan abilities because they r high tech soldiers, but does a high tech soldier have to ads?

> 2533274907934539;3:
> I didn’t realize CoD patented holographic technology?

it didn’t but in no “grounded” science fiction would a holographic sight be considered a viable backup sighting system, furthermore, halo had ZERO past history of such sight EVER mentioned thus such a sight is being thrown in exclusively into halo 5, with no past mention of such a sighting system, which is a coincidence given call of duty release and it’s mass use of such sights.

> 2533274977797582;4:
> > 2533274907934539;3:
> > I didn’t realize CoD patented holographic technology?
>
>
>
> It’s not that it copied cod, it’s just that it’s a pointless thing that takes away from the game. The scope takes away so much visibility. 343 justified giving us spartan abilities because they r high tech soldiers, but does a high tech soldier have to ads?

Not at all. If anything it adds to it. I always thought it felt weird when I could not scope in with my Assault rifle. And if you look at any video or hell in the games themselves…What exactly do you think the Marines are doing when they are pointing their rifles around. It makes more sense to have this smart scope than the camera view. Imagine trying to drive for cover or something with a video in your face of what your gun is pointing at. Sure it removes the blocking that the guns body does, but that takes away your situational awareness of where exactly you are.

Edit: They probably added it because in todays First person shooters it feels more natural. I for one like it. Why oh why does every new thing added have to get nit picked?

> 2533274977797582;4:
> > 2533274907934539;3:
> > I didn’t realize CoD patented holographic technology?
>
>
> It’s not that it copied cod, it’s just that it’s a pointless thing that takes away from the game. The scope takes away so much visibility. 343 justified giving us spartan abilities because they r high tech soldiers, but does a high tech soldier have to ads?

“Does a futuristic soldier have to aim?”
Umm… yeah, I’d say so.

If you look at Spartans in combat, not through your view, you’ll notice something. They’re technically always looking down the scope.

And actually, I’d argue that the aiming visibility isn’t that big a deal. If anything, you may have even more awareness while scoping with weapons like the BR now. Before, it greys or boxes out the majority of the screen.

> 2533274794052092;5:
> > 2533274907934539;3:
> > I didn’t realize CoD patented holographic technology?
>
>
> it didn’t but in no “grounded” science fiction would a holographic sight be considered a viable backup sighting system, furthermore, halo had ZERO past history of such sight EVER mentioned thus such a sight is being thrown in exclusively into halo 5, with no past mention of such a sighting system, which is a coincidence given call of duty release and it’s mass use of such sights.

And… there is absolutely no possibility that there is a different scope for these weapons if you ever find yourself without a weapon? Retractable iron sight?

There was zero past history of dual wielding in Halo before Halo 2… was that a problem?
Besides, this takes place a few years after the other Halos. Is it that unlikely that they started using or testing these sights to be better incorporated into Spartan IV systems?

So, two games that have been in development for years have a similar view on a similar subject? Intriguing… they MUST have infiltrated each others’ companies and stolen ideas, right?

> 2576836393959214;6:
> > 2533274977797582;4:
> > > 2533274907934539;3:
> > > I didn’t realize CoD patented holographic technology?
> >
> >
> >
> > It’s not that it copied cod, it’s just that it’s a pointless thing that takes away from the game. The scope takes away so much visibility. 343 justified giving us spartan abilities because they r high tech soldiers, but does a high tech soldier have to ads?
>
>
> Not at all. If anything it adds to it. I always thought it felt weird when I could not scope in with my Assault rifle. And if you look at any video or hell in the games themselves…What exactly do you think the Marines are doing when they are pointing their rifles around. It makes more sense to have this smart scope than the camera view. Imagine trying to drive for cover or something with a video in your face of what your gun is pointing at. Sure it removes the blocking that the guns body does, but that takes away your situational awareness of where exactly you are.

actually, canonically, the computer within the hud (which may be though odst/trooper helmets, mjolnir helmet, marine eyepieces, or trooper glasses) would automatically show a simple aim reticle where the gun is pointing, basically exactly what we see in game, the use of the smartscope would be a toggle able for long distance precision firing. furthermore, the assault rifle HAS no smartscope, (atleast barring custom models in books and up to h4) it also has no ironsights…thus scoping in with said rifle would NEVER make any sense…unless a smartscope was added.

Ok. And yet why are you maybe kinda glosing over the fact that the scope is linked to the visor? That you don’t need to aim. It still has the camera and everything you like, but now the actual visor itself is zooming in for you while showing you the point of space the gun is aimed at?

> 2533274907934539;7:
> > 2533274977797582;4:
> > > 2533274907934539;3:
> > > I didn’t realize CoD patented holographic technology?
> >
> >
> >
> > It’s not that it copied cod, it’s just that it’s a pointless thing that takes away from the game. The scope takes away so much visibility. 343 justified giving us spartan abilities because they r high tech soldiers, but does a high tech soldier have to ads?
>
>
> “Does a futuristic soldier have to aim?”
> Umm… yeah, I’d say so.
>
> If you look at Spartans in combat, not through your view, you’ll notice something. They’re technically always looking down the scope.
>
> And actually, I’d argue that the aiming visibility isn’t that big a deal. If anything, you may have even more awareness while scoping with weapons like the BR now. Before, it greys or boxes out the majority of the screen.

actually, they always have the weapon shouldered, which is the correct way to fire any shouldered weapon…this does NOT mean they are aiming down the sights on the weapon.

> 2576836393959214;6:
> > 2533274977797582;4:
> > > 2533274907934539;3:
> > > I didn’t realize CoD patented holographic technology?
> >
> >
> >
> >
> > It’s not that it copied cod, it’s just that it’s a pointless thing that takes away from the game. The scope takes away so much visibility. 343 justified giving us spartan abilities because they r high tech soldiers, but does a high tech soldier have to ads?
>
>
> Not at all. If anything it adds to it. I always thought it felt weird when I could not scope in with my Assault rifle. And if you look at any video or hell in the games themselves…What exactly do you think the Marines are doing when they are pointing their rifles around. It makes more sense to have this smart scope than the camera view. Imagine trying to drive for cover or something with a video in your face of what your gun is pointing at. Sure it removes the blocking that the guns body does, but that takes away your situational awareness of where exactly you are.
>
> Edit: They probably added it because in todays First person shooters it feels more natural. I for one like it. Why oh why does every new thing added have to get nit picked?

You know, i am perfectly fine with ALL weapons getting smart scope, however, i believe it should actually be smart scope, where the obstruction of the rifle and it’s existing optic is removed, because they wouldn’t appear in a smart scope image, the perspective of a smartscope should be from the scope, and NOT from the shooter.

hell, if they keep it as it is and simply say yea we added aim down sight, instead of trying to say "oh it’s smartscope its always been there) i might even be ok with that, it’s the intentional misleading that i have a issue with.

> 2576836393959214;10:
> Ok. And yet why are you maybe kinda glosing over the fact that the scope is linked to the visor? That you don’t need to aim. It still has the camera and everything you like, but now the actual visor itself is zooming in for you while showing you the point of space the gun is aimed at?

You certainly still need to aim.

Soldiers will be trained to use the scopes.

> 2533274907934539;13:
> > 2576836393959214;10:
> > Ok. And yet why are you maybe kinda glosing over the fact that the scope is linked to the visor? That you don’t need to aim. It still has the camera and everything you like, but now the actual visor itself is zooming in for you while showing you the point of space the gun is aimed at?
>
>
> You certainly still need to aim.
>
> Soldiers will be trained to use the scopes.

Haha its funny because the Marine Corps just switched to “ACOGS”

> 2533274907934539;13:
> > 2576836393959214;10:
> > Ok. And yet why are you maybe kinda glosing over the fact that the scope is linked to the visor? That you don’t need to aim. It still has the camera and everything you like, but now the actual visor itself is zooming in for you while showing you the point of space the gun is aimed at?
>
>
> You certainly still need to aim.
>
> Soldiers will be trained to use the scopes.

actually, in the halo verse this is not exclusively true, because, weapons such as the m5 assault rifles LACKED any conventional scope or iron sight.

> 2576836393959214;10:
> Ok. And yet why are you maybe kinda glosing over the fact that the scope is linked to the visor? That you don’t need to aim. It still has the camera and everything you like, but now the actual visor itself is zooming in for you while showing you the point of space the gun is aimed at?

let me see if i understand your reasoning here.

the camera, which is on the weapon, project the image to the hud, the hud ignore the image it receives and instead performs it’s own zoom, and shows you where the gun is aiming? the would kinda defeat the entire smart scope concept. furthermore, the visor does not control the movement of the head, in halo 5, while using the “smartscopes” the image is ALWAYS centered, this means there must now be a cheekweld, furthermore, the image is BEHIND the smart scope, this means the smart scope function and it’s linked image is NOT being used, so the scope must be being used conventionall.

> 2533274794052092;15:
> > 2533274907934539;13:
> > > 2576836393959214;10:
> > > Ok. And yet why are you maybe kinda glosing over the fact that the scope is linked to the visor? That you don’t need to aim. It still has the camera and everything you like, but now the actual visor itself is zooming in for you while showing you the point of space the gun is aimed at?
> >
> >
> >
> > You certainly still need to aim.
> >
> > Soldiers will be trained to use the scopes.
>
>
>
> actually, in the halo verse this is not exclusively true, because, weapons such as the m5 assault rifles LACKED any conventional scope or iron sight.
>
>
>
> > 2576836393959214;10:
> > Ok. And yet why are you maybe kinda glosing over the fact that the scope is linked to the visor? That you don’t need to aim. It still has the camera and everything you like, but now the actual visor itself is zooming in for you while showing you the point of space the gun is aimed at?
>
>
> let me see if i understand your reasoning here.
>
> the camera, which is on the weapon, project the image to the hud, the hud ignore the image it receives and instead performs it’s own zoom, and shows you where the gun is aiming? the would kinda defeat the entire smart scope concept. furthermore, the visor does not control the movement of the head, in halo 5, while using the “smartscopes” the image is ALWAYS centered, this means there must now be a cheekweld, furthermore, the image is BEHIND the smart scope, this means the smart scope function and it’s linked image is NOT being used, so the scope must be being used conventionall.

Can’t we just leave it at auto centering Helmet cam?

Or cheekweld eye relief

I get that marines and odsts would have to ads, but do spartans really have to? I would rather all the guns have the same smart scope as the ar.

The weapons with scope would still need a scope for NON-Spartan soldiers. I’m assuming the scope still works conventionally without the “smart scope” used by Spartans. In other words the holographic overlay the S4’s see provides more info than what a standard soldier would see.

Smart Scope is just a term 343 is using to extend Zoom functionality to all weapons. The issue is SCOPED weapons don’t need an ADS function because it should be linked to the HUD like OP and others have pointed out. While it seems fine for AR and other non scoped weapons.

Overall I don’t think it maters other than Halo fans not liking how it looks for BR/DMR.

I would recommend Scoped weapons use the tradition zoom and non scoped weapons use ADS Smart Scope.

> 2533274805485781;18:
> The weapons with scope would still need a scope for NON-Spartan soldiers. I’m assuming the scope still works conventionally without the “smart scope” used by Spartans. In other words the holographic overlay the S4’s see provides more info than what a standard soldier would see.
>
> Smart Scope is just a term 343 is using to extend Zoom functionality to all weapons. The issue is SCOPED weapons don’t need an ADS function because it should be linked to the HUD like OP and others have pointed out. While it seems fine for AR and other non scoped weapons.
>
> Overall I don’t think it maters other than Halo fans not liking how it looks for BR/DMR.
>
> I would recommend Scoped weapons use the tradition zoom and non scoped weapons use ADS Smart Scope.

actually no, the regular soldiers, odst, marines, troopers etc, ALL have hud interfaces, either though their helmets, a monocle, or hud glasses, thus they would also have use of smart linked scopes, the conventional scopes were only if their huds malfunctioned, were lost, or didn’t work.

It’s the same damn mechanic we’ve had for 13 years, less visibility doesn’t change the core traits and function, and even that can be corrected by just having the gun closer to the screen but keeping the zoom distance the same, 343 has even said that the animations and scopes are unfinished.