> you’re asking them to re-release Halo 1 and call it Halo 5. They’re re-releasing Halo 1 and calling it Halo: The Master Chief Collection. Don’t buy a sequel if you want the original, buy the freaking original.
> You’re literally getting Halo 2 and Halo 3 back online, improved.
> Along with Halo Ce.
> Halo 5 can and should be its own experience.
people aren’t protesting change, and ramirez after arguing the implementation of sprint, perks and ordnance i thought you’d understand that a game can change and still be what people expect, without it resorting to changes that hinder peoples experiences.
i think that is the core issue, some people look at halo 4 and see a halo game…others don’t. But when you have a population that is dead as doorknobs 3 months later and a contingent of players across a variety of platforms (youtube, reddit, facebook, forums) claiming it isn’t a halo game, i think there is a need for a re-evaluation.
you wouldn’t walk into burger king expecting mcdonalds, for many players the changes made in halo 4 do not feel like halo, and with all the posts people like you and i have made ramirez, there is a reason certain implementations aren’t the wisest.
i think there is many changes such as spectator mode, in-game leaderboards, new player abilities/actions/traits and items/item sets to change the way player to player interactions occur to make the game more fun and varied without making it in the players eye un-halo
because at this point in time there is no questioning the reception for halo 4 is generally unfavourable.
i want halo to be experimental, but these changes need to consider certain values the players don’t want changed, because that sure is what halo 4 didn’t do.