Halo 5 Scorpion

The scorpion has stayed the same forever… Who’s ready for something better? Any ideas?

Make the Grizzly a variant.

Stayed the same? Look at the change from Halo 2 to 3, where they created the gunner seat to replace the driver’s chaingun.

> Stayed the same? Look at the change from Halo 2 to 3, where they created the gunner seat to replace the driver’s chaingun.

basically the same, just less…good. :frowning: I mean like make it more different than taking away your machine gun

> Make the Grizzly a variant.

that’d be boss

Word of wisdom: let it be.

I do, however, approve of Grizzlies.

> Stayed the same? Look at the change from Halo 2 to 3, where they created the gunner seat to replace the driver’s chaingun.

And in doing so created a limited fire arc turret firing a piddly 7.62 NATO round (not ideal when your opponents consist of shielded super-human aliens and power armored gorilla bears with muscles dense as steel) whose design mandated a freaking hole in the armor of the tank so the gunner can clamber in (as opposed to, you know, just an automatic gun).

I’ll stick with an Abrams, thank 'ya kindly, Sir.

In reality, what they need to do is just rip off the super-high turret, make it lower to the ground (heck, smaller overall, the Scorpion is massive for an MBT) and to deal with the hilarious popgun it calls a cannon, replace it with a gauss turret.

> replace it with a gauss turret.

Then replace the Gauss Hog with the Railgun Hog.

> > replace it with a gauss turret.
>
> Then replace the Gauss Hog with the Railgun Hog.

Honestly, gauss turret, Splaser turret, the tank needs something. The only reason it succeeds in its role is because the Covenant don’t actually have an MBT. They have a self-propelled mortar that is attempting to act like an MBT.

I’ve actually crunched the numbers, and believe it or not, the gauss turret on the 'hog, at a conservative lowball estimate, packs more than three times the firepower of the Scorpion’s cannon. And holds about ten times as many shots. And shoots faster. The end result is me scratching my head wondering why, if the UNSC has had access to gauss hogs since at least the events of Halo Wars (i.e. 30 years ago), the UNSC tankers are not up on the rooftops demanding that they actually get a decent main cannon on their tanks. Or why, in a war for Humanity’s very survival against a relentless, merciless foe, the UNSC would not be using that kind of technology on its primary fighting vehicle.

> > replace it with a gauss turret.
>
> Then replace the Gauss Hog with the Railgun Hog.

While we are on the crazy idea train… Replace both cannons with a MAC cannon.

> > > replace it with a gauss turret.
> >
> > Then replace the Gauss Hog with the Railgun Hog.
>
> While we are on the crazy idea train… Replace both cannons with a MAC cannon.

All the MAC is is a rail gun that’s been scaled up to a much larger size (literally “Magnetic Accelerator Cannon”). I actually gave the UNSC a heavy battle tank with a micro-MAC in a story some years back, believe it or not. It’s not that unbelievable. They have the technology to do it. And the consistent refusal to do so is a pretty big plothole/wallbanger.

The mechanics of the Railgun, charge up before firing and projectile travel time, is what I think would make the Gauss Hog more balanced. Rather than it remaining the highly mobile instakill machine that it currently is, a short charge up period before firing and projectile travel time would slightly decrease its effectiveness. The hitscan Rocket Launcher with unlimited ammo on wheels isn’t the most balanced vehicle in its current state.

The next tank should have a more protected secondary gunner cockpit (perhapes a double canopy setup?), and they should get a machine gun more similar to the stationary turrets or the Warthog’s vulcan- some decent range and damage. Mounted on the main body or on a swivel mount on top of the main turret.

Then the main driver should also get either get a secondary machine gun of his own, but his would be something more like the Scorpion’s secondary in CE- lots of spread and only really effective at close range, or else a short-range grenade launcher- similar to the concussion rifle. Mounted on the same axis as the tank’s cannon.

If we’re going to change it up wed might as well do this:

Replace the machine gun with an armour piercing BR-esque turret that has a 2x scope. I think that would be a lot more enjoyable than its current iteration.

Keep Scorpions. Add Grizzlies and Cobra’s.

> > > replace it with a gauss turret.
> >
> > Then replace the Gauss Hog with the Railgun Hog.
>
> Honestly, gauss turret, Splaser turret, the tank needs something. The only reason it succeeds in its role is because the Covenant don’t actually have an MBT. They have a self-propelled mortar that is attempting to act like an MBT.
>
> I’ve actually crunched the numbers, and believe it or not, the gauss turret on the 'hog, at a conservative lowball estimate, packs more than three times the firepower of the Scorpion’s cannon. And holds about ten times as many shots. And shoots faster. The end result is me scratching my head wondering why, if the UNSC has had access to gauss hogs since at least the events of Halo Wars (i.e. 30 years ago), the UNSC tankers are not up on the rooftops demanding that they actually get a decent main cannon on their tanks. Or why, in a war for Humanity’s very survival against a relentless, merciless foe, the UNSC would not be using that kind of technology on its primary fighting vehicle.

The Scorpion’s main cannon uses HE rounds and not gauss tech because it’s simply cheaper to produce.

The Scorpion may not be as fast as an Abrams, but it can rake a lot more damage and is more stable.

Change one thing like a Scorpion like this, gotta change far more others.

A gametype where it is one Grizzly vs. a whole other team of 6+ Spartans. That sounds pretty fun.

> Change one thing like a Scorpion like this, gotta change far more others.

What do you mean?

> Change one thing like a Scorpion like this, gotta change far more others.

What is not necessarily a bad thing, is it?

I mean humanity is advancing anyways, what actually shouts for change/adjustments.
MJOLNIR armor has been advancing. Ships have been advancing. They even have been starting to incorporate Forerunner tech.
I think holding tight on a bunch of “vintage” equipment or rather let it stagnate while everything else around is or is becoming high tech doesn’t seem right.

A redefined Scorpion, appropriate design and appropriate weaponry, doesn’t sound bad to me.
I think a tank that would have a railgun as the main turret, with a charge-shoot-mechanic, would even be something new and unique in regards to the vehicle sandbox, and it could properly represent humanity’s technology.

Besides, before someone says, gameplay =/= realism, I know but they are not like oil and water.
Such a Scorpion could still do the same amount of damage like the current Scorpion does with the difference that it doesn’t feel/look so out of place.
Additionally, you could even give said Scorpion appropriate power in Campaign or generally PvE modes while properly nerfing it for MP.