Halo 5 rewards bad players

Why does 343 reward the bad players on the team equally as the best players on the team?

There is absolutely no incentive to actually try in Warzone, especially if you’re on the losing team which is 75% of the time. Might as well just run around and take in the scenery, and get the same req points as the players that did all the work.

You should be rewarded based on your ranking on the scoreboard. For example, last player gets 1200 for playing warzone, and the top player would get 2400 for putting in the effort, 100+ points for every position on the leader board.

Yeah I tryed so hard to get top in a waezon game and I came fist and defeated all bosses except 1 and it only gave me 10 rp for player rank !?! And my freind only had 50 less rp than me from that game and he was second to last

Mm, terrible stuff.
It’s almost like victory in itself is no longer enough.
Harsh times indeed.

Winning and losing should not give you different req points, only individual score. Since 50% of the time you’re fighting a pre-made fireteam, the win/lose req point method is completely broken

I can agree with you guys, it doesn’t matter if last or first the difference is little to nothing.
The only fact that has a mayor impact on your req points/xp are the boosts

> 2533274801500914;1:
> Why does 343 reward the bad players on the team equally as the best players on the team?
>
> There is absolutely no incentive to actually try in Warzone, especially if you’re on the losing team which is 75% of the time. Might as well just run around and take in the scenery, and get the same req points as the players that did all the work.
>
> You should be rewarded based on your ranking on the scoreboard. For example, last player gets 1200 for playing warzone, and the top player would get 2400 for putting in the effort, 100+ points for every position on the leader board.

I’m sorry, people are on the losing team 75% percent of the time? Unless you mean Warzone Firefight that doesn’t make sense.

OP loves restating old arguments LOL.

There is small differences. Team rank with XP and RP totals do fluctuate depending on where you finish placement wise. It’s small, but even small negates your argument that bad and good players are rewarded equally. Similarly, but not equal.

And there should definitely be an incentive for the winning team to get more points. If that were the case then nobody would be going for wins. It would be 24 lone wolves. So you kind of tank your own point there.

Isn’t this the same issue as doing well in an arena game, but ranking down because your team lost. Then complaining that the system is unfair.

If you’re so worried about RP points then roll with a team. Your win% will rise and so will your RP.

Based on the title, I thought you might be making a valuable critique. I was mistaken.

I’m on the losing team 75% of the time simply because I queue up solo a lot, must be my luck.

Why should the player who did the best on the losing team get less req points then the worst player on the winning team. Do you see that fault in that logic, or are you too busy trying to argue my point simple because you wanted to attempt a little ego boosts, and come up with a bunch of misguided statements when ultimately you do agree with me, but of course you’d never admit it because that’s just how egotistical -Yoink- roll.

Arena is different because the teams are much small. It easier to find 3 others to play with then find 11.

> 2533274801500914;10:
> Why should the player who did the best on the losing team get less req points then the worst player on the winning team. Do you see that fault in that logic, or are you too busy trying to argue my point simple because you wanted to attempt a little ego boosts, and come up with a bunch of misguided statements when ultimately you do agree with me, but of course you’d never admit it because that’s just how egotistical -Yoink- roll.

No I don’t see a fault in that logic. I’ve always been told “win as a team, lose as a team.” But maybe that’s from my upbringing with playing team sports. If I’m playing a hockey game and get a hat trick and my team still loses 4-3, we still lost. First place player on a losing Warzone team, great job and all, but your team lost. Sorry man.

Nothing about any of my statements has been misguided. I feel I’ve been consistant. No I don’t agree with anything you’ve said in here. There are Req point fluctuations within each fire team. So your teammates that do worse than you will get less points, all be it very small differences. And the last place player on the winning team will get more points just by virtue of being on the winning team because the team focus has been just that, the focus, since the game drop. Don’t like it, play Free for All with it’s individual based reward system.

> 2533274801500914;10:
> I’m on the losing team 75% of the time simply because I queue up solo a lot, must be my luck.
>
> Why should the player who did the best on the losing team get less req points then the worst player on the winning team. Do you see that fault in that logic, or are you too busy trying to argue my point simple because you wanted to attempt a little ego boosts, and come up with a bunch of misguided statements when ultimately you do agree with me, but of course you’d never admit it because that’s just how egotistical -Yoink- roll.
>
> Arena is different because the teams are much small. It easier to find 3 others to play with then find 11.

Because he is a loser

> 2533274847916490;12:
> > 2533274801500914;10:
> > I’m on the losing team 75% of the time simply because I queue up solo a lot, must be my luck.
> >
> > Why should the player who did the best on the losing team get less req points then the worst player on the winning team. Do you see that fault in that logic, or are you too busy trying to argue my point simple because you wanted to attempt a little ego boosts, and come up with a bunch of misguided statements when ultimately you do agree with me, but of course you’d never admit it because that’s just how egotistical -Yoink- roll.
> >
> > Arena is different because the teams are much small. It easier to find 3 others to play with then find 11.
>
>
> Because he is a loser

NV. I see what you did there.

My team mates are the losers, and I lose because of them, hence why I’ve opened up this thread. And unlike your comparison to real life team work. This isn’t a real life team work situation, this is a bunch randoms stuck together through a online match making system. 50% plain suck and the remaining 40% don’t know how to communicate or co-ordinate.

So again tell me how I’m suppose to worse as a team when one person can only do so much? Area is worthless for farming reqs. 3-4 area games = 1 warzone game. And even then with an Aus connection competitive arena is out of the equation.

Gaven I bet you’re one of those baddies so you wouldn’t understand or comprehend.

> 2533274801500914;14:
> My team mates are the losers, and I lose because of them, hence why I’ve opened up this thread. And unlike your comparison to real life team work. This isn’t a real life team work situation, this is a bunch randoms stuck together through a online match making system. 50% plain suck and the remaining 40% don’t know how to communicate or co-ordinate.
>
> So again tell me how I’m suppose to worse as a team when one person can only do so much? Area is worthless for farming reqs. 3-4 area games = 1 warzone game. And even then with an Aus connection competitive arena is out of the equation.
>
> Gaven I bet you’re one of those baddies so you wouldn’t understand or comprehend.

I believe this was answered. Party up with some buddies. There are literally THOUSANDS of Companies out there. Find one. Party Up. Kill Spartans. And hell even if you do lose, you’ll probably still have a better time then you would have alone.

> 2533274801500914;10:
> I’m on the losing team 75% of the time simply because I queue up solo a lot, must be my luck.
>
> Why should the player who did the best on the losing team get less req points then the worst player on the winning team. Do you see that fault in that logic, or are you too busy trying to argue my point simple because you wanted to attempt a little ego boosts, and come up with a bunch of misguided statements when ultimately you do agree with me, but of course you’d never admit it because that’s just how egotistical -Yoink- roll.
>
> Arena is different because the teams are much small. It easier to find 3 others to play with then find 11.

This is a blatant lie. You are on the losing team 41% as you have a 59% winning record in warzone. So no where near the 75% you claim.

I agree.

> 2533274849470050;16:
> > 2533274801500914;10:
> > I’m on the losing team 75% of the time simply because I queue up solo a lot, must be my luck.
> >
> > Why should the player who did the best on the losing team get less req points then the worst player on the winning team. Do you see that fault in that logic, or are you too busy trying to argue my point simple because you wanted to attempt a little ego boosts, and come up with a bunch of misguided statements when ultimately you do agree with me, but of course you’d never admit it because that’s just how egotistical -Yoink- roll.
> >
> > Arena is different because the teams are much small. It easier to find 3 others to play with then find 11.
>
>
> This is a blatant lie. You are on the losing team 41% as you have a 59% winning recording warzone. So no where near the 75% you claim.

I mean I agreed to this hahaha

> 2533274847916490;12:
> > 2533274801500914;10:
> > I’m on the losing team 75% of the time simply because I queue up solo a lot, must be my luck.
> >
> > Why should the player who did the best on the losing team get less req points then the worst player on the winning team. Do you see that fault in that logic, or are you too busy trying to argue my point simple because you wanted to attempt a little ego boosts, and come up with a bunch of misguided statements when ultimately you do agree with me, but of course you’d never admit it because that’s just how egotistical -Yoink- roll.
> >
> > Arena is different because the teams are much small. It easier to find 3 others to play with then find 11.
>
>
> Because he is a loser

I must agree with this. Just because your teammates sucked then why should you,coho goes 16-9 in a slayer game get less points than someone who went 2-24 on the winning team. CONTRIBUTION!

Warwolf, you’re asking for the system to change for you. The only point you’ve brought up is “my team lost give me moar req points because I was special that game”. Sorry buttercup, that’s not how a competitive team based game works. You can play Minecraft, I think you’re awarded exp for mining coal with a pick axe and it will be rightfully given to you because you’ll deserve it. You could get the RP points you think you deserve if you won some war zone games, but there is no sure way to do that… unless you joined/create a team. Players are hard to find though and it’s unfortunate that in 2016 we can’t make tools to find players. Sites like Halolfg.com, Halolobbies.com, waypoints recruitment forums, or even asking players to party up post game. Man your situation doesn’t look too well.