I am posting this here because I am trying to get actual input on this, which just cannot be achieved in the Halo 5 forum with everyone’s complaining about split-screen and no playable elites. And this seems as good a place as any to get this out there, it is made with the intent of trying to support Halo and make it a better game 
So I made this thread previously regarding Halo 5’s Ranking system, but nobody paid attention to it, so I’m going to give it another go. Halo 5 Beta’s Global Ranking System is almost exactly like Halo 4’s, it all had to do with how much you played, and getting to the max rank took only a little amount of time. Ranks in Halo have traditionally meant something, dedication and skill, and its drifting away from this, all that is remaining is a number saying this is how little of a life you have (lol). The individual playlist ranks didn’t even play a part in the overall rank, so in my opinion, they’re pretty useless outside of finding people of similar skill. When there isn’t a goal to strive for, like 5-star general, a lot of people will drift away from the game and find one that will make them feel like they are accomplishing something. I think this was a big factor for why Halo 4 didn’t have a long life (among other things), it had no incentive. You hit SR 130, and then what? There was nothing left to do. This idea would bring back that incentive to continue playing multiplayer, the joy of achieving the higher ranks, wanting to grow your skill and get to those ranks. I strongly believe that if the system is not expanded from Halo 5’s beta, it will dwindle in population just like Halo 4 did.
This idea is an expansion on H5 Beta’s ranking system that is a combination 1-50 system and Reach’s Credits system (Halo 3’s global ranking system). I’ve created three tables that show the structure of the ranking system, two are for global ranking ideas, and one is for individual playlist ranking. I’ve noticed that the average XP per win in the Halo 5 beta was around 1000, and the average XP per loss was around 500.
Current H5 Ranking System Idea
Previous H5 Ranking System Idea
Note: This would be very easy to implement in game, mostly because the XP and iron-pro tiers are already there, its just giving a better representation of them. I want Halo to be as successful as it can be, and I can say with complete certainty that this system will help.
Please comment with feedback, it would be greatly appreciated!