Halo 5 Quickfire Wishlist Thread

RULES:

  1. Don’t repeat another post, be original!
    (You can quote a post and state the exact opposite, eg. sprint / no sprint)

  2. Only one wish per post (you can post as many times as you like!)

  3. Be constructive

Also try and be specific (no: ‘better campaign’)

-Reserved for the most popular (2 or more thanks)-

  • Assault
  • Bubble Shield
  • Both (Dual wield and Silenced) SMGs
  • Flashback missions
  • More open and unique campaign experience
  • Freeroaming AI that deload less often
  • unique weapons in the sandbox
  • Monitor Lasers, for forge
  • Space Battles
  • Fully playable sangheili
  • Military ranks
  • Interactive features for maps
  • Custom game server browser
  • No COD elements in game
  • Descoping mechanic
  • More Audio/video/graphic options
  • Halo wars reference (flying over cobras battling locusts?)
  • At least 2 new fire based weapons
  • Scarabs or a suitable Forerunner counterpart (but NOT scripted, more like Halo 3’s Scarabs)
  • Invasion
  • Multiplayer maps have different weather and time of day for each gametype. When playing Flood, it could be dark and snowy, with varying sounds of wind.
  • Firefight
  • No QTEs
  • A/Camo should return as map pick-up. Jetpack removed.
  • RvB voice overs
  • Dynamic maps (from buttons to destruction)

I’ll start us off:

Hornet

Assault

AI should deload less often and have the ability to become freeroaming (like in Halo 1)

Military Ranks

Bubble Shield

Duel wielding and silenced SMG.

Flashback (optional) missions (playing as other characters from the human-forerunner war or as precursor/flood) through terminals.

Human/UNSC environments stricken from the game.

That means none of those generic military warehouses, outposts, research bases, etc that keep popping up more and more as the series goes on.

A campaign that gives us multiple combat options and scenarios in any given combat situation, with reward for exploring.

Projectiles

More creative Spartan op missions.

Scarabs or a suitable Forerunner counterpart (but NOT scripted, more like Halo 3’s Scarabs).

BTB Flood with more players, like campaign.

Falcon. I miss my baby VTOL… :confused:

more creative weapons

Interactive features for maps (doors/gates/etc…)

Better forge pallets more relatable to the Halo Universe. (See Halo 3 pallets for examples)

Invasion.