Halo 5 playlist sizes?

With Halo 5 I think most of us would like to see more than just 8v8 maximum players so if they did manage to get to, lets say 16v16 players maximum (or 12v12 would still be fine) how would all the playlist sizes work? We still need to keep team doubles and multi team and things like that so how many different playlists would there have to be to accommodate such differences in numbers?

So my question is, for all the regular playlists how many would each accommodate?

For me it would be roughly like;

4 for team doubles
6-8 for slayer and rumble pit
8-12 for objectives (including CTF)
4-6 for lone-wolves
10-12 for flood
28-32 for mega flood (not final name)
10-12 for multi team
12-16 for BTB
20-24 for BTB heavies
28-32 for BTB very very heavy (not final name)

There would also be other more unique playlists that I have not stated.

Then there would maybe also be huge objective, Dominion and Invasion games for the BTB playlists as well as maybe space battles for BTB very very heavy? (like Star-Wars battlefront space battles).

So what do you think of the playlist sizes I have said? Explain what you did or didn’t like about them.

There would also have to be a lot of maps to cover all the playlists.

Could I please at least get one reply? I am interested in other peoples opinions.

> 4 for team doubles
> 4-6 for Rumble pit gametypes
> 6-8 for Team Slayer
> 8-10 for objectives (including CTF)
> 12-14 for Invasion or dominion (watever replaces these)
> 8-10 for flood
> 16-18 for mega flood (not final name)
> 10-12 for multi team
> 12-16 for BTB
> 20-24 for BTB heavies

I edited your post to my tastes

I also hope we get weekend double xp playlists back. If not, a good (subjective I know)grifball and action sack for standard playlists is fine.

I don’t see how anything above 8v8 could work. You’d have so few maps in each playlist.

As it is now some btb maps can cross over into smaller player size lists. If you’re looking at 16v16. That map is not working in a 4v4 game.

They game would have to launch with like 20 maps for it to function.