Hi! You may have seen me more often or not on the forums. Mainly of forums concerning weapons. Weapons are a key part of Halo, and I feel as though I have some suggestions for some. I don’t really know how each of these weapons would work, so I’d appreciate any ideas below of how these weapons might work. And of course, feel free to leave your own ideas.
Loadout Weapons:(All mythic rarity like the H2 BR)
-Halo CE Assault Rifle
-Halo Reach Assaulf Rifle
-Halo Reach DMR
-Halo 2 Dual-Wielded SMGs
Reqs:(Each weapon would have variants of course)
-Brute Shot
-Brute Plasma Rifle
-Spiker
-Mauler
-Spike Rifle
-Needle Rifle
-Honor Guard Spear
-Plasma Rifle
-Plasma Repeater
-Plasma Launcher
-Gravity Rifle
-Point Defense Gauntlets(Jackal’s Shield)
-Grenade Launcher
-Sticky Detonator
-Target Locator
-Machete
-Sentinel Beam
-Hardlight Sword(Promethean Knight’s Blade)
Support Weapons: (Mounted Weapon turrets that take you into 3rd person)
-Gravity Wrench
-Hunter Cannon
-Flamethrower
Mythic Weapons:
-Red Hot Cigar(credit for name to some guy on mythic Wishlist forum who’s name I forgot. Johnson’s Splaser)
-Emile’s Shotgun(increases shield strength)
-Jun’s Sniper Rifle(embedded active camo, silencer attachment)
-Rookie’s silenced SMG
-Rookie’s silenced pistol
-Jorge’s Chaingun
-Alice-130’s Chaingun(H3 model)
-7 Wood(golf club from H3 and Reach)
-Arbiter’s Carbine(H3 convenan carbine)
-Arbiter’s Beam Rifle(H3 beam rifle)
-Fist of Rukt
I understand that it’s very unlikely that most of these weapons will be introduced into H5(some are like the brute plasma rifle and Jorge’s chaingun) but I’m hoping to see ALL of these in H6. A boy can dream right?