I know this is likely to get buried or ignored, but I just played a game of Halo 4 for the first time in months, and I need to get these thoughts out.
Half my (pitiful) game library is made of Halo games, but I’m more a campaign/firefight/mess around in forge kind of player than a competitive MP player. I don’t really care about rank, nor am I very competitive, but that doesn’t mean I don’t like hopping into MP.
So when I hop into Halo 4 and it’s an absolute mess, even after all the improvement updates, I feel fairly disappointed.
For example, you die too fast. I may not be a skilled player, but I’m not a bad player. So when I die two seconds after a firefight starts, that’s a bad sign. This isn’t Call of Duty or Battlefield, you don’t need to die from two shots in the elbow. Killing shouldn’t be a chore, but it shouldn’t be as fast as it is now, simple as that.
Anyways, the main point of this is not to list Halo 4 complaints, it’s to state my hopes for Halo 5.
I play Halo MP not because it is SUPER COMPETITIVE 4SHOT BR, or because I want a chaotic battlefield of shenanigans. I play Halo MP because it’s fun. If that hyper competitiveness happens to be fun, then I’ll play that. If the over the top action happens to fun, I’ll play that too. But when it’s an unbalanced, unfocused mess that ends up being the worst of both with the best of neither, I feel inclined to stay away and stick to Halo’s other modes.
I don’t want that for Halo 5. Because at the end of the day, I may not primarily play Halo for MP, but that doesn’t mean I don’t want MP to be a spectacular experience that is, above all, fun.
