Halo 5 Multiplayer wishlist

Halo 5 Multiplayer Wishlist:

  • Atleast 10 retail multiplayer maps at launch
  • No Random Ordnance
  • No Personal Ordnance
  • No sprint
  • Very good designed maps that feel like classic Halo
  • Lots of gamemodes
  • A good selection of playlists
  • A good UI design more like Halo:Reach
  • A big and highly customizable Forge Mode with a big budget
  • In-game CSR Ranking
  • Character Customization unlock system with credits like Reach
  • Competitive Playlist
  • Pre-set Loadouts or atleast very good balanced loadouts without perks and boltshots
  • Lots of vehicles
  • Custom Games search option
  • Bring back Firefight
  • Matchmaking search preferences
  • Lots of Custom Games options
  • Dedicated Servers
  • Theater support for Multiplayer and Campaign
  • A very big arsenal of weapons in Multiplayer and Custom Games
  • Option to submit custom maps
  • Beautiful art style and graphics
  • Permanent DLC playlists
  • Remakes of classic maps as FREE DLC
  • A beautiful soundtrack
  • Very good weapon placement and balancing on maps

lots of the things you stated have been confirmed, i liked the idea of recreating classic halo maps as free dlc! that would make me love 343 more even though I’m basically obsessed with them after mcc haha

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-More dedication towards easter eggs

(I don’t know about you lot but I enjoyed going all over the campaign looking for easter eggs)

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I’m gonna give you the benefit of the doubt and assume you’re including Locusts in “lots of vehicles”.

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> I agree with most of this list except for Loadouts and Perks. They need to go and I think that’s what you were kinda saying but I am not to sure.
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> I will add something of my own.
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> - Large maps with large player capacity for a playlist/gametype for vehicular combat.
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> - Pelicans/Phantoms
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> Basically I want BTB and Team Heavies mashed together and upsized to make an ideal gametype/playlist for vehicular combat.

I said I did not want any perks in Halo 5 like we had in Halo 4. They need to get rid of them

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I think unlocking armor should be done like Halo 3. To acquire armor, I don’t want to grind to reach a rank that means next to nothing.

Also, an abundance of weapons is nice and all, but I don’t want it to consist of cliche weapons…

i didn’t like halo 3 way to get armor… it was wayyy too easy and no armor really was rare except recon. it could be ok if some of the common armors could be unlocked via achievements and the rare you had too unlock via challenges!

> I think unlocking armor should be done like Halo 3. To acquire armor, I don’t want to grind to reach a rank that means next to nothing.
>
> Also, an abundance of weapons is nice and all, but I don’t want it to consist of cliche weapons…

I thought the credits system was pretty cool and a nice way to unlock armor! It added a lot of longlivity to the game