lots of the things you stated have been confirmed, i liked the idea of recreating classic halo maps as free dlc! that would make me love 343 more even though I’m basically obsessed with them after mcc haha
> I agree with most of this list except for Loadouts and Perks. They need to go and I think that’s what you were kinda saying but I am not to sure.
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> I will add something of my own.
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> - Large maps with large player capacity for a playlist/gametype for vehicular combat.
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> - Pelicans/Phantoms
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> Basically I want BTB and Team Heavies mashed together and upsized to make an ideal gametype/playlist for vehicular combat.
I said I did not want any perks in Halo 5 like we had in Halo 4. They need to get rid of them
i didn’t like halo 3 way to get armor… it was wayyy too easy and no armor really was rare except recon. it could be ok if some of the common armors could be unlocked via achievements and the rare you had too unlock via challenges!
> I think unlocking armor should be done like Halo 3. To acquire armor, I don’t want to grind to reach a rank that means next to nothing.
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> Also, an abundance of weapons is nice and all, but I don’t want it to consist of cliche weapons…
I thought the credits system was pretty cool and a nice way to unlock armor! It added a lot of longlivity to the game