halo 5 maps

Halo 5 maps better be designed for non sprinters too, maps should be like classic trilogy styled maps where people who dont want to use sprint wont have too use it and people who do want too use sprint can if they want. How do you guys feel about this?

They won’t be, we’ll have to forge maps.

> 2533274800104109;1:
> Halo 5 maps better be designed for non sprinters too, maps should be like classic trilogy styled maps where people who dont want to use sprint wont have too use it and people who do want too use sprint can if they want. How do you guys feel about this?

The game is built around movement mechanics. So no.

It’s not just about Sprinters…vertical movements have to be accounted for as well. It’s a different set of map design factors.

We won’t get any classicaly built maps, even for the option of removing the abilities. 343i have been absolute jerks towards the classical community and are willing to divide it from the rest, making them the bad guys, by not giving us classical maps and ignoring our questions about their choices.
Whenever we request something classical, prove a point about classical or something of the like we’ve been ignored and been talked down upon indirectly on other forums or on twitter.

If we wan’t classical maps we will need to use forge which looks like it’ll have the same boring, lack of texture items Halo 4 had. Which is a shame of course.

> 2533274843463464;5:
> We won’t get any classicaly built maps, even for the option of removing the abilities. 343i have been absolute jerks towards the classical community and are willing to divide it from the rest, making them the bad guys, by not giving us classical maps and ignoring our questions about their choices.
> Whenever we request something classical, prove a point about classical or something of the like we’ve been ignored and been talked down upon indirectly on other forums or on twitter.
>
> If we wan’t classical maps we will need to use forge which looks like it’ll have the same boring, lack of texture items Halo 4 had. Which is a shame of course.

Please point me in the direction of this forge info you’ve acquired.

I feel.that the maps should be designed for what halo 5 brings to the table, and not for what halo 2/3 had.