So I’ve been noticing a good deal of kill trading with enemy players when playing Halo 5. This becomes more apparent when playing swat but that makes sense considering the quick TTK. That aside I still notice it more than any other game I play with a similar setup. I thought about connection issues but halo 5 has dedicated servers and my internets pretty stable. So does anyone else notice the constant trading ? And are there any thoughts or opinions?
It doesn’t seem to be any more or less than the previous installments to me tbh.
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> It doesn’t seem to be any more or less than the previous installments to me tbh.
And you are wrong, Halo 5 kill trading is caused by hitscan and player connections, basically the way you have to see it is, you could shoot 4 shots on your screen first but on a laggy (doesnt have to be much lag) enemy players screen they’ve already shot 4 shots that haven’t registered yet, and register about the same time as they die or right after they die.
It’s really bad in swat as anyone who’s played me will know, as I’m in Australia i’m probably killing them after i’m dead on their screen in a trade, lmao.
It happens to me a lot more in Halo 5 than any other installment. But it’s not very concerning to me.
Happens to me too, its how the game functions. Halo 3 for example.