Halo 5 didn’t need anything game altering because it was complete, as far as gameplay goes, Infinite so bare bones it needs an extra 2-3 years before it’s even close to 5 at launch.
I’d say yes and no.
The game does so much good, but it also does so very much bad. It’s hard to call it just a “good” game because of those great contrasts of quality. The gameplay is incredibly fun and flows so good, but it doesn’t feel like Halo at all, which is a big shame. If Halo 5 was anything else than Halo, then it could have been something amazing that could be built upon further. I recently played some Warzone Firefight for the first time (playing Halo 5) in two years, and it is just so much fun with the smooth gameplay.
The soundtrack is great and very underrated. The campaign’s story is garbage and it can be repetitive, but the openness and scale of the levels is really impressive and it looks stunning (especially in 4k with HDR on a Series X). Some of the battles are also intense and great fun, and the soundtrack really suits that well (the final push with the mantises anyone?).
I could list a lot, but people already have. Infinite fixed the artstyle and the gameplay feels like Halo again (for better or worse), though I’m still not sure which of the two games I overall prefer.
Why is it that people act like halo 5 is the only halo that required prior knowledge to understand some of the story?
If you picked up any halo after CE without playing it, you would probably be saying something like “why didn’t they explain why master chief fell out of the sky and tried to kill the alien guy?” or “why was master chief in stasis for 4 years?”
Also, I never understood why people are so angry over something that would take 2 google searches to explain. (Osiris and Blue team)
Or even back to the beginning à la Halo CE:
• Who’s the Master Chief?
• What’s his name?
• Who’s Keyes? Cortana?
• What’s Reach?
• What’s the Covenant?
• Why is humanity at war with the Covenant?
• What do the Covenant want?
• Who’s 343 Guilty Spark?
• Forerunners?
Just some questions that you need to explore external media (like The Fall of Reach) to answer.
So how is Halo 5 really any different for also creating these kinds of questions?
The simple answer is that in most narratives, many details are on a need-to-know basis. Details may enrichen the universe, but Chief’s favorite ice cream flavor isn’t going to prevent Halo from firing.
i heard some complaints that halo 5 “needs” you to read some books to understand the story. while i have started wiki-ing the books i felt i understood the story even without them.
The overarching plot of the game was enough to understand what was going on, but people have become so fixated on the arbitrary details to the point that it sullied their personal experience with the narrative.
Halo 5’s story wasn’t great, but it’s a far-cry from being the worst Halo narrative and an even greater one the worst story of all. People tend to be extremist in their views, which harms the discussion. It’s why you often see things rated 1 or 5 more often than 2, 3, and 4.
Most of halo 5s weapons and vehicles were added after launch.
343I went for a cash grab direction with infinite. Halo 5 had this feature but the cosmetics could still be earned without purchasing anything else.
I could go into a 15 page explanation as to how Halo 5 is better than Infinite in pretty much every possible way except for storytelling.
Halo 5 is the best Halo game for multiplayer and its sandbox is the best the series has ever had.
Thing is Halo 4 doesn’t really utilize ordinance outside of a few select playlists, and I don’t believe it’s utilized at all in MCC matchmaking. Loadouts are an industry standard even when H4 came out, it’s not exclusive to Cod.
Yeah, it plays exactly like COD. You’re choosing to be ignorant, but that’s an you problem. Might be exactly as you say ,only 2 maps, but at the end of the day they did this with almost all of the maps, 2-3 version of the same thing but just slightly reskinned. What a joke, as if the vast majority of the maps being garbage wasn’t enough, they had to do this as well.
There were only six remixed maps total.
And no, based on my experience with both franchises for nearly two decades apiece, they do not play alike.
I never understood it complaint either. I think its people getting caught up on an otherwise bad story and people trying to defend the game by using their out of game knowledge.
That said, as someone who has read the books and talked to other people who read the books…honestly it feels like us book readers hate halo 5’s plot possibly more than those who blame it on the books.
@UrbaneRocket495 The problem is when a series spans over multiple mediums it usually has bad consequences.
As someone who generally hates reading but loves the games i do not want for me to have to go to knowledge from the books to understand anything about the games.
I get the books expand the Halo universe but there are many people like me who just don’t want to read and so having important characters just not be introduced is a problem.
I wouldn’t say thats Halo 5’s biggest problem but i think that answers your question.
According to whom?
You?