Halo 5 isn't THAT balanced...

Now, before you pull out your pitchforks, let me say this: Halo 5 has a great foundation for sandbox balancing. However, there are flaws to H5’s balancing. I’d argue that the tier system 343 implemented might be the cause of it. For example, you start with an AR/Pistol combo. Fair enough. However, once you find a BR, you might as well just dump your pistol, because it’s superior in every way. Same goes for the DMR. Or the Lightrifle. Heck, if you have a Lightrifle/SMG combo, you’re pretty much unstoppable short of a power weapon. My solution? Eliminate the unnecessary additions (like the DMR, or the SMG) and give a very slight buff to the starting weapons (Y’Know, so that a Pistol user can kill a BR user). Well, time to put some protection on. zips up flamesuit

0-3 CTF seems fair m8 oh wait that happened to me twice

Also, I hope that they go back to H4’s sandbox balancing, because each gun had a purpose, and could be easily countered. I also kinda prefer H4’s killtimes too.

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> 0-3 CTF seems fair m8 oh wait that happened to me twice

Yeah, that must be the subpar ranking system at work. Well, hope you get some gud teammates.

> 2533274940804644;4:
> > 2533274922832647;2:
> > 0-3 CTF seems fair m8 oh wait that happened to me twice
>
>
> Yeah, that must be the subpar ranking system at work. Well, hope you get some gud teammates.

The enemy team spawn killed and threw the flag :confused:

BR is a tier 2 precision weapon, Magnum is tier 1.
Of course BRs, DMRs, and LRs will win.

I disagree. I can use the magnum against a BR and win by being creative. Also it makes sense that the AR/Magnum are the “weakest”. They’re meant to be dropped for a better weapon. A team that can drop their AR/Magnums for better weapons wins. Better weapons lead to better map control, better map control leads to more kills than deaths, and that leads to a win.

If BRs and SMGs weren’t better than your starting weapons than there would no point in picking them up. It’s not like a BR just beats the Pistol in every single situation. It gives you and edge in a fight but it’s not that much better. SMG gets beat by the AR at certain ranges but shreds up close.

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> I disagree. I can use the magnum against a BR and win by being creative. Also it makes sense that the AR/Magnum are the “weakest”. They’re meant to be dropped for a better weapon. A team that can drop their AR/Magnums for better weapons wins. Better weapons lead to better map control, better map control leads to more kills than deaths, and that leads to a win.

I can’t agree with the bolded part. Starting weapons should be able to hold their own against their counterparts. The only reason you should get a non-power weapon over your starter weapon is because of preference, not that it’s better. Of course, power weapons should be better than the starting weapons, so I’m not against those. I just want the Storm Rifle and Assault Rifle to be on the same power tier, but operate differently. Same for the BR and Carbine. I want each gun to have a unique purpose, but also be useful in the area it excels at.

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> > 2533274847916490;7:
> > I disagree. I can use the magnum against a BR and win by being creative. Also it makes sense that the AR/Magnum are the “weakest”. They’re meant to be dropped for a better weapon. A team that can drop their AR/Magnums for better weapons wins. Better weapons lead to better map control, better map control leads to more kills than deaths, and that leads to a win.
>
>
> I can’t agree with the bolded part. Starting weapons should be able to hold their own against their counterparts. The only reason you should get a non-power weapon over your starter weapon is because of preference, not that it’s better. Of course, power weapons should be better than the starting weapons, so I’m not against those. I just want the Storm Rifle and Assault Rifle to be on the same power tier, but operate differently. Same for the BR and Carbine. I want each gun to have a unique purpose, but also be useful in the area it excels at.

  1. They do
    2.They do operate differently
  2. They all do

I agree man

A pistol user CAN kill a BR user.

What is this I don’t even…

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> A pistol user CAN kill a BR user.
>
> What is this I don’t even…

Well, if you get the jump on a BR user, then yes, you can kill a BR user. What I’m saying is that the Battle Rifle is obviously superior to the pistol, and the DMR is obviously superior to a Battle Rifle, and so on and so forth. The tier system in place makes the game intentionally unbalanced, as a Tier 2 Battle Rifle essentially outclasses a Tier 1 Pistol, and a Tier 1 AR is outclassed by a Tier 2 Storm Rifle.

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> > 2533274866682248;12:
> > A pistol user CAN kill a BR user.
> >
> > What is this I don’t even…
>
>
> Well, if you get the jump on a BR user, then yes, you can kill a BR user. What I’m saying is that the Battle Rifle is obviously superior to the pistol, and the DMR is obviously superior to a Battle Rifle, and so on and so forth. The tier system in place makes the game intentionally unbalanced, as a Tier 2 Battle Rifle essentially outclasses a Tier 1 Pistol, and a Tier 1 AR is outclassed by a Tier 2 Storm Rifle.

They each have their specified rolls where they excel and overlaps where they’re near equals. Halo 5 is more balanced because every weapon actually feels useful and isn’t completely ignored. H2? Battle Rifles all day. H3? Same thing, except for duel wieldable weapons which were only useful IF duel wielded. (Power weapons no included, every game has been about fighting over them) Standard weapons have a decent venn diagram of balance in H5.

H5 has better weapon balance than any other title. It’s the best thing it has going for it.

Its like the OP hasn’t seen all the threads about the magnum being equal or even surpassing other precision weapons in use.

That promotes map movement and team work.

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> H5 has better weapon balance than any other title. It’s the best thing it has going for it.

reads post bursts out laughing

If the Pistol was capable of consistently surpassing the BR and DMR, why bother picking up the BR and DMR?

That’s like saying you want the AR to kill faster than the SMG. It’s a pick-up weapon with limited ammo that has a closer range than the AR.

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> > 2533274816788253;15:
> > H5 has better weapon balance than any other title. It’s the best thing it has going for it.
>
>
> reads post bursts out laughing

Reads post laughs even harder at such great insight… wow what a contribution to the thread…