Halo 5 Is The Best Selling Halo Of All Time

This is the article directly from Xbox’s website. If you don’t believe me, I’ll leave the link here.

One week after launching worldwide, Halo 5: Guardians has made history as the biggest Halo launch and fastest-selling Xbox One exclusive game to-date, with more than $400 million in global sales of Halo 5: Guardians games and hardware, pushing the franchise to over $5 billion lifetime. With the highest week one attach rate for a Microsoft first party title on Xbox One, the game was the most played of any game on Xbox One, as well as the most played on Xbox Live.

Fans have logged more than 21 million hours of total gameplay, including 12 million hours in campaign mode alone. The widely praised multiplayer modes have also led to nine million total hours played with nearly seven million multiplayer matches played across Arena and the all-new Warzone mode. In addition, Halo fans are taking to the new Requisition System in a big way, with over 45 million REQ Packs acquired, totaling more than 568 million REQ Cards.

Last week’s Halo 5: Live earned a GUINNESS WORLD RECORDS™ title for the most watched video game launch broadcast, setting a precedent with more than 330,000 unique streams on the evening of the broadcast. Additionally, content from the broadcast generated 5.5 million total views throughout the week. This resulted in a spike in digital sales of Halo 5: Guardians, leading to it becoming the best-selling digital game ever in the Xbox Store for an opening week.

“The success of Halo 5: Guardians is a testament to the innovative work from the entire team at 343 Industries to bring this installment to Xbox One and the incredible community of fans who have come to love the story, characters and gameplay central to the franchise,” said Phil Spencer, head of Xbox. “The game represents all the possibilities of Xbox One and has earned its place as the anchor title in the greatest holiday games lineup in Xbox history.”

Fans around the world have discovered the pure entertainment of what The Verge calls “an absolute masterclass in how to craft a first-person shooter” and currently the highest rated Xbox One exclusive, first-person shooter game of 2015, according to Metacritic. A custom Twitter emoji of the Master Chief – the first ever for a video game franchise – is the result of Twitter’s hunt for partnerships with iconic, global brands. The buzz also extended to Twitch, where Halo 5: Guardians was the most streamed Xbox One exclusive game, with more than three million hours watched in the first week.

Love it or hate it, you cannot deny that Halo 5 has been a smashing success. I just wanted to say congratulations 343 for breaking all kinds of records! I love Halo 5 and I most certainly think it deserves the amount of sales it got! I am extremely happy to see this especially since there are far less Xbox Ones than Xbox 360s and Halo 5 STILL outsold ALL previous Halo titles. After reading this article, I am very proud to call myself a Halo fan!

lol

I didn’t know there was less Xbox Ones that Xbox 360s, I was under the impression that everyone had an Xbox One.

Congratulations 343i. You deserve all the recognition for making one of the best Halo games to date.

Haven’t seen a thread like this in a while. I truly loved the game and thought it was one of the best. Great job 343!

> 2533274883803745;2:
> lol

I don’t get it. Was this supposed to be funny?

Halo 5 has been great and I am glad for its success. The game can only get better as time goes on

Nice

> 2533274819030629;4:
> Congratulations 343i. You deserve all the recognition for making one of the best Halo games to date.

Not sure if sarcasm or serious.

> 2533274841851325;8:
> Nice

You sir, have the best name I have ever seen in the Halo Community! #DMR #NobleSix

And well done 343i! You’ve set quite a few records in the Halo history! Although I don’t like everything you’ve done with Halo ever since Bungie stopped, I still love Halo! Keep up the legacy!

Best selling in games and hardware. I want a comparison of games sales, not your 500 dollar h5 xboxes, microsoft.

To be fair, Halo 4 was also the best selling Halo for its time… and look how that turned out.

With video games, success shouldn’t be measured on how many sell, but on how many people continue to play in the weeks and months following a games release.

That’s surprising, and impressive. But I bet Halo 6 will garner 343 even more money.

> 2535457202768003;3:
> I didn’t know there was less Xbox Ones that Xbox 360s, I was under the impression that everyone had an Xbox One.

There are less Xbox Ones than total Xbox 360’s, but if you were to compare the number of Xbox Ones out right now compared to the number of 360s out when Halo 3 release, for example…

Here, let wikipedia do the talking: “In May 2008 Microsoft announced that 10 million Xbox 360s had been sold and that it was the “first current generation gaming console” to surpass the 10 million figure in the US.”

However, the Xbox One broke 10 million units last November.

In other words, there’s a far larger potential user base on the One than there was on the 360 at the time of Halo 3’s release. Add that on top of hype based marketing and Halo’s legacy, and you have a recipe for larger sales.

How many more sales? Well let’s put this in perspective: Halo 3 made $300 million in its first week. Halo 5 made $400 million. Sounds like a lot right? I mean, that’s a $100 million difference. But if we consider the cost of the games ($60) and assume everyone paid base price (because we have no numbers to go by on the amount of consoles/limited editions pushed) then we end up with a difference of 1.6 million games sold. 1.6 million.

When you consider the fact that the Xbox One has a larger user base, (breaching 10 million the year before its Halo games release instead of the year after), that 1.6 million becomes a significantly smaller deficit than one might first imagine.

Also keep in mind the ease of acquiring. There’s no stores running out of copies in this day and age, and we didn’t have the option to do digital pre-orders or buy digital copies before.

TL;DR What does this all mean? Probably nothing. The Xbox One has a larger install base at Halo 5’s release than the 360 did at Halo 3’s release. It makes sense that it would sell more, especially considering all the other factors. I don’t think this is an adequate representation of Halo 5 being a “smash hit.” After all, Halo 4 equalled Halo 3’s first week sales numbers, but how did that turn out in terms of overall popularity?

My point is, this kind of journalism is pointless. Halo 5 being a “smash hit” in terms of sales isn’t revolutionary or unexpected. There are far more people playing games now than there were before, and it’s got the success of previous titles to ride on. What matters (or should matter to us as players) is how the game fairs 2-6-12 months after release, and how much the community enjoys it. Sales don’t tell the whole story.

The article says Halo 5 is “the most successful Halo in Halo history”, and while from a money perspective that may be true, but will the communities level of enjoyment and involvement in the series reflect that success, or is this going to be another Halo 4 where it sells well and dies in 4 months.

I would argue that from the communities perspective, sales show interest, not success.

Lol that’s including Halo 5 console sales. So no, the game wasn’t the best selling. Business propaganda at its best.

This thread again?

LOL.

Games and hardware sales. Best selling Halo? Without even mentionning the number of sold copies? Please. If they don’t mention them, that’s because they are bad. You’re being naive if you think otherwise.

> 2533274940426117;16:
> This thread again?
>
> LOL.
>
> Games and hardware sales. Best selling Halo? Without even mentionning the number of sold copies? Please. If they don’t mention them, that’s because they are bad.

This.

It’s the worst selling halo since CE in the opening week in the UK and Japan and probably holds everywhere else. Microsoft won’t release the numbers because they are just bad. Estimates have it 1.5-2 million copies sold in the first week. 3, reach, and 4 all had over 3.6 in the first week.

Stop being sheep and believing everything the media tells you.

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> > 2535457202768003;3:
> > I didn’t know there was less Xbox Ones that Xbox 360s, I was under the impression that everyone had an Xbox One.
>
>
> [snip]
>
> I would argue that from the communities perspective, sales show interest, not success.

Yes, and I would argue that a $400 global sales including hardware just show that people already interested in Halo are enclined to buy “fan-service” stuff, i.e. collector consoles, collector pads and limited game editions. Thus indeed, it is absolutely not an indicator of success of the game in general, but that fans will buy stuff specifically dedicated to fans.

Let me just ask you guys something. Who cares if hardware is included? You do realize that is how the other Halo records were recorded too right? Halo 3 had a console, Halo: Reach had a console, Halo 4 had a console, heck even Halo: CE had a console and yet all of those still didn’t sell better than Halo 5. Regardless of how you want to look at it, Halo 5 is indeed a huge success.

> 2533274850519091;19:
> Let me just ask you guys something. Who cares if hardware is included? You do realize that is how the other Halo records were recorded too right? Halo 3 had a console, Halo: Reach had a console, Halo 4 had a console, heck even Halo: CE had a console and yet all of those still didn’t sell better than Halo 5. Regardless of how you want to look at it, Halo 5 is indeed a huge success.

LOL no. Halo 3 didn’t include consoles in its sales. Halo 4 didn’t include consoles in its sales. Halo Reach didn’t include consoles in its sales.
So, no. Halo 5 wasn’t as big of a success as its predecessors. How on earth does it make sense to include $500 console sales in comparison to $60 game sales from previous games? Simple. The numbers just weren’t that impressive compared to the previous games, and Microsoft had to hype it up by including Halo 5 console sales.