halo 5 is just too competitive.

I don’t know why you guys did these. I do enjoy halo 5 and all but it’s a game where you have to be constantly on your a game to survive.

I feel like a -Yoink!- while playing it. I have to be aware of my surroundings every moment while playing. because of the respawns, the small maps. the grenades my team throws, the grenades the other team throws. you have to constantly jam your finger into the controller because of the dmr, pistol, and battle rifle every dam second. it gets so tiring.

I know I’m not the best player out there that I’m pretty good at halo 5.

I also feel like halo 5 was remodeled with the elite controller some how.

if you see people joining drug meetings its probably because they got started doing speed because of halo 5.

> 2746391558477578;2:
> if you see people joining drug meetings its probably because they got started doing speed because of halo 5.

i prefer coke…jk jk jk
but in all seriousness i kinda like the more fast paced halo. I mean compared to reach and halo 4 this is my favorite halo since 3, that involves using faster movement speed or ablities.

I know what you mean TC, and for me this is part of the enjoyment that Halo 5 brings. Playing the game online is often an exciting, thrilling experience.Today I was in 2 matches that got to 49-49, a nail-biting scenario where you feel you have eyes at the back of your head.

Stay alert and communicate with your colleagues, victory is always within grasp and practice makes you improve your game over time.

I don’t know what you expect a game with winners and losers to be except competitive. The only reason I support social playlists is for game types that are more hectic and not so individually skill based (infection, griffball, btb) and for warmups for those who like to do them. If there is a way to win, I don’t understand the point of playing if you aren’t playing to win.

I might be wording it wrong. competitive might not be what I’m trying to say.

it just feels stupidly tense.

if I didn’t respawn half the time and getting shot a second later. it might be a little better.

Then that is a complaint about spawns, which can be poor. Very often I get spawned in someones line of sight and as a result, die.

I don’t think I’ve ever had an issue with spawn deaths tbh.

There is a Spartan Company Called Smoke Weed Everday

This. The last spawn is the main issue, but the prior ones was where I was getting camped. (I don’t usually play this bad, I was letting my friend play because there is no split screen.)

> 2533274886531207;8:
> I don’t think I’ve ever had an issue with spawn deaths tbh.

I’ve seen it a handful of times. Either takes a very good or very lucky team to get it. I’ve seen both.

> 2533274832089275;5:
> I don’t know what you expect a game with winners and losers to be except competitive. The only reason I support social playlists is for game types that are more hectic and not so individually skill based (infection, griffball, btb) and for warmups for those who like to do them. If there is a way to win, I don’t understand the point of playing if you aren’t playing to win.

Learn how to not make your team loose all the time because you die more then get kills. You should only play warzone.

> 2533274850361394;12:
> > 2533274832089275;5:
> > I don’t know what you expect a game with winners and losers to be except competitive. The only reason I support social playlists is for game types that are more hectic and not so individually skill based (infection, griffball, btb) and for warmups for those who like to do them. If there is a way to win, I don’t understand the point of playing if you aren’t playing to win.
>
>
> Learn how to not make your team loose all the time because you die more then get kills. You should only play warzone.

I don’t care if someone is bad, I care that they are trying, OP’s original post made it seem like he was complaining that people play to win

Halo 5 too competitive with ar at the start ? ahahahah

I hear you. You’re saying it’s fast paced, no down time. Personally I love it, but I do often find myself cursing at the Tele and claiming witchcraft.

It is quite a bit different than the last two installments. Just keep at it, make some
buddies at a similar skill level.

> 2746391558477578;6:
> it just feels stupidly tense.

I get that feeling all the time. I honestly think it’s a lot to do with how small the Motion Tracker is. 18m is almost useless when people can Spartan Carge something like 15m. Add a touch of latency and you have a game filled with suprise spear tackling. I would propose a change from 18m Motion Tracker to 20m. It would still be 20% smaller than previous games so why the hoink not?

Edit: Yeah, I understand the whole “It’s to make you less campy and defensive” but with the shortest kill-times yet, you don’t have a chance by the time an enemy blip is visible behind you, unless they really suck at shooting or miss a charge.
This hurts Halo because it used to be that a skilled player could easily counter an attack from behind but you get almost no warning now and you die a lot faster than in previous games.

I personally like the reduced kill-times but it really brings out the worst in the new Motion Tracker.