Halo 5 IS BRILLIANT

1080p 60fps. Fantastic, nuanced and detailed campaign with an engaging story that plays flawlessly. Seamless Co-op and the best multiplayer experience in gaming running on dedicated servers with little to no lag. Brilliant implementation of much needed ADS and outstanding new combat and movement mechanics. No paywalls and no cut content and all updates are FREE.

This thread is for the sole purpose of discussing what you like about the game and some of the outstanding experiences you have had playing Halo 5.

I went out and purchased MCC so that my wife and I could play split screen through the campaigns together, since she can’t play 5 with me, but that’s all well and good. She wants a second XB1 and Gold account so we can Warzone together.

Point is that after playing 5 and going back to CE, I could not stand the snail’s pace of that game, or Halo 2. It’s painful. Halo 5 is quick, snappy, fun, and the new, more fantastical direction of the story (Forerunner tech is swank) is amazing. I love it.

I do have my critiques, but I’ll reserve them to stay on topic.

I 100% agree. H5 is an amazing game and it will only get better from here.

^ Right on man. Warzone is amazing. So much fun. I have taken a break from it and am playing Arena more lately. Trying to bring back those old twitch reflexes. Tired of these youngsters shootin me in the head!

Look, I like Halo 5 but I dont think its brilliant. MP has a good foundation but very few playlists limiting what could be. Although I like H5 new mechanics, they arent needed. Faster movement and slightly faster TTK couldve made gameply faster while staying true to the original trilogy. Things like ADS animation are pointless and I’m assuming only in the game because every other shooter has it. Halo 5 has so many mechanics similar to other games(some of which started in halo Reach) but none function the same entirely. The problem with this is everything feels unnecessary. There are things from the original trilogy that needed improving but Halo didnt need Sprint, ground pound, charge, slide. I’m not hating on H5 because i think 343 made a good comprise between Armor Abilities/Loadouts and old school Arena Shooters. I just dont think a compromise was the right decision.

On top of that there is no Co-op matchmaking for campaign and no stand alone co op mode like Spartan Ops or Firefight. This is ridiculous. 343 has literally gone backwards here. Warzone is not a proper replacement for a Survival/Horde mode. I checked Reach a couple days ago and 300 people were still playing Firefight. Imagine how many people would be playing on a new Halo game. 343 totally ignored people who loved firefight and even Spartan Ops.

Lastly the campaign is my personal least favorite of the series. Level design was cool and unique but the story and pacing made me lose all interest in future Halo campaigns. The original trilogy felt connected through narrative and tone. H4 campaign had a sense of mystery and emotion. H5 feels rushed and an almost different story than what was advertised.

TLDR: Decent not Brilliant,

Halo 5’s story is many things, but hardly engaging. I liked Fireteam Osiris and how they play off each other, but Blue Team was given the shaft despite being hyped up by 343 Industries. Frankie says they don’t have strong personalities, but anyone with an understanding of the lore knows better than that. Kelly has trouble concealing her emotions and cracks pessimistic jokes and has flipped off enemies at one point. Fred can be downright snarky. Linda is more toned down and she was OK in Halo 5, though how much of that is intentional and how much it just accidental is unknown. Even Chief’s development has taken a turn for the worse. We were told how he would process and handle Cortana’s death through the game and Blue Team were supposed to help that, but that never happened and can’t since she isn’t dead.

They also do a very poor job of explaining how Cortana came back with about three different scenarios. Cortana says she found it after the Mantle’s Approach went into slipspace (though Halo 4 never showed that). The Warden says he allowed her to get in it and had the power to remove her from it. The last, and the one that causes confusion, is a Forerunner Builder on Genesis remarking in an intel terminal that Cortana was fixing the Domain. How she is able to do that is unexplained and muddies the waters. Was the Warden just chilling with a broken Domain when Cortana comes along in all her rampant glory and somehow has the ability to fix it and he shrugs his shoulders and goes with it? Hell, even the origin and purpose of the Warden is fairly vague. He has some connection to the Domain, but that isn’t specified and he pretty much spends the game trying to impress Cortana. He is just there.

I’d also say the whole “Created” nonsense comes out of nowhere. Anyone who has read the lore knows that as far as human and AI relations went, they were actually pretty good. The only overwhelmingly negative person who was an -Yoink- to AIs was Del Rio in Halo 4 and even that was just him following protocol. No doubt the 7-year rampancy problem is a real ethical point and Frankie covered it in his own short story, Saint’s Testimony. Yet Cortana and her AI master race plan just come out of nowhere. I also like how in Cortana’s ranting she completely forgets that the Promethean Knights were humans turned into AIs against their will and yet has no problem continuing to use them as war machines.

There isn’t much nuance in this campaign and it certainly isn’t flawless. I’d argue it is weak.

I’m a little surprised that there are many people that truly liked the campaign. It was moderately fun, but the story was not engaging. I even had trouble staying interested during cutscenes.

But as I keep saying, gameplay is solid.

Halo 5 is not brilliant. The commitment to 60fps crippled them from the beginning in terms of graphics, it looks no better than halo 4, only halo 5 has horrible texture pop in and jarring dynamic resolution. Don’t even get me started about the drawn in shadows. This misstep in the game is most noticeable during the terrible campaign, where texture pop in and muddy draw distance remove you from the atmosphere completely. Constantly reminded about the needless sacrifices made due to the pop in and lack of dynamic lighting was really disappointing. My friends and I quit playing this game online about a week after it came out. They didn’t launch with our favorite game type, big team battle, and instead suggested everyone go play their horrible warzone game type. MOBA elements have no place in halo, and to try to recreate the massive scale battles of the Battlefield games in halo is not a small challenge. They failed. It was so great doing all the work to take down an AI enemy and then an enemy swoops in to get the last shot and all the points. What a joke. And now big team battle is out and I hear that the four maps that they include are all made in forge and look hideous. Warzone should be in the back seat, not big team battle. But hey, they couldn’t shoehorn their microtransaction system in with big team battle, and warzone has much better marketing potential. So the revenue from suckers purchasing req packs is going to go to them… building maps in forge? And then releasing them as free new content? Very regrettable first day purchase for me.

> 2533274873204041;2:
> Point is that after playing 5 and going back to CE, I could not stand the snail’s pace of that game, or Halo 2. It’s painful. Halo 5 is quick, snappy, fun, and the new, more fantastical direction of the story (Forerunner tech is swank) is amazing. I love it.

Halo 3 was the pinnacle of my gaming experience. The first purchase I made with my first savings from my first job was a 360 and Halo 3. I had been an avid fan of the Halo series since the release of CE some years before. I loved every minute of Halo 3. I logged more all night sessions of the online play with friends than I can remember. I never wanted to stop playing Halo 3.

Not too long ago, while I was waiting on a Halo 5 update, I went into my MCC. It was the first time since I had started playing Halo 5. I queued up for the H3 playlist. First game was BRs on Ghost Town - classic.

The game started, I began to move around the map, and the first thought that came to mind (and I’m almost embarrassed to admit it)…

This game feels so slow.
Halo 5 marks the next logical step in the progression of the Halo series, and not in the pseudo CoD style of Halo 4. The speed and the mobility is fluid and manageable. The game hasn’t even hit its peak in terms of content, but I’m addicted already.

After a few minutes of warming back up to Halo 3, I found the groove that carried me through so many epic nights of Xbox Live. I’ll never knock Halo 3 - that game was the peak of the series and will not be unseated… but Halo 5 offers a fun new perspective that won’t soon die out.

Halo 5’s mobility is completely necessary. Thrust, clamber, stabilize, and more make moving around the map more fun and engaging.
I will agree the multiplayer is brilliant, arena is a true sequel to Halo 3 and Warzone is all the fun of Halo crammed into one mode.

The campaign was not brilliant. The level design was linear and lazy, the only boss you fought was Warden 6 times, it felt like Destiny with a Halo atmosphere and smart Halo AI. Not to mention the narrative of the story was weak. The story arch was awesome, it just needed to be told much better.

REQs would be innovative to the franchise if you had to buy cosmetics and items with credits instead of random card packs.

The inclusion of more maps, gametypes, and eventually forge might make Halo 5 my favorite multiplayer game ever.

Halo 3 might have been the golden age of the franchise, lets hope Halo 6 finally fixes all of the flaws of the new trilogy and becomes yet another golden age.

Honestly I was worried because of MCC, but I think that Halo 5 is awesome! The only reason why people hate on it is because they just want re-skins of Halo 2 every year. I really enjoy all the changes, I love the fact that it seems like with every new game, it feels less and less like the originals! People consider this bad, but if I really wanted to just play the same game every year I would get into COD or just not buy any new games. I love how this series is evolving, and if 343 keeps making anniversary games then I will never miss the classic Halo either! (Cannot wait to play Halo 3 anniversary!)

So how much were you payed for this? Because that was one hell of an advertisement. I’m sure anyone who doesn’t know any better would he fooled by it.

Also, Halo 5 isn’t 1080p. It scales up and down as you play.

> 2533274793481732;8:
> Halo 5 is not brilliant. The commitment to 60fps crippled them from the beginning in terms of graphics, it looks no better than halo 4, only halo 5 has horrible texture pop in and jarring dynamic resolution. Don’t even get me started about the drawn in shadows. This misstep in the game is most noticeable during the terrible campaign, where texture pop in and muddy draw distance remove you from the atmosphere completely. Constantly reminded about the needless sacrifices made due to the pop in and lack of dynamic lighting was really disappointing. My friends and I quit playing this game online about a week after it came out. They didn’t launch with our favorite game type, big team battle, and instead suggested everyone go play their horrible warzone game type. MOBA elements have no place in halo, and to try to recreate the massive scale battles of the Battlefield games in halo is not a small challenge. They failed. It was so great doing all the work to take down an AI enemy and then an enemy swoops in to get the last shot and all the points. What a joke. And now big team battle is out and I hear that the four maps that they include are all made in forge and look hideous. Warzone should be in the back seat, not big team battle. But hey, they couldn’t shoehorn their microtransaction system in with big team battle, and warzone has much better marketing potential. So the revenue from suckers purchasing req packs is going to go to them… building maps in forge? And then releasing them as free new content? Very regrettable first day purchase for me.

All I got out of this is “game don’t look pretty enough”.

> 2533274814289862;12:
> So how much were you payed for this? Because that was one hell of an advertisement. I’m sure anyone who doesn’t know any better would he fooled by it.
>
> Also, Halo 5 isn’t 1080p. It scales up and down as you play.

So if it’s different from your opinion it must be a paid opinion?
I mean, I know you’re just being snarky and I can appreciate that, but a lot of people love this game, and a few of them come to waypoint.

all of the great wow moments in Halo 5 are found in the multiplayer almost exclusively
while the campaign is pretty solid, and I agree with you that this game is brilliant, it left a lot to be desired especially when compared to previous Bungie campaigns. I know you meant for this thread to be a praise halo 5 thread, but honestly that’s not why I visit the forums lol
-scarab fights still absent, and replaced by the Krakken which was extremely lame. I mean, it didn’t feel dynamic or a threat to the player.
-No big open battlefields akin to Halo 1-3 as we were promised would be in Halo 5. Yes the level design is leagues better than Halo 4, and I’m grateful for some replayability due to collectibles hidden around, and the Prometheans are wayyyyy more fun to fight (but are still a step down from the covenant). the AI also leaves a lot to be desired especially the fire team
-The story does not make any sense to me, or anyone I played it with. None of us knew what was going on…that is annoying. We aren’t idiots either, we are all 30 year old men who have played all the Halo games. Story was not good at all, maybe it was, who knows because I couldn’t follow it
for me I’d say overall:
Halo CE > Halo 3 > Halo 5 > Halo Reach > Halo 2 > Halo ODST > Halo 4
multiplayer only:
3>5>CE>2>Reach>ODST>4
Story only
CE >>>>> Reach > 2 > 3 > 4 > ODST >>>>>>>>>> 5

**UNPOPULAR OPINION - I really disliked Halo 2, it basically crushed all my dreams after being obsessed with CE. The campaign was awfully linear, the weapons weren’t balanced, the smg ruined multiplayer, the pistol was gone, the FOV was restricted and the skill gap was substantially reduced in multiplayer. The only things Halo 2 got right imo was BR fights between players, multiplayer map design and story of the campaign.

> 2533274825044752;14:
> > 2533274814289862;12:
> > So how much were you payed for this? Because that was one hell of an advertisement. I’m sure anyone who doesn’t know any better would he fooled by it.
> >
> > Also, Halo 5 isn’t 1080p. It scales up and down as you play.
>
>
> So if it’s different from your opinion it must be a paid opinion?
> I mean, I know you’re just being snarky and I can appreciate that, but a lot of people love this game, and a few of them come to waypoint.

I don’t have a problem with him liking the game, but the way his post comes off is as if the game is flawless. Even if you like this game, you have to admit it has some glaring problems and seriously lacks content.

> 2533274814289862;16:
> > 2533274825044752;14:
> > > 2533274814289862;12:
> > > So how much were you payed for this? Because that was one hell of an advertisement. I’m sure anyone who doesn’t know any better would he fooled by it.
> > >
> > > Also, Halo 5 isn’t 1080p. It scales up and down as you play.
> >
> >
> > So if it’s different from your opinion it must be a paid opinion?
> > I mean, I know you’re just being snarky and I can appreciate that, but a lot of people love this game, and a few of them come to waypoint.
>
>
> I don’t have a problem with him liking the game, but the way his post comes off is as if the game is flawless. Even if you like this game, you have to admit it has some glaring problems and seriously lacks content.

Yeah, you’re right, nothing’s perfect.

> 2533274825044752;17:
> > 2533274814289862;16:
> > > 2533274825044752;14:
> > > > 2533274814289862;12:
> > > > So how much were you payed for this? Because that was one hell of an advertisement. I’m sure anyone who doesn’t know any better would he fooled by it.
> > > >
> > > > Also, Halo 5 isn’t 1080p. It scales up and down as you play.
> > >
> > >
> > > So if it’s different from your opinion it must be a paid opinion?
> > > I mean, I know you’re just being snarky and I can appreciate that, but a lot of people love this game, and a few of them come to waypoint.
> >
> >
> > I don’t have a problem with him liking the game, but the way his post comes off is as if the game is flawless. Even if you like this game, you have to admit it has some glaring problems and seriously lacks content.
>
>
> Yeah, you’re right, nothing’s perfect.

True, but Halo 5 is far less perfect than the previous ones.

> 2533274923562209;13:
> > 2533274793481732;8:
> > Halo 5 is not brilliant. The commitment to 60fps crippled them from the beginning in terms of graphics, it looks no better than halo 4, only halo 5 has horrible texture pop in and jarring dynamic resolution. Don’t even get me started about the drawn in shadows. This misstep in the game is most noticeable during the terrible campaign, where texture pop in and muddy draw distance remove you from the atmosphere completely. Constantly reminded about the needless sacrifices made due to the pop in and lack of dynamic lighting was really disappointing. My friends and I quit playing this game online about a week after it came out. They didn’t launch with our favorite game type, big team battle, and instead suggested everyone go play their horrible warzone game type. MOBA elements have no place in halo, and to try to recreate the massive scale battles of the Battlefield games in halo is not a small challenge. They failed. It was so great doing all the work to take down an AI enemy and then an enemy swoops in to get the last shot and all the points. What a joke. And now big team battle is out and I hear that the four maps that they include are all made in forge and look hideous. Warzone should be in the back seat, not big team battle. But hey, they couldn’t shoehorn their microtransaction system in with big team battle, and warzone has much better marketing potential. So the revenue from suckers purchasing req packs is going to go to them… building maps in forge? And then releasing them as free new content? Very regrettable first day purchase for me.
>
>
> All I got out of this is “game don’t look pretty enough”.

That’s probably how you actually verbalize that comment, which would make me not surprised that was all you got out of my post.

Cannot wait for Forge!!! Mold-able terrain!!! WOOOT!!!