Halo 5 is a $20 value. This isnt a 140 letter post

<mark>Do not make nonconstructive posts.</mark>

Warzone turbo is a joke. The moldy potato of gametypes. Halo 5 as is, is comparable to listening to music in headphones with one of two speakers blown. As im writing this, im listening to music with one broken headphone, trust me, i know, the experiences are very similar. Halo 5 as is, the MODEL of what NOT to do with a successful franchise. All warzone turbo shows up to do is get people to buy reqs. What do the players get with reqs? NO GAMECHANGING UPDATES, NO ACTUALLY DESIGNED MAPS THAT ARENT MADE IN FORGE, ONLY FORGE REMAKES THAT THE FORGE ENGINE CANT HANDLE SO THEIR SIZE IS CUT IN HALF.
This is coming from a player with 17 freaking days clocked in. I keep hanging on, "oh another update, this will be good, and BAM more bogus half -Yoinked!- maps and no new gametypes. Did this game even get developed more than 6 months?
Did anyone come up with a business model for longevity instead of a quick cash cow?
Lets do a headcount. A few warzone maps. Im guessing someone just threw the mode together and presented it high up to someone who hasnt even played a competent large scale multiplayer match in their life. Reqs. Good in theory, but broken. You release a gametype were you can use more but the servers cant even handle the traffic. Do ANY of you test your product? No? Okay lets keep moving here. Warzone making you earn starting weapons? Good in theory, completely broken when not even half the players have a DMR. a weapon with no req point cost.
“Oh this will be fun” said one designer to the other, “they can earn it and itll give them something to work for”
“but what about balance in the way you earn that weapon?”
“Dont worry, its random, theyll buy more req packs going for it”
Then someone came up with the GOOD idea of adding different base weapon types. Yet as always, 343 can’t implment an idea apparently, and not really anyone has these weapons.
This game is like the project you made on sunday night when its due monday. You through it together, looks nice, but you had no idea what to do and you just threw a dart at the board hoping to get a good grade. I dont think anyone did any gameplay work before the beta was released. Its a joke.
Arena is balanced, but in the lower rankings, everyones betraying or rage quitting. JUST TURN OFF FRIENDLY FIRE UNTIL PLATINUM. THIS ISNT A HARD CONCEPT 343.
Campaign isnt worth a second playthrough. The story isnt the problem here, the problem is how the story was implemented.
No, i do not want to put 1000 bullets in warden eternal. Will i fight him and enjoy the concept of a boss that is ETERNAL. Yes. Do i want to play a raid type boss in a game thats known as a balanced shooter and single player story? No. Stop trying to be destiny. Do you know how i knew when you all figured out the boss design was bad? When you had to give me 20 incinerator cannons and a upgraded saw to fight him.
Someone completely forgot about halo’s scale as a story and game. Guardians scale, check. Fighting 3 different new enemies through the whole game? Fail. The final bossfight is just made to be hard, it wasnt interesting, and the addition of turrets fits no where because CORTANA CONTROLS THEM. Oh, and vale, please use your plasma pistol more, its helping me fight a lot, you know, BECAUSE THEY DONT HAVE -Yoinking!- SHIELDS AND YOU DONT UNDERSTAND THE CONCEPT OF A PLASMA PISTOL AT ALL.
You sent out a 1/3 of a game 343. Where is a functioning UI and server support? Where is a file share that i can find things? Where are legacy modes built in to custom games? THE BOMB DOESNT EVEN EXPLODE IN ASSUALT. IT EXPLODED TO PREVENT CAMPING. Where is a functioning forge that the engine can handle? Where is consistent updates with ACTUAL content instead of forge maps and moldy potato gametypes.
Where is a dedicated action sack playlist with popular custom games? Fiesta disappeared, again. Social playlists is barely supported because apparently classic halo is not 1337.
I get it, youre a new studio, but when you laugh at the fanbase by releasing a remastered edition and changing the games mechanics you hurt the franchises legacy. Fix multiplayer glitches, keep campaigns, update the graphics, and leave THE REST ALONE. New players go, this was halo multiplayer…what? Why was this good again? Old players go, “no, no, no, grenades are rescaled, weapons hitscans are changed, and vehicles operate differently.” You didnt think we would notice 343, well, we did.
For instance, lazer beam bullets. The HAVOK engine was a great engine for gun play because the bullets spawned as a game object and moved at a speed and because of their size did damage. Ever hit someone with a box in forge? Thats how it worked. Instead we get instant bullets and a messed up hitscan. Railguns, instant. Thats the tech in the universe. A br, has to lead a target at long range but is instant at close range. Now its always instant. This was a huge reason halo was competitve and now thats gone to. Railgun br, that can be instant. Innovate, not copy, 343.
Halo CE was developed for years laying the ground work of a engine. It even survived going from macintosh to xbox, which is probably why we have the direct x box (Direct x is a game engine, thats why its called a xbox) instead of the open gl box.
This is xboxs flagship multiplayer game. Treat it like one.
Stop trying to be destiny.
Stop trying to be battlefield.
Stop trying to be cod.
BE HALO.

Lol, no one is going to read that wall of text.

I skimmed it. I like the paragraph about the MCC, it really is something that so few people realize. The games aren’t the original games, they’ve been quite modified.

I’m also getting pretty sick of every triple-A title releasing at the cliche price of $60, but I’d say Halo 5 is worth more than $20.

> Arena is balanced, but in the lower rankings, everyones betraying or rage quitting. JUST TURN OFF FRIENDLY FIRE UNTIL PLATINUM. THIS ISNT A HARD CONCEPT 343.

Tying friendly fire settings to the rank of the people in the lobby probably would require an extensive amount of coding.

> 2533274819302824;3:
> I skimmed it. I like the paragraph about the MCC, it really is something that so few people realize. The games aren’t the original games, they’ve been quite modified.
>
> I’m also getting pretty sick of every triple-A title releasing at the cliche price of $60, but I’d say Halo 5 is worth more than $20.
>
>
>
>
> > Arena is balanced, but in the lower rankings, everyones betraying or rage quitting. JUST TURN OFF FRIENDLY FIRE UNTIL PLATINUM. THIS ISNT A HARD CONCEPT 343.
>
>
> Tying friendly fire settings to the rank of the people in the lobby probably would require an extensive amount of coding.

So what youre saying is it would require an extensive amount of coding? Coding other devs put in extensively to become a AAA dev and get a fanbase?

Actually to me, logically, the code sounds like this. Read players rank.
Check
No players below platinum.
Check.
Assign gametype.
Check

Friendly fire is a one setting change. At most, a few mb file of server space. Two different gametypes, one map. Gametypes have a very small size compared to the maps, and its not like adding a hammer, where you have to update every map and add animations to every piece of armor.

This is why theyre a few arena maps with the hammer. Also why we dont see many warzone maps.

TLDR but I’ll agree that the game is far overpriced. If I knew how barebones it was day1, I would have waited for $30 at most.

WOO YEAH! PREACH IT SISTER!

TL;DR
Warzone sucks, halo needs more gamemodes, 343 wants your money.

what op said is kindof true. But remember that 343 is a business ran by one of the largest monopolies in the world, their insentive is probably to make money. Im just not touching Halo 5 until we get good custom games.

> 2533274819302824;3:
> > Arena is balanced, but in the lower rankings, everyones betraying or rage quitting. JUST TURN OFF FRIENDLY FIRE UNTIL PLATINUM. THIS ISNT A HARD CONCEPT 343.
>
>
> Tying friendly fire settings to the rank of the people in the lobby probably would require an extensive amount of coding.

I don’t understand the concept of changing game rules based on how good someone is. It’ll just be braches in the cogs for players that genuinely improve and go up.

Get used to playing with a certain set of rules, get good with them, suddenly rank up and the game starts behaving differently. Suddenly you’re not as good anymore because it’s not the same ruleset you -Yoink!- good with.

This idea is similar to another I saw.
“Noobs like their ARs, and pros like their BR. Make it so that low ranks play with AR starts and high ranks with BR starts”.

> 2533274797149385;2:
> Lol, no one is going to read that wall of text.

I read the whole thing just saying.

Hats off to this guy for stating some legitimate mishaps this company has possibly committed into destroying this franchaise atleast from the story perspective and multiplayer as well with the introduction of god awful micro-transactions. Nothing good ever happens to games with MTs, just look at the pitiful mobile platform for proof, in a few years, thats basically the console gaming industry. I really wish this company would just stop trying to exploit its player base like this. Wheather you like it of not, if this continues, we might just lose this beautiful legacy in gaming history.

> 2535406892990166;9:
> > 2533274797149385;2:
> > Lol, no one is going to read that wall of text.
>
>
> I read the whole thing just saying.
>
> Hats off to this guy for stating some legitimate mishaps this company has possibly committed into destroying this franchaise atleast from the story perspective and multiplayer as well with the introduction of god awful micro-transactions. Nothing good ever happens to games with MTs, just look at the pitiful mobile platform for proof, in a few years, thats basically the console gaming industry. I really wish this company would just stop trying to exploit its player base like this. Wheather you like it of not, if this continues, we might just lose this beautiful legacy in gaming history.

Smite
Warframe
DotA 2
CSGO
Team Fortress 2
LoL
Minecraft (Some versions)
Hearthstone

I could probably list more, but then again I’m uncertain what you mean by “good” and you may have some criteria to what games would count.

> 2533274795123910;8:
> > 2533274819302824;3:
> > > Arena is balanced, but in the lower rankings, everyones betraying or rage quitting. JUST TURN OFF FRIENDLY FIRE UNTIL PLATINUM. THIS ISNT A HARD CONCEPT 343.
> >
> >
> > Tying friendly fire settings to the rank of the people in the lobby probably would require an extensive amount of coding.
>
>
> I don’t understand the concept of changing game rules based on how good someone is. It’ll just be braches in the cogs for players that genuinely improve and go up.
>
> Get used to playing with a certain set of rules, get good with them, suddenly rank up and the game starts behaving differently. Suddenly you’re not as good anymore because it’s not the same ruleset you -Yoink!- good with.
>
> This idea is similar to another I saw.
> “Noobs like their ARs, and pros like their BR. Make it so that low ranks play with AR starts and high ranks with BR starts”.

Its not about how good the player is. People at higher ranks usually care more about teamwork, so bettaying for snipers and other issues stop at the higher ranks. Players in high platinum or gold rately dont betray for power weapons and will even drop them if everyones mic’d up. Or at least gradually introduce friendly fire as you go through leagues with a notification stating youre in a new league.

@microsoft monopoly guy. What im saying 343 is missing about video games, the successful ones make more money with better fan support. MTs are fine if we actually got dlc and you could choose between random lower cost or higher priced guranteed weapons. Just throwing a game out there works in the short term but usually fails later on because its not as complete and gamers are a niche crowd.

That new Doom looks REALLY good, and it seems like it has enough content that a NEXT GEN GAME HAS. Nothing about Halo 5 is “next gen”. There are Xbox games that have more content. XBOX. AS IN THE FIRST ONE.

Snap map looks beautiful, also, did anyone else see the player customization in the game? It’s as extensive as Reach and 4’s armor.
Seriously, check it out.

> 2533274798134808;11:
> > 2533274795123910;8:
> > > 2533274819302824;3:
> > > > Arena is balanced, but in the lower rankings, everyones betraying or rage quitting. JUST TURN OFF FRIENDLY FIRE UNTIL PLATINUM. THIS ISNT A HARD CONCEPT 343.
> > >
> > >
> > > Tying friendly fire settings to the rank of the people in the lobby probably would require an extensive amount of coding.
> >
> >
> > I don’t understand the concept of changing game rules based on how good someone is. It’ll just be braches in the cogs for players that genuinely improve and go up.
> >
> > Get used to playing with a certain set of rules, get good with them, suddenly rank up and the game starts behaving differently. Suddenly you’re not as good anymore because it’s not the same ruleset you -Yoink!- good with.
> >
> > This idea is similar to another I saw.
> > “Noobs like their ARs, and pros like their BR. Make it so that low ranks play with AR starts and high ranks with BR starts”.
>
>
> Its not about how good the player is. People at higher ranks usually care more about teamwork, so bettaying for snipers and other issues stop at the higher ranks. Players in high platinum or gold rately dont betray for power weapons and will even drop them if everyones mic’d up. Or at least gradually introduce friendly fire as you go through leagues with a notification stating youre in a new league.
>
> @microsoft monopoly guy. What im saying 343 is missing about video games, the successful ones make more money with better fan support. MTs are fine if we actually got dlc and you could choose between random lower cost or higher priced guranteed weapons. Just throwing a game out there works in the short term but usually fails later on because its not as complete and gamers are a niche crowd.

I agree 100%. But the way 343 is looking at it through their eyes is, “We have a constant stream on cash with MT’s”

I hope Halo 6 is based off of map packs, I will take anything over MT’s because those always lead to lack of content to funnel players into the area of the game that will bring in the most MT’s.

> 2533274798134808;11:
> > 2533274795123910;8:
> > > 2533274819302824;3:
> > > > Arena is balanced, but in the lower rankings, everyones betraying or rage quitting. JUST TURN OFF FRIENDLY FIRE UNTIL PLATINUM. THIS ISNT A HARD CONCEPT 343.
> > >
> > >
> > > Tying friendly fire settings to the rank of the people in the lobby probably would require an extensive amount of coding.
> >
> >
> > I don’t understand the concept of changing game rules based on how good someone is. It’ll just be braches in the cogs for players that genuinely improve and go up.
> >
> > Get used to playing with a certain set of rules, get good with them, suddenly rank up and the game starts behaving differently. Suddenly you’re not as good anymore because it’s not the same ruleset you -Yoink!- good with.
> >
> > This idea is similar to another I saw.
> > “Noobs like their ARs, and pros like their BR. Make it so that low ranks play with AR starts and high ranks with BR starts”.
>
>
> Its not about how good the player is. People at higher ranks usually care more about teamwork, so bettaying for snipers and other issues stop at the higher ranks. Players in high platinum or gold rately dont betray for power weapons and will even drop them if everyones mic’d up. Or at least gradually introduce friendly fire as you go through leagues with a notification stating youre in a new league.

Perhaps players resorting to bad gaming behaviour that hurt team mates, are in those low rank divisions for a particular reason? Maybe that their actions hurt the team performance and as a result they can’t rank up past a certain point, simply becauase they’re dragging the team down?

This is as simple of a thought as it gets in this case, but it’s worth mentioning either way.

If weapon betrayers are at a low rank, but high ranks do not do it. What happens when you remove the ability to betray at low ranks but not at high rank?

Well, for instance it could result in those players betraying actually managing to rank up to higher ranks, upon discovering that, hey they can betray team mates for weapons.

Some may learn that team work is the best way to win matches and rank up. Others are more dense, will not care or think so highly of themselves that they should be allowed to do it, and thus will betray for weapons once they can.

There may be some truth that as currently is, player mind set is somewhat reflected in their rank. I however doubt mind sets change that much as players rank up.

Players hurting their teams are where they belong skill rank wise.

> 2533274795123910;14:
> > 2533274798134808;11:
> > > 2533274795123910;8:
> > > > 2533274819302824;3:
> > > > > Arena is balanced, but in the lower rankings, everyones betraying or rage quitting. JUST TURN OFF FRIENDLY FIRE UNTIL PLATINUM. THIS ISNT A HARD CONCEPT 343.
> > > >
> > > >
> > > > Tying friendly fire settings to the rank of the people in the lobby probably would require an extensive amount of coding.
> > >
> > >
> > > I don’t understand the concept of changing game rules based on how good someone is. It’ll just be braches in the cogs for players that genuinely improve and go up.
> > >
> > > Get used to playing with a certain set of rules, get good with them, suddenly rank up and the game starts behaving differently. Suddenly you’re not as good anymore because it’s not the same ruleset you -Yoink!- good with.
> > >
> > > This idea is similar to another I saw.
> > > “Noobs like their ARs, and pros like their BR. Make it so that low ranks play with AR starts and high ranks with BR starts”.
> >
> >
> > Its not about how good the player is. People at higher ranks usually care more about teamwork, so bettaying for snipers and other issues stop at the higher ranks. Players in high platinum or gold rately dont betray for power weapons and will even drop them if everyones mic’d up. Or at least gradually introduce friendly fire as you go through leagues with a notification stating youre in a new league.
>
>
> Perhaps players resorting to bad gaming behaviour that hurt team mates, are in those low rank divisions for a particular reason? Maybe that their actions hurt the team performance and as a result they can’t rank up past a certain point, simply becauase they’re dragging the team down?
>
> This is as simple of a thought as it gets in this case, but it’s worth mentioning either way.
>
> If weapon betrayers are at a low rank, but high ranks do not do it. What happens when you remove the ability to betray at low ranks but not at high rank?
>
> Well, for instance it could result in those players betraying actually managing to rank up to higher ranks, upon discovering that, hey they can betray team mates for weapons.
>
> Some may learn that team work is the best way to win matches and rank up. Others are more dense, will not care or think so highly of themselves that they should be allowed to do it, and thus will betray for weapons once they can.
>
> There may be some truth that as currently is, player mind set is somewhat reflected in their rank. I however doubt mind sets change that much as players rank up.
>
> Players hurting their teams are where they belong skill rank wise.

No, the players want to have fun, and theyre no social strongholds capture the flags OBJECTIVE playlists. Only ranked arena. Btb doesnt count because its btb and not 4v4.

Players betray for power weapons because otherwise they dont get to use it, or believe with evidence the other player is incompetent and they want to win.

No friendly fire in early ranks would let players learn how to use weapons, casual players would have more fun, and a simple pop up saying youre in a new league friendly fire is on would give a player the sense of moving up. They would care more about progressing.

wow someone else complaining a lot without actually giving ideas

Not a 140 letter text… Ima call a lie on that, and no one is gonna read it all

I’m going to assume you have never used modeling or animation programs, scripted code for a program, troubleshoot computer errors and done testing on coding over and over to work out the kinks
…but that’s none of my business. …

> 2533274844304716;16:
> wow someone else complaining a lot without actually giving ideas

If you go through most of my previous posts, all it is, is giving ideas.

Do any of you read? Ever? It says it isnt a 140 character post.

My previous post barely qualifies as a paragraph in a fictional book.

Unfortunately i agree with you :(.PLUS games lobby are poop, why take steps back when Bungie had all figured it out. Vote for maps and look at your oponent stats.