Ok so I am one of those kids that no longer plays Halo 4, and it isn’t because it’s a bad game. Its because the game was way to casual, so I lost interest playing online, but late last night before bed, I had a great idea and I wanted to see what the community thought of it. So as we all know ordnance drops, and player insta spawns kinda of make the game unbalanced.
So last night I was thinking, what could help casual player play, but keep the game competitive with rewarding someone with a OP gun, because they built up points.
So the idea I had was base it off of kill streaks, without dying.
What it would be is kind of like ordinance, but you activate it with the DPAD.
Here is what I thought of.
3 Kills = Gives the player a choice to chose a power weapon, or powerup that allows the player to see the time limit and location of that item spawn.
5 Kills = Gives the player the option of seeing the enemy team powerup, power weapon on the map.
(So whoever is carrying this power weapon would be tracked by the player) (The player being tracked would be notified with some sort of HUD icon letting him know he is being watched. Because of a powerup-Power weapon he has.
10 kills = At 10 kills without dying you can walk up to any of the power weapon or guns in the game and insta spawn it resetting the timer from that point. This process could take the player 5 seconds to complete, and maybe they would glow or something letting the enemy team know that are instaspawning something.
Now this doesn’t have to be Kills without deaths, but I would prefere it that way since its a reward for the player doing well, and I mean that was a quick idea I had. I just wanted to see if the community would hate such an Idea, but I think it would balance the random acts of the game with also giving casuals a better idea of what is going on in a game.
Let me know what you think.