Hunters haven’t really been fun since H1&2 IMO. With the new Spartan abilities, I wish they’d return to a more Halo 2 style attack pattern.
I really hate fighting hunters in Halo 5 cause you cant evade them. Halo Ce hunters were too easy Halo 2 were the best
Hunters are one challenge we need don’t mock them being op
these hunters are the best out of the series, they carry such weight with them on the battlefield and are a serious danger unlike in CE, i never struggled with the hunters on leg solo, they defintly play more defensevly but i consider that a welcome change as it requires to use all your assets e.g. i sent my team to face the hunters while i run round a wreck em. also id never expect to take on hunters in WZ as i bet there stats have been increased to compensate for more players. hunters are perfect in this… elites however -_-
I have to disagree about their difficulty as I think their the dumbest one to date. Do the achievement where you have to make both jump off sanghelios and you may see what I mean, I spent an hour doing it and they were very unresponsive if I stood next to them to trigger their melee. Plus if you ask me their health is still the same as any other halo game, warzone hunters don’t count simply cuz they’re mini bosses that NEED to be scaled to 24 players or else why have them if they’ll die immediately? I’m suprised you find an issue with them being harder to kill to begin with cuz h5 is the easiest campaign to date and has the weakest A.I. Excluding eternal.
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> I really hate fighting hunters in Halo 5 cause you cant evade them. Halo Ce hunters were too easy Halo 2 were the best
Exactly, and many of the commenters here think that’s a wonderful thing. First game in history where you enjoy losing despite your best efforts.
Do we really need to have weak Hunters? Besides, it’s not like the older Hunters were any less bullet spongey.
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> Do we really need to have weak Hunters? Besides, it’s not like the older Hunters were any less bullet spongey.
Well, CE hunters were one shot with the magnum. I honestly like them the way they are now.
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> I have to disagree about their difficulty as I think their the dumbest one to date. Do the achievement where you have to make both jump off sanghelios and you may see what I mean, I spent an hour doing it and they were very unresponsive if I stood next to them to trigger their melee. Plus if you ask me their health is still the same as any other halo game, warzone hunters don’t count simply cuz they’re mini bosses that NEED to be scaled to 24 players or else why have them if they’ll die immediately? I’m suprised you find an issue with them being harder to kill to begin with cuz h5 is the easiest campaign to date and has the weakest A.I. Excluding eternal.
I found many AIs incredibly dumb in Halo 5. In the latest update some AI have improved their manuverability apparently. Hunters were extremely non interactive from my Campaign experience. They stood around in the same spot, never hunting for me or my team. They never missed a shot which was annoying because you could barely look at one if you were by yourself without being blasted and having no way to avoid their attacks. Heavily improved accuracy, less interactions (ie movement, evading, finding the player etc), extra health and damage, do NOT make an AI smarter and this includes the hunters. That’swhy im annoyed with H5’s Hunters. Hunters aren’t the major factor why I am displeased with the campaign though, it’s mainly the Soldiers and the severely dumbed down Knights, which I’ll write about in my next article.
I thought Halo 5’s hunters were the only ones that were done right: they’re supposed to be mini-bosses, basically. Halo CE’s could be killed with 1 shot, and the rest were super sluggish and easy to circle-strafe around. The only mildly difficult hunters before now were the ones in ODST, since you couldn’t jump over them.
I will say I think hunters were a tad too easy to kill in previous games but OP is right they got insanely strong in Halo 5. I don’t think anything except the warden took me longer legendary solo. Supremely accurate and they never miss melees for OSKs. So annoying.
So, how do you think the WZFF hunters will be?
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> So, how do you think the WZFF hunters will be?
24 vs 2 Hunters = 3 minutes. 8 Spartans = 9 minutes.
I haven’t tried this in warzone because I’m still grinding silver packs. but for those who can use the halo ce pistol in warzone, shoot the hunter in the back and see if it one shots it. I doubt it will but it would be interesting if 343 put that mechanic in As a referance to CE.
Hunters in H5 are the best they have ever been. Finally a bit of a challenge!
I disagree. While you may wish that game remained easy, and the AI predictable, I prefer having this new Hunter AI. Using their shield to bat grenades back at their enemies, not dying to a single shot from a magnum, all of it goes a long way to make them a feared enemy again. In previous Halo’s, the hunters were trivial to take down. Walk around it in a circle, dodge the offhand back swing, continue walking in a circle. They are supposed to be tough.
Also, the warzone hunters have more health because they are bosses. Just saying.
They are extremely hard in Warzone (But that’s to make up for the fact that they have to fight 24 Spartans). In campaign I didn’t have nearly as hard a time with them, but, I get what you’re saying about not being able to use old strategies. In the previous titles you could dance around them using whatever weapon you had to try and kill them. If I get up close to them now they simply laugh and send me flying through the air with their super fast backhanded slaps.
It’s all good though. I still feel accomplished when I kill one in Warzone.
my thing is that hunters aren’t hard to kill alone. it’s just very tedious. equip a anti vehicle weapon an just spray them. it does a little bit of damage. this or a favorite strategy of mine is to get a silenced smg an while the hunters distracted sneak up an start spraying it in the back. he’ll take awhile to actually find you an you do allot of damage but yea. allot of halo 5 miniboss enemies are really just big fat bullet sponges
the only problem is that they are very -Yoinking!- fast
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> > Do we really need to have weak Hunters? Besides, it’s not like the older Hunters were any less bullet spongey.
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> Well, CE hunters were one shot with the magnum. I honestly like them the way they are now.
True… That was so helpful on Legendary. I like them now as well.