Halo 5: Guradians - Bad Changes #1 - Hunters

Tonight I’d like to talk about the Hunters in Halo 5. They are NOT fun to kill or fight in the campaign and they are definitely NOT fun to kill or fight in Warzone (in my opinion).

Allow me to explain why I think so.

Reason: Only 1 Spartan is required to defeat 2 Hunters, NOT 24.

If you remember playing on the ship “Truth and Reconsiliation” in Halo 1, you’ll know what I’m talking about. You’ll remember that Master Chief was able to defeat 2 or more Hunters on his own on Legendary difficulty (not to mention already defeating invisible Elites before they showed up) without the aid of others (because the marines died too easily). You probably died a few times fighting the hunters, who were a pain in the -Yoink-, but most of the time, you were able to defeat them. You were able to walk up to a hunter and manoeuvre out of the way before it hits you. You were able to evade it’s attacks including its fuel rod cannons. It was hard but you could defeat them, ON YOUR OWN.

In Halo 5’s campaign, me and my crew (4 in total) were struggling to fight the Hunters on herioc difficulty on Sanghellios. This shouldn’t been such a problem for us but it was. It was very unusual to play a Halo game where the Hunter would strike every time you were within a few feet away from it. It was unusual to fight the Hunters who never missed a shot. It was very unusual to fight the Hunters because they stood in the same spot the whole time and never moved or actually tried to sneak up on us while we were trying to take cover. The same goes for Warzone. These “legendary” hunters, are BULLET SPONGES!

Go back to Halo 3 on the Ark, I remember fighting Hunters on both Heroic and Legendary difficulties, and yes they were a pain in the -Yoink- to beat, mainly because of their serious damage, but you know these hunters would actually come looking for you if you were taking cover so the could kill you. These hunters were still vulnerable and could be defeated by just 1 or 2 players. These Hunters fuel rod cannons would NOT always hit you and predict your movements. These Hunters were hard but also very interesting to fight, and eventually we came up with a strategy to beat the Hunters, just 1 or 2 of us!!! We didn’t need a whole army to take them down.

Go back to Halo 3: ODST on Legendary, I used to hate the Hunters. I would avoid them at all cost because I hated crawling through the streets of New Mombasa in the dark. Occassionally though I had no choice but to fight them if they were in my way, and Lord behold they were hard, but I still defeated them on my own. I died a couple times sure, so you could say I respawned only to fight them again, but this time they would be beaten. I could run around them, shoot them, miss both their fuel cannon shots if I timed their actions carefully, evade their punches (otherwise I would die) and it was very rewarding, relieving for me to kill them.

Fast forward to Halo 5, you can NOT do any of things to fight hunters. You can not evade their fuel rod cannons. They WILL punch you if you get near them. They won’t miss a heartbeat. You can’t sneak up on them. You can’t run around them. You can barely beat them on your own. I dare you to fight those hunters on your own in Warzone ALONE and you will die and you barely hurt them. Your strategies will not work on them. 343 has made sure that it doesn’t take skill to beat them, but it takes LOADS of firepower.

I’ve tried to tell my friends that the changes made for the Hunters are not good. They are too hard. I’ve tried telling my friends it only takes 1 Spartan to kill 2 hunters yet they believe it’s much better to have 24 to kill them. Worse yet, 24 Spartans still struggle to kill the Hunters in Warzone because they are practically immortal UNLESS you have serious firepower. You will NEVER be able to take 2 hunters down on your own in Warzone because it takes firepower to kill them, not skill. You don’t need a rocket launcher to beat 2 of them even though that would be fantastic, Hunters can in fact be beaten even with a plasma rifle or an SMG. Not in Halo 5. Dare prove me wrong? Do you think that it’s better to have the Hunters so untouchable? Or would you prefer to take 2 on by yourself, die a few times maybe, but come up with a strategy to kill them instead of shooting a bullet sponge?

I know what I’d rather, I’d much rather fight 2 hunters with just SOME friends, take cover as I distract one, while my team mates shoot it, then the hunters will try to punch them but my crew is able to evade their attacks (mostly), and after my shields recharge I can Spartan charge that one to death and then focus our attention on the second Hunter. The second Hunter will have already been firing on my team mates, so it’s my turn to fight it. It’s already started to creep up to my team who are hiding so I’ll run around it evade it’s attacks. I’ll punch it and shoot it with my SMG until it drops within. This entire battle should 1 or 2 minutes for just a few of us, not 5-10 minutes for 24 (what a joke right). That’s what I’d prefer.

Please comment below if you agree, would like to add, or if you disagree and believe that Halo 5’s hunters are much better than they are the other Halo games, please have your say too.

NOTE: Tgis article is not intended to rant about Halo 5, I am merely comparing how difficult it is to fight Hunters in Halo 5 than it is in other Halo games. In other Halo games 1 Spartan was able to fight 2 Hunters using different skills, evading its attacks, and within a short period of time. Thankyou for reading!

> 2535414369351666;1:
> Tonight I’d like to talk about the Hunters in Halo 5. They are NOT fun to kill or fight in the campaign and they are definitely NOT fun to kill or fight in Warzone (in my opinion).

The go down pretty quick with a sword. In WZ the wraith is your friend, but any kind of sustained fire to the back will bring them down quickly.

IN CE it was pretty easy to kill hunters, jump over spin and shoot them in the back with your pistol.

Hunters who are hard to kill in Halo CE? Gotta be kiddin’ me right there. One pistol shot to the belly or back and they were done. Easiest enemy in the game.

Hunters should be something to be feared, even Spartans should be wary of them.

In Halo 5 when you hear the hunters actually hunting you, banging the pipes/walls, and the Spartans commenting that they’re keeping up with you, that was very well done in my opinion.

In Halo CE the Hunters were a joke - Halo 5 has got it spot on in my opinion.

> 2533274840503992;3:
> Hunters who are hard to kill in Halo CE? Gotta be kiddin’ me right there. One pistol shot to the belly or back and they were done. Easiest enemy in the game.

Why waste ammo? You can just circle strafe around them mashing melee till they die.

> 2533274806711091;4:
> Hunters should be something to be feared, even Spartans should be wary of them.
>
> In Halo 5 when you hear the hunters actually hunting you, banging the pipes/walls, and the Spartans commenting that they’re keeping up with you, that was very well done in my opinion.
>
> In Halo CE the Hunters were a joke - Halo 5 has got it spot on in my opinion.

I Agree, Hunters are the strongest units of the Covenant, if you have read the books you know how dangerous they are even for Spartans.
Enemies who are almost 13 feet high, have great armor, shields made of the same materials of Starship hulls and powerful assault cannons should have great power and definitely should be feared.

> 2533274964189700;5:
> > 2533274840503992;3:
> > Hunters who are hard to kill in Halo CE? Gotta be kiddin’ me right there. One pistol shot to the belly or back and they were done. Easiest enemy in the game.
>
>
> Why waste ammo? You can just circle strafe around them mashing melee till they die.

You’re right, I also used to do that often with my Assault Rifle, works great!

You guys say the hunter in Halo CE were easy. If you think running around them without getting hit or shot by the other hunter was easy, if you timed wrong you’d die. It was fun to punch it, shoot it with a pistol. You could still do those things in Halo Reach or even Halo 4!!!

You can’t do any of those things in Halo 5. Why am I forced to shoot at hunters who never miss their target while using weaponry that barely hurts them and requires 23 other Spartans to shoot at? That’s not skill. Unless you think it’s fun that you can’t use any of that knowledge and skill to beat them anymore.

Like I said, I could still take down 2 hunters alone AS AN ODST!!!

I don’t agree.
In Halo CE killing a Hunter is a joke.
In other Halo games, killing them is more difficult than CE, but the patterns of movement are very predictable (except Halo Reach and 4)…
In Halo 5 the Hunters are more dangerous, unpredictable and require more skill to take them down. I prefer the new version :slight_smile:

> 2535414369351666;8:
> You guys say the hunter in Halo CE were easy. If you think running around them without getting hit or shot by the other hunter was easy, if you timed wrong you’d die. It was fun to punch it, shoot it with a pistol. You could still do those things in Halo Reach or even Halo 4!!!
>
> You can’t do any of those things in Halo 5. Why am I forced to shoot at hunters who never miss their target while using weaponry that barely hurts them and requires 23 other Spartans to shoot at? That’s not skill.

The fault, dear k274, lies not in our stars, but in ourselves, we are underlings. Reach and H4 hunters could not be killed with a single shot from a pistol. Grunts killed me more in CE then hunters, even before I knew about the pistol trick rockets were easy and most of the time you can just run past them.
Hunters in the H5 campaign go down quickly, use a sword or powerful weapon and aim at the back. In Warzone they are a bit hardier to make them useful as bosses. Even then Soloing them isn’t difficult. If you want to you can do it with an SMG, but it gets a lot easier with planning.

> 2533274891004160;9:
> In Halo 5 the Hunters are more dangerous, unpredictable and require more skill to take them down.

So Hunters standing around, shooting you without missing a shot, and not being able to fight them the same way in Halo CE to 4 is better? I don’t see how.

> 2533274891004160;9:
> I don’t agree.
> In Halo CE killing a Hunter is a joke.
> In other Halo games, killing them is more difficult than CE, but the patterns of movement are very predictable (except Halo Reach and 4)…
> In Halo 5 the Hunters are more dangerous, unpredictable and require more skill to take the down. I prefer the new version :slight_smile:

That is not skill. Just shooting a hunter all day without doing anything else to kill it isn’t skill.

343’s aproach to halo 5, is very lore based. This means that hunters are jugernauaght in both health and danger, that is why it can take lots of Spartans to deal with them, you als9 need to remember that hunters are a colony so it takes the death of nearly all the worms to kill hunters.

> 2535414369351666;11:
> > 2533274891004160;9:
> > In Halo 5 the Hunters are more dangerous, unpredictable and require more skill to take them down.
>
>
> So Hunters standing around, shooting you without missing a shot, and not being able to fight them the same way in Halo CE to 4 is better? I don’t see how.

I agree. I especially did not get why 343 needed to add those homing shots as well. That was a huge part to why you can’t get close to them.

> 2533274880633045;10:
> > 2535414369351666;8:
> > You guys say the hunter in Halo CE were easy. If you think running around them without getting hit or shot by the other hunter was easy, if you timed wrong you’d die. It was fun to punch it, shoot it with a pistol. You could still do those things in Halo Reach or even Halo 4!!!
> >
> > You can’t do any of those things in Halo 5. Why am I forced to shoot at hunters who never miss their target while using weaponry that barely hurts them and requires 23 other Spartans to shoot at? That’s not skill.
>
>
> The fault, dear k274, lies not in our stars, but in ourselves, we are underlings. Reach and H4 hunters could not be killed with a single shot from a pistol. Grunts killed me more in CE then hunters, even before I knew about the pistol trick rockets were easy and most of the time you can just run past them.
> Hunters in the H5 campaign go down quickly, use a sword or powerful weapon and aim at the back. In Warzone they are a bit hardier to make them useful as bosses. Even then Soloing them isn’t difficult. If you want to you can do it with an SMG, but it gets a lot easier with planning.

My name is incredibly easy to pronounce and unfortunately you spelled it wrong.

I don’t remember killing Hunters with “a single shot” in Halo CE, in fact they were a challenge to me because I would have to evade their fuel rod cannons and dependant mostly on plasma grenades and an assault rifle.

Now, you say that Halo 3, Reach, 4, the Hunters aren’t as fast to kill. In my opinion (if that were actually true) that’s better that they don’t die in “one shot”. What’s important is that we were still able to use the same strategy from CE to kill them. Like I said, in H5, those tragedies are thrown out the window. It’s like the ability to shoot of hijackers on Wraiths and Scorpions, that ability in H5 is completely gone too.

> 2535414369351666;1:
> Reason: Only 1 Spartan is required to defeat 2 Hunters, NOT 24.

This is what OP is basically saying. If the lore says the hunters are supposed to be death machines, the games don’t have to. In a halo game, again, it should take only one Spartan to kill two Hunters. Doesn’t it feel like your the strongest Spartan ever when you take them out by yourself? In Halo 5, it’s almost impossible to feel that way.

343’s aproach to halo 5, is very lore based. This means that hunters are jugernauaght in both health and danger, that is why it can take lots of Spartans to deal with them, you als9 need to remember that hunters are a colony so it takes the death of nearly all the worms to kill hunters.

> 2535414369351666;15:
> > 2533274880633045;10:
> > > 2535414369351666;8:
> > > You guys say the hunter in Halo CE were easy. If you think running around them without getting hit or shot by the other hunter was easy, if you timed wrong you’d die. It was fun to punch it, shoot it with a pistol. You could still do those things in Halo Reach or even Halo 4!!!
> > >
> > > You can’t do any of those things in Halo 5. Why am I forced to shoot at hunters who never miss their target while using weaponry that barely hurts them and requires 23 other Spartans to shoot at? That’s not skill.
> >
> >
> > The fault, dear k274, lies not in our stars, but in ourselves, we are underlings. Reach and H4 hunters could not be killed with a single shot from a pistol. Grunts killed me more in CE then hunters, even before I knew about the pistol trick rockets were easy and most of the time you can just run past them.
> > Hunters in the H5 campaign go down quickly, use a sword or powerful weapon and aim at the back. In Warzone they are a bit hardier to make them useful as bosses. Even then Soloing them isn’t difficult. If you want to you can do it with an SMG, but it gets a lot easier with planning.
>
>
> My name is incredibly easy to pronounce and unfortunately you spelled it wrong.
>
> I don’t remember killing Hunters with “a single shot” in CE, they were a challenge to me. And if Halo 3, Reach, 4, aren’t as fast to kill, that’s better that they don’t die in “one shot”. What’s important is that we were still able to use the same strategy from CE to kill them. Like I said, in H5, those tragedies are thrown out the window. It’s like the ability to shoot of hijackers on Wraiths and Scorpions, that ability in H5 is completely gone too.

Exactly.

> 2535414369351666;11:
> > 2533274891004160;9:
> > In Halo 5 the Hunters are more dangerous, unpredictable and require more skill to take them down.
>
>
> So Hunters standing around, shooting you without missing a shot, and not being able to fight them the same way in Halo CE to 4 is better? I don’t see how.

They miss the shot if you’re fast skipping it and if you don’t stand in front of them…you must go around them and shoot the back, without staying too close to the shield. It’s not impossible, man.
In Halo 5 Hunters have more patterns of attack and they’re faster…343i make them like mini-bosses, so more dangerous.

> 2533274974350131;16:
> > 2535414369351666;1:
> > Reason: Only 1 Spartan is required to defeat 2 Hunters, NOT 24.
>
>
> This is what OP is basically saying. If the lore says the hunters are supposed to be death machines, the games don’t have to. In a halo game, again, it should take only one Spartan to kill two Hunters. Doesn’t it feel like your the strongest Spartan ever when you take them out by yourself? In Halo 5, it’s almost impossible to feel that way.

I’m glad you understand this. And I agree, I was told the Hunters are by definition according to lore, death machines, well in the games they pretty much are in one way because they still manage to kill most marines. It’s only the Spartans who were able to take them on 1v1 and beat them without requiring the best guns to kill them.