Halo 5: Guardians MP Improvements

  1. Match local players or add a server browser (lag in the BETA is a huge issue for those of us in AUS being match-made with people in the U.S, South Africa, Europe and the U.K)
  2. Cause sword lock-on to be broken once the opposing player has engaged thrusters (maybe excluding the Prophets’ Bane)
  3. Reduce aim assist and bullet tracking on the sniper rifle by 25-30%
  4. Fix bug where two players usually leave when a game is found
  5. Nerf grenades
  6. Seperate BR and AR start hoppers or simply only include BR & AR starts in the same game
  7. Change the shield recharge noise to something that sounds closer to the original and less like a ticking time bomb
  8. Buff or scrap ground-pound
  9. Reduce annoyance of Spartan collision
  10. Seperate Forge maps from main gametypes
  11. Increase melee distance to that of Halo 3 and 4
  12. Reduce AR range
  13. Nerf SMG
  14. Add dual-wielding
  15. Add flame, pulse, and spike grenades
  16. Fix rare issue where sprint is non-responsive
  17. Add Elites (this can be explained by an Human-Sangheili VR training exercise between Spartan Branch and the followers of Vadam)
  18. Add Invasion! No, really–do it! It’s what kept Reach alive
  19. Scrap the new rocket launcher in favor of the original!
  20. (optional) Add “Hail Hydra” medal
  21. Stay cool, and we won’t kick your -Yoink-.