Halo 5:Guardians and DLC

Just read that Halo 5 is scheduled to release in the fall of 2015.
That gives 343i about a year and a half to figure out to let people
actually ‘play’ the DLC maps they pay for in mp matchmaking.
Or the could just keep ripping people off and add to the disastrous PR slide that Microsoft’s Xbox has been on for the past twelve months.

(I’m obviously still bitter about them gimping the playlists in Reach and always playing the same few maps whenever I do decide to jump onto 4)

Anyone have any opinions on how you think 343 may change their management of DLC for Halo 5?

I think there’s quite a few folks like myself who have no plans on buying another 343 Halo title until they figure out a better way to integrate MP DLC content. Halo 4’s been absolutely horrible in that department and that, together with them removing the DLC playlists on Reach, has really turned my away from buying anything else from them.

Agrees/Disagrees?

I was very upset to discover I probably only played 20-30 matches on DLC maps in halo 4…and that was with the first two packs

I didnt even know what most of them looked like until I opened them up in forge a month later.

Ive bought a limited edition with each game as to show my loyalty to Halo but that might change if they dont offer anything else good with it other than the steelbook and useless DLC maps

This is my one point of complainy really, 343 PLEASE HAVE SPECIFIC DLC PLAYLISTS

One of the few things Battlefield 4 did right, ive played so much of its DLC

I think the smartest thing to do would abandon DLC mappacks. The game needs to ship with more than half a dozen maps and it only encourages devs to withhold some maps that would have shipped with the game just to sell them for extra money a few months later. It also splits and divides the population which is why dlc playlists are always the first to go.

I think DLC should be customization stuff. Stuff like the blue flame helmet, a cloak weapon skins maybe some fancy armour whatever they can come up with. As long as it doesn’t give you an advantage of course.

But if they are going to continue with map packs then I’d at least like to see a lot of map remakes ship with the disc from previous games just so we’re not stuck playing on the same 4 maps.

No map pack DLC.

For the love of god, it just fragments and splits the community and forces a hard choice on 343 of either making people pay to play the full game again or those that did buy the maps into small little corals where balanced matchmaking doesn’t just take a backseat, but is dragged behind the car with a rope around it’s neck.

Sell customization instead. Sell SP expansions. Sell new weapons, grenades, perks. IDGAF.

But do not sell map packs.

I have an idea: Why not go the Mass Effect 3 route.

Two types of DLC, multiplayer, and story. Story DLC allows us to play new chapters of Campaign or Spartan Ops. Not to fill gaps between the beginning and end like Mass Effect’s does, but to add to the story with mini-campaigns following different characters, or possibly telling a bit of Master Chief’s story from in-between Halo 4 and 5: Guardians.

Story DLC will need to be bought. It may come complete with new Armour, Weapon Skins, and some other customization options for multiplayer, but nothing new that you require to play the game. It will also be the only DLC to include new achievements for the game. (If the DLC is scheduled to alternate, or be released side by side with one Multiplayer expansion, and one Campaign one, new Multiplayer Achievements for the maps will be included in either the following, or the released alongside Story DLC.)

Multiplayer DLC on the other hand is where we get our new Maps. And that comes free.

If you are going to have paid Multiplayer DLC, don’t say “Hey DLC guys, here’s a corner of the game you can play in.” Instead say “Hey, non-DLC guys, here’s a corner of the game you can play in.”

Put DLC requirements on playlists that make sense to have it. And leave 3-4 basic experience playlists for non-DLC owners. For instance, Team Slayer shouldn’t require DLC, but Big Team should (because BTB maps won’t play anywhere EXCEPT BTB). Rumble Pit shouldn’t require DLC, but SWAT should, MLG/Throwdown/Proving Grounds should also require DLC provided any maps that competitive communities use are DLC maps.

In other words AT LEAST HALF the playlists should require DLC. Those willing to subscribe to the continuing Halo experience deserve to play it. Those that don’t should still get to play Halo’s multiplayer, and the core game it’s known for (6P FFA, 4v4 Slayer/Objective), but the niche experience that isn’t basic to Halo aught to be reserved for DLC buyers who continue to support the game post-release.