Ok, I am just going to throw in some game modes for the war games coming up in the next halo that i want to see. All of these are separate and don’t combine like they do in halo 4 such as infinity slayer and slayer pro. They should have their own modes.
Infinity Slayer
Big Team Infinity Slayer
Multi-Team Infinity Slayer
???Big Multi-Team Infinity Slayer???
SWAT
Big team SWAT
Multi team SWAT
(All the SWAT’s above should have regular swat, covenant swat, forerunner swat, and a new mode called all swat where you can choose and of the 4 precision classes)
Slayer Pro
Big team slayer pro
Legendary slayer
Invasion
Dominion
Flood
343 Industries should really take these ideas and not combine to different modes together. I like both infinity slayer and slayer pro, but when I choose to play infinity slayer, I want to play infinity slayer, not slayer pro.
my list of future gametypes:
infection/flood
options for flood models, etc.
generator defense
basically the gametype from the halo reach beta
slayer
capture the flag
assault
VIP
dominion
king of the hill
oddball
race
headhunter
enough diversity for me
halo 4’s gametypes are just to similar
Mine:
Slayer
Regicide (with Custom Options that allow for VIP)
Juggernaught
Capture the Flag (with one Flag and neutral Flag)
Assault (same + with options for Ricochet and Griffball)
Dominion (with options for Lockdown)
King of the Hill (with options for Territories)
Stockpile (this was just awesome)
Headhunter
Invasion
Flood (with Infection options)
Race
Haloball (just for Forge)
Maybe:
- Generator Defense (great idea, whoever suggested it should return!)
- Any new stuff would be welcome
- Extraction is one I would live with cutting
The list is a bit crazy and I’m sure 343i won’t get ALL of it, but if they cut, say, Headhunter and Regicide, I would be okay. Just get as much of it as possible in the game and we would be happy.