Halo 5 forge tools?

These are all the tools that I would like to see in halo 5. Some of these might be impossible on the XBOX One but I won’t try go to over the top with options.

  1. Something that should defiantly be possible is in-game physics, specifically normal. This option was in halo 3 so I don’t see why it couldn’t be in halo 5, basically with any piece you could set it to normal physics and in custom games it would be moveable. You can do this with some of the scenery pieces right now but I would like to see any piece have these traits.

  2. New pieces. This one is pretty simple just make new pieces (halo 3 to halo reach transition) as well as keeping the simple block pieces.

  3. Textures. Each piece in the structure section should have multiple textures, like channels on a teleporter. The main ones I would like to see are just simple; UNSC, Covenant, Forerunner, Floodified UNSC, Floodified Covenant, Floodified Forruner, and then if there were multiple forge canvas’ you could get a texture unique to that map

  4. Destructible Physics. You should just just have an option you can toggle on or off whether a piece was destructible then if you wanted to go into further detail you could give the piece ‘shield and health’ traits determining how much ammo it would take to destroy a piece.

5.Weather. pretty simple again, just use special fx but instead of e.g. juicy or next gen, you could have; dawn, dusk, mid day, midnight, storm, snow.

These are just some main tools I would like to see most in halo 5. Comment on what you think.

p.s. Very sorry I should of put this in general discussion area I wasn’t sure what I was going to write about at first and clicked on halo 4. Once again sorry.