Halo 5 forge scripting

I have been working on remaking the temple where you fight Tartarus in halo 2. My problem is with scripting the rotating platforms. I know how to and can get it to work from time to time but I am having problems with keeping all the places together when rotating. I welded everyth I need around an object that has a script to rotate on a timer. My other problem is that when, it seems random on what object gets the pivot point. Is there a way to designate what object is primary in a welded group? Add me if you are interested in seeing what exactly is going on and we might be able to fix solve this issue

Yes, if you go into the object options for a group, there will be a setting for the “parent” of that group. It’s just an index number, but the parent object will be colored differently from the rest of the objects in the group – it will be blue, I believe. There are plenty of bugs and issues I’ve encountered using welded objects. If you run into issues, see if you can get by with just grouping.

Also while cycling through the parent numbers, if you look at the bottom of the menu your in, where it tells you tool tips, it will tell you which item you have selected as the parent…

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> Yes, if you go into the object options for a group, there will be a setting for the “parent” of that group. It’s just an index number, but the parent object will be colored differently from the rest of the objects in the group – it will be blue, I believe. There are plenty of bugs and issues I’ve encountered using welded objects. If you run into issues, see if you can get by with just grouping.

^^^ this is how you do it. It makes a lot of help. Try getting the center support to rotate or have more then one since I know there is two platforms to do it.

I do not know if the items actually need to be together to have them welded together but I could be wrong.

The first object you select will always be the center point when you wield objects together. Just because you have the selected parent for your center point highlighted, won’t make it the center point when you wield everything together. I would suggest using a invisible light, turn off the lighting from it, and use it as the center object.

Be sure in your forge options, tool setting menu, the rotation origin is set to “origin/root” that way it orbits your parent object.

As far as scripting goes I don’t think that forge options matter. Also I’ve been trying to get things to revolve around an axel and each time the action is triggered something unexpected happens. I really hope 343 can address this issue soon.