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> > 2535449348170214;13:
> > > 2533274934001628;11:
> > > I believe Microsoft is trying to push into PC gaming, and instead of using already well known services like Steam, they want to try to build there own. We are starting to see alot more Xbox titles coming to PC, so it makes sense in a similar fashion to what EA did with Origin. As a PC gamer i know how it would be great to have all our games in one place but from a business standpoint i understand why Microsoft is not putting there titles on Steam.
> > >
> > > If i have to choose between Halo on PC but only on the windows store or no Halo on PC, ill choose the windows store despite my preference for Steam, now if Microsoft could actually make a dedicated app/program just for games and not books, and mobile apps and a bunch of other non sense i would gladly welcome that. For now the Windows store needs a major overhaul if future Halo games or big AAA titles are coming to it.
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> > > 2535462333594080;12:
> > > I don’t blame them for not wanting to be in Steam, they want they’re own platform. To me it’s good business practice, why would you want to influence customers to use competition? That’s not a greedy company thing, to me that’s business 101
> >
> >
> > https://i.gyazo.com/adbc3fbaea7e6c2965b68fc664fc3aec.jpg . As I said in my original post, they already have Quantum Break on Steam, that’s published by Microsoft Studios.
> >
> > Origin works, because they already had active communities on the PC for games like Battlefield and The Sims. So they already had games people were willing to play. As for Halo, the community is on Xbox, the PC community have moved on long ago, only leaving a few people behind.
> >
> > They can push their store how ever much they like, but if the PC community doesn’t care about it and don’t even know about the games available on it, it doesn’t matter. The idea is simply to bridge the gap between Steam and their own store, for the time being, and as explained, when you click to get the game on steam, it would automatically open the windows 10 store, so you could get it from there. That way they can build awareness, and once they got that, they can start exclusively release games on their stores and more people would be interested in them.
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> You as well as most people know Halo is a much bigger IP than Quantam Break. Halo does not just sale games it sells x boxes. So why would you put your console seller a different platform. Hell people still play CE on PC and that is not on Steam. Halo had a big enough following to put it on Steam, and personally I don’t really see the point.
>
> This is just my opinion tho
Sure, it’s a really big IP, but for the longest time we didn’t get any proper Halo game released to PC, so at this point, people just knows it as an Xbox IP, that was once on PC back in the day.
These videos sums up the state of Halo CE and Halo 2 Vista on PC (strong language warning):
- YouTube
Those are old games at this point and it doesn’t really matter if a few people here and there are playing them. And if the PC community actually care about Halo on PC, then where did the player base for Halo 5 Forge go?
Discord: https://i.gyazo.com/a2d030948c69a9f6ad28bfd90f8e2a41.png
During the night, I can be lucky to find 1, if not 2 groups playing, but during the day, it’s completely deserted.
HaloLFG: https://i.gyazo.com/908b658f4a0244d5800d30d16838a87f.png
Sure, it might seem populated, but each of those posts are just one person every two hours hosting, or asking to join. In the screenshot you can even see a point where it wasn’t even active for 11 hours.
HaloCustoms: https://i.gyazo.com/c228328fc1d44714d25a8bc37e3ae20d.png
And that’s even worse.
I would consider discord the only decent option because of voice chat, so you can actually communicate with everyone and let the host know what you’d like to play, without a lot of hassle.
You might say that it’s all going to change once the server browser is released. But if a lot of people are eager to play the game, a lot of them would stick around and play it. And I expected the game to have an active player base of around 1000 since it’s an official Halo game on PC, but that’s far from the case. So now I don’t have high hopes for the server browser either, especially if the game doesn’t have an active player base ready to use it. I really hope I’m wrong though.
> 2533274820294620;15:
> I think you guys are missing the point of what he’s saying by quite a lot. Not a single time did he say sell Halo on steam, but rather but Halo 5 forge on their and get the exposure from the already large steam community looking for free to play games. From clicking on the download button you would be redirected to the windows store were you can download it.
>
> No one’s losing any money, no one is taking a cut, because the game is already free and microsoft can use this as a chance for two things.
>
> 1. Get halo 5 forge some exposure to a much large, more often used PC platform to help make this game more popular.
> 2. Use this as a one time opportunity to show that the windows store isn’t Satan incarnate (trust me plenty of people hate the Windows Store) and show that it actually functions just fine
> I like it, it’s a good idea and Halo only stands to gain from this
Yes, that’s exactly what I’m taking about. I’m glad someone gets it.