Drop Your Halo 5 Forge Ideas And I Might Include You In One Of My Next YouTube Videos! 
another Forge World like in reach that was awesome I loved the forge mode in reach
Bodies/ragdolls
More scenery parts rather than just structure. TVs, wires, light poles, drop pods, etc.
At least one defined aesthetic like UNSC or forerunner so maps can actually look like maps.
Actual scripting would be nice instead of forge object based scripting, but not nescesary.
Custom man cannons with an end point; first you place the cannon then the end point and it will hit every time.
Individual weapon tuning per map. Meelee and shots.
All warzone weapons and vehicles with their modifications and skins are in forge.
Skybox objects.
Custom block sizes; just put 3 numbers in for length width and height.
Texture paints- paint bullet holes, blood, plasma damage and more onto walls.
Foliage and flood style bubbles. Kind of scenery but more natural.
Terrain forge rather than parts.
Pick the skybox.
Simulation forge map; matrix style white open space thats huge.
Honestly, I’d really like for them to broaden the interactive elements aspect of forge.
The whole programming thing in Halo 2: Anniversary was amazing, and I hope we get more options, and more objects like the Zanzibar gate.
Maybe destructible walls could be possible for the use of Spartan Charge, like in Warzone. I could see this being a reality due to the stalactites also being forgeable in H2A, and we could destroy those with a few BR shots.
Interactive bridges with animation, vehicle spawning stations (unlikely), or even large weapons like a cannon (also unlikely) would be great to see in forge.
And with the programming, it would be AMAZING if they would allow us to position an object, and allow it to move to another position/coordinate real time at a selected speed. Thus, either when the map is started, or when a button is pressed, etc. an object or objects could be able to move for the players.
This would bring a whole lot of amazing movable ascetics to maps, and would be great for SO many things (Hangar doors, Windmills, Elevators, ETC.)
> 2533274867591496;3:
> another Forge World like in reach that was awesome I loved the forge mode in reach
The beta maps pegausus and Orion were on a forge world to the looks of it a better one
Workable elevators like in campaigns
openable doors
swimming in water like battlefield 4
boat vehicles
in ground mines
breakable trees
breakable forge blocks
tsunamis in a storm cycle
and that’s all I got
Lol and when I put and that’s all I got it corrected and into mandate lol
This is already a topic. Nevertheless, just do what they did in TMCC (I don’t want to be in one of your videos).
Thank You Guys For All The Suggestions They Are Greatly Appreciated! 
Have a damage bar for all weapons in forge, to customize the damage for each weapon if we want to.
Add bots in forge that uses our friends names
I think what would be cool is to have a camera set up, and then link a tv to it so you can have a security room! also thew maps are huge so we should get some pelicans, and drop pods!
bots, dead body’s for decoration, wrecked vehicles, blood for decoration, wires like the ones in halo 4 but then better, ammo u can place for weapons
One thing I’ve always really wanted was a ‘damage’ slider on objects so you could create a map that looks like a battlefield. For walls that would mean bullet holes, plasma damage and blood spatters. For windows it would mean cracks. For vehicles you would have different stages of destruction from perfect state to utterly destroyed.
I want more lights and not flying balls, but actual lights. Those light balls were always my least favourite object.
I hope they bring forge to the next level, but I feel like not much will have changed
At least we know there is a larger array of new objects.
I didn’t like how we basically got a rehashed version of Reach’s objects with barely any new ones in H4.
Seeing Orion and Pegasus with the new objects they had gave me a lot of hope for a fresh new pallet of pieces to use.
I’m really excited to see what they have to offer for forge.
I’d also like to know how all the new types of weapons will work. If we have to use REQ packs/cards to place weapons I’d be very disappointed, but that seems too annoying for map creators, so that is an unlikely instance.
Bots!
Something as robust as Doom’s SnapMap feature. Being given the tools to build almost any gametype you can think of whether PvP, PvE, or a mix would be pretty sweet.
All Of These Ideas I Agree With Some Of Them Are Really Unique And It’d Be Cool To See All Of These Features Added In Forge! 
- Weather effects (heavy rain, light rain, heavy snow, light snow, fog, etc.) - Time of day - All items in the sandbox (even things exclusive to the campaign) - Option to add music tracks to a map - More scripting (change of weather, song, time of day, physical pieces, etc.) - Despawn timers - wildlife (alien birds, moa, fish, etc.) - Ragdolls (dead marines, animals, covenant, etc.) - Natural (trees, bushes, rocks, vines, flowers, etc.) - Advanced natural (adjusting the radius and depth of a body of water,field of flowers, etc.) - Special effects (fire, electricity, etc.) - Enemy AI (far fetched)