Halo 5 for MCC on PC/Series X (343i response appreciated)

As 2022 nears the end, I’d like to ask again for Halo 5 on MCC for PC and Series X.

  • It would mean all mainline games would be available on PC.

  • As a part of the MCC, it guarantees a player count rather than splitting the Halo community by 3 games. I don’t think Halo 5 would do too well as a stand-alone title, even with an influx of PC players.

  • The MCC itself can handle another title on PC and Series X/S. Only the Xbox One cannot due to hardware memory constraints. I don’t think an old console should hold back the Halo franchise when the software should work fine on modern hardware.

  • It would improve the Halo 5 experience for the diehard fans with unlocked frame rate and wider FoV options, among the many MCC improvements.

I would appreciate it if 343i would consider it and respond. I realize it’s been a busy year for the MCC team, but there really isn’t that much work remaining and this task would net Microsoft some money. Like many, I’d be fine with spending $10 for a Halo 5 add on.

I also have faith that the team can adapt it well. They can forgo Req packs and replace it with unlocks in Season 9 of Catalog. They also can put Warzone as its own 12 vs 12 size in matchmaking.

Who agrees? 343i, how about it?

Happy Holidays everyone.

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What I wouldn’t do to experience a H5 game where the aiming didn’t feel like crap…

If it’s anything like CE-4, then mouse and keyboard would be a most welcome inclusion.

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Read from last November:
https://forums.halowaypoint.com/t/will-halo-5-be-added-to-the-mcc-in-the-future/1849

Nobody wants Halo 5 in MCC, the standalone Steam port idea has already been widely spread and the community likes that idea, MCC already takes up enough space, we don’t need H5 as a part of it. MCC was only meant to keep the Xbox and 360 era titles functional on modern platforms, that’s it.

H5 would do very well for itself as a standalone PC port I believe as people wouldn’t have to choose between 7 different games, it’s just Halo 5, select your playlist, hop on in.

Also MCC seems to be struggling with stabilizing new content lately, possibly meaning we’ll most likely see MCC get support cut off by 2024. If H5 was added to MCC it would be a bugfest the equivalent of Infinites launch.

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This quote from Ske7ch in response to a supposed Halo 5 PC leak in 2021.

Maybe this was for H5:Forge but I can confirm there are no plans to bring H5 to PC. We know there’s some demand for it, but as we’ve stated before, not in the cards as the studio is fully focused on Infinite and MCC. Will never say never, but nothing underway currently

Halo 5 may come to PC at some point, but it should never come to the MCC. There is too many concessions H5 would have to make to fit within the collection and risk the stability of everything. A stand-alone port would be more than serviceable.

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Personally I’d rather we have a standalone H5 PC port that way none of the weapon variants would potentially need to be cut. The weapon variants are what gives Halo 5 that “fun factor”.

I’d much rather see effort put into bug fixes and other areas of MCC than adding a game that will live in the “uninstalled category” with 4.

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I think that’s a common misconception with MCC, I get games faster in Halo 4 than any other title when searching social, sure it’s not the best Halo, but it’s far from the worst. My point is plenty of people play Halo 4 to the point where matchmaking times are only about 30 seconds to a minute for me.

All I have to do to disprove this point entirely, is to say “H2A Multiplayer”

being in the same game as Halo 3 and Reach did H2A no favors, and Halo 5 would be no different. the only guarantee it brings is the MCC becoming even less focused and more bloated than necessary, as well as Halo 5 becoming so stripped back it’s not even worth the effort.

Now as a standalone, Halo 5 would work if it learns from both Infinite and its own failings. Halo 5: Forge is already Free to Play on PC, and expanding it to include a Steam Release and the remaining functionality from Halo 5’s multiplayer, it would immediately make it a more serviceable Free 2 Play game than Infinite. from there, make Halo 5’s campaign something that has to be purchased to play (just like Infinite), and combine that component with the Rank and Achievement unlocks from the Halo 5: Guardians Multiplayer Beta (10 armor sets, 2 alternate armor skins, 4 achievement sets, 8 visors, these would have to be removed from the REQ pool again though) and it would likely honestly kill Infinite off entirely.

the first thing i wane know why most halo 5 become part off MCC when you only get more problems with it more since halo 5 is compleet diffrend then halo 4 was.
since you have first off all the REQ system where the multiplayer and warzone mode is build on it.
MCC has also it limits it can take and it has reach its max all more.

the only thing that is good if halo 5 and MCC was working on the next gen console also with backwards compatibility system you have now for the xbox one for the xbox 360 game’s.

to release halo 5 on the PC is not a good idea at all its better that it stay’s on the xbox console platform for good and never gets a release on the PC at all.

Yeah and Halo 4 was different from how Halo Reach was, Reach was different from ODST, ODST was different from 3, 3 from 2, 2 from CE, you see how this point makes no sense right?

Halo 5 would cause issues simply because it’s almost twice the size of MCC content wise, everything would be overbloated and most likely cause several gamebreaking bugs that would most likely never be fixed.

In all honesty 343 could completely remove the REQ system from Halo 5 and make weapons/vehicles/reqs single unlock permanent use items, which imo would boost Warzones population by a landslide, especially firefight. People would actually play if they didn’t have to worry about losing their only nornfang or oni scorpion.

Ok and why is that? Because I can list 3 BIG reasons why Halo 5 on PC, specifically Steam as a standalone port could undo a LOT of the damage to the franchise and 343’s reputation that Infinite has done:

  1. Continued support to squash any remaining bugs on both PC and Xbox thus making Halo 5 a more stable game on both ends, not to mention the potential of fixing Infection Custom Games, which haven’t been functioning properly for years now.

  2. Adding the content they didn’t have time to add. We know there’s one more grenade launcher variant in the game as well as a sentinel beam variant, along with an unfinished Falcon, so odds are Halo 5 could actually wind up getting a bigger glow up than MCC did.

  3. Three words: Official Mod Support.

Halo 5 is fun enough on it’s own, but mod support would revolutionize it as nobody has really modded Halo 5 like they have with MCC. Imagine entirely new weapons in the game or even old weapons coming back with variants like the Brute Shot or the Mauler, or hell why not even throw the Halo 3 magnum in there?

My point being there’s ZERO reason Halo 5 shouldn’t have a standalone Steam PC port, it’d be a literal goldmine for 343, and yes I would pay 60$ for the game a second time, because I enjoy it that much and play it as frequently as MCC.

However I would like to hear your thoughts as to why any kind of Halo 5 PC port is a bad idea.

I never had much issue with the aiming in H5 (unlike Infinite). What was wrong with it?

you are compleet wrong.
halo 4,halo 3,halo reach, halo2 and halo ce share 1 thing what halo 5 not has.
all the game’s are not bount to a item shop system since there never got one.
halo 5 is bount to the REQ system what is also bount to the item shop at the same time.

and then you destroy the halo collection for good that never can be fix any more.

the same stupid mistake there have done with halo infinite.
you get all the halo infinite problems then also in halo 5.

and the bigst reason why there never most release it on the pc is:
there need to focus on halo infinite now only and not waste time to something like this to make halo 5 playable on the PC.
since halo infinite has a big long list off problems there need to deal with and fix since its in so crap state now that something like this is not that inportent at all.

its the same thoughts we got about halo infinite when there told its also going get a release on the pc that we told 343 back then from the big problems you only get from it.
and look how halo infinite has end it.

its thanks to the pc input we get force crossplay nobody like’s.
the console communety blame’s the PC communety for the cheating problem it has.
and then i have not talk about the big KBM vs controler discusion what has become more a war.
that are the 3 main problems halo infinite now has thanks to the PC input more.

that the halo infinite has Free to play multiplayer has it make the first 2 problems only bigger and more worse.

edit: if you wane read that thread now you cant.
since 1: i not know if its still on the forum at all since there have chance the forum last year compleet.
and 2: if it was still on the forum its unread able and if you wane see it with your own eye’s look at the threads in the other halo tap then you will see what i mean why its unread able.

It was very slow and uncomfortable. I could play to an extent, but it was always a struggle.

Heavy aim was very apparent. There’s even a GDC explaining heavy aim and what was causing it.

The entire goal of what MCC is suppose to be, is that all last generation (6thgen and 7thgen) Halo games, would be brought to the current generations, (8thgen and 9thgen).

Halo 5 was already made for the current generations. And it came out after MCC released. Halo 5, should stay as a stand-alone title. I agree that 8thgen consoles shouldn’t hold back gaming,. But Halo 5 shouldn’t get added to MCC.

The amount of glitches and bugs it will add will be absurd. When they added elite armors during season 7, all Halo 2 custom games broke and were unplayable killing the community that was on there. I’m pretty sure an entire game that is around 90gigs will break a million features that are already on the verge of collapsing.

The exchange or season pass will be flooded with Halo 5 content that no one wants. Halo 5’s customization was built around loot boxes, and not made for how the current MCC customization is.

Lastly, the Halo 5 community is not dying because it is a standalone title, it is because it is a subpar game compared to the rest of Halo series. I personally wouldn’t want Halo 5 to stain what Halo MCC is, a collection of games that released before current generations.

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I agree, H5 should come to PC and get Series X/S performance upgrades.
But it should come as a standalone and NOT being added to MCC

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And that is? If you say the same engine, Halo 5 shares that too.

Which is why I DON’T want Halo 5 as part of MCC and want it as a standalone Steam port instead.

Ah finally a point of view I can actually understand, however what you fail to realize is Infinite is beyond saving at this point, Forge didn’t save it, CGB didn’t save it, 343 player their hand and it didn’t pan out in their favor.
While I agree fixing Infinite IS important, there’s so much wrong with it that there’s no way the entirety of what’s wrong will ever be fixed.

That being said I’d be willing to bet right now there are more people playing MCC and 5 than there are Infinite.

And these problems would be what exactly? You keep going on about these problems but you don’t exactly specify what exactly they are.

MCC doesn’t have those problems if I recall. You think Infinite is the golden standard for PC ports or something? Cause it isn’t, that would be MCC.

Ok see now we get to the problem, I agree forced cross-play is stupid and shouldn’t exist. HOWEVER MCC on the other hand has a cross-play feature, you can turn off.

As they should because let’s face it the only way you’re cheating in any Halo game on Xbox besides a modded controller with aimbot, is with a devkitted Xbox.

To be fair that only became a war because of how Infinite’s aiming is pathetically bad.

Oh believe me I am 100% aware of how bad Free to Play is not just for Halo but for the industry in general, if Infinite wasn’t so busy trying and failing to be a Free to Play Live Service game it might’ve actually turned out really good.

But again you seem to think that a Standalone PC port of Halo 5 will be exactly like Infinite, which it won’t. 343 has forced cross-play most likely because the slipspace engine doesn’t allow for it to be turned off, whereas MCC’s and H5’s blam engine does.

Also you seem to think 343 is only comprised of the Halo Infinite team. The MCC team could more than pull off a H5 standalone Steam port once they finish up with MCC, meaning when MCC support stops, H5 PC support begins.

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Halo 5 is far from subpar, but I agree it should not be part of the MCC, namely due to its size. More than doubling MCC’s file size would be a disaster. No, H5 should get a standalone PC port.

I agree that Halo 5 should get a standalone port. Halo 5 is subpar when compared to the other Halo games. Not games in general

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