Fire Fight was fun, but there is a lot of work that needs to be done to it before it should be put back in place.
#1: Since Halo 5 is most likely going to be on the next gen Xbox, I think it’s safe to say that Halo’s Engine would most likely be able to hand large maps, with more AIs at any given point in time, and with an increase of AI, I would like to see the player cap increased as well, from 4 to 6. And instead of having a small area in which players and AI can fight, have larger areas, and some small areas in and around said large area to “Clear” have side “missions/challenges” with in certain gametypes, like “Clear grid A5 for Resupply”. Take some of the little bits and pieces that Spartan Ops has, and see if we can merge them in with Fire Fight.
#2: Have maps of both MP and Campaign maps also be Fire Fight maps, and also have some maps that we haven’t seen in any Halo game. There are loads of locations with in the Halo Universe that can be used, don’t don’t need to look like past maps.
#3: “BRING BACK ELITES AS MP PLAYABLE”, with that said, I think it’d be nice to take Reach’s Fire Fight, and put the Elites in different shoes. We got two factions of Covies in Halo so far, the Arbiter’s group and Jul’s group, and we can have fire fight matches where we can have a player or two on the AI’s team, and/or a few Elite Players on the Human/Spartan Team, shake things up a bit. Also, We have 2 factions of Forerunners, We got the Didact’s Promethean AIs, and the Librarian’s AIs, We also got the Flood, we have more than just the Covies we can “enlist” for Fire Fight.
#4: This is just an idea I and some others have had since ODST, Forge able Fire Fight maps, being able to adjust respawn points, weapon/ammo spawns, bunkers, things of that nature.
#5: I would like to see two types of game types, Reach type game types, where they’re short, and only have a few waves, and can be editable, and ODST’s gametype, where it’s unending, and the only thing you can edit is the faction you’re fighting, and a few of the weapon, ammo, and Vehicle settings.