Hi my real Xbox gamer tag is SuperNinja12003
so the difficulty in he firefight many needs to be turned down and we need 10 minute rounds because 5 minutes is not enough please give us me
time and turn the difficulty down one
Hi my real Xbox gamer tag is SuperNinja12003
so the difficulty in he firefight many needs to be turned down and we need 10 minute rounds because 5 minutes is not enough please give us me
time and turn the difficulty down one
They need to increase the difficulty, if it wasn’t for some of my team mates, I would have won all my games.
Ten minute rounds would potentially allow a single game to last for almost an hour
Really it is not the difficulty and the time that needs to be changed, it is the respawn time and the AI that needs to be changed.
I think it’s fine at higher levels.
The issue is that Warzone matches you with players of similar level and similar REQ availability. This prevents say a level 100 from robbing all of the kills from a bunch of level 10’s with his Hannibal Mantis.
So so while this checks and balance for PLAYER fairness is in place, there isn’t a checks and balance for AI difficulty and spawn time for lower level players and players with less REQ availability.
So I, as a level 60 (which is decently low) rarely ever loose Firefight games. Hell, I can win them almost by myself most times with proper vehicle use. I can ride a Wraith from round 2 all the way to round 5, and I’ll be #1 on the leaderboards for score, kills, and boss takedowns. As my level grows and my power weapons and vehicle certifications grow, I will continuously be put into easier and easier lobbies, as the players around me will continuously grow more powerful and experienced as well.
So on the opposite spectrum, Firefight is INSANELY hard for lower level players and those with low REQ availability. Bosses and enemies need to scale in order to allow newer or less played players a fighting chance. Because right now, a level 100 player is fighting the same difficulty of bosses as a level 10, and that just isn’t fair especially considering the REQ availability difference between the two.