Halo 5: esports catered to newbs

People say the skill gap has been increased in comparison to other Halo games, which is somewhat true in some areas. There are some nice maps which take actual thinking, as well as less aim assist to make aiming more of a subject to improvement.

But this game is riddled with stupid facades which I’m not even going to list, because many have done it for me. All the complaints that people are leaving on the forums are legit complaints and it’s as if 343i doesn’t care. Campaign issues I do understand can’t physically be fixed, but why did they do such a terrible job in the first place?

The main reason I’m annoyed is that with the new style of play, it’s taking a while to rewrite practically every skill from previous Halos which aren’t implemented in this one, which is the majority of other games, save strafing, aiming etc.

But aiming has issues too which make it physically impossible to actually improve your aim. And the fact that cheap kills are sooooooo easy now is just ridiculous. I thought this was a ‘competitive game’ with a mindset to promote eSports. By making it easier for players to get kills, and with a terrible ranking structure, you’re not doing a good job 343i.

I like this game. I’m enjoying it at most but it’s the complaints that really do stand out. If they don’t fix these problems we see daily by December, consider Classic Halo dead.

Strongly agree

What exactly is the issue here? Aiming is being worked on or has, at the very least, been looked into seriously according to a recent community update (which obviously means they do care). Personally I haven’t had any issues at all with it, sure bullet magnetism is a little high but at an Onyx/Champion level of play I’ve never pinned the way a match is playing out on it (or any other matter, even spawns in SWAT, my champion ranked playlist, aren’t bad enough to significantly effect the results of a match) and niether have any of the people I regularly play with.

You mention the ranking structure is terrible but it’s no worse than any of the other Halo’s versions. It used to be your rank didn’t really matter, if at all, till you hit 45+ in a playlist. Onyx serves that same purpose. Back then 50s were the ranks everyone wanted and now Champion fills that role. Except now, there’s a solid way to check which 50s are better, and you can’t simply buy a 50 either. The ranking system is great.

Everything else you mention as an ‘issue’ is vague, honestly nothing comes to mind (regarding gameplay related issues) with your generalized categories. The reason the developers don’t address every percieved issue is because the complaints are usually baseless, formed of ignorance and opinion. Most people complaining here don’t see the full picture, they think something is wrong when it’s actually a deliberate by product of the design, one which they simply don’t like. To address every single one of these complaints is impossible, there’s just not enough time to explain how the game is intended to be played to people who obviously haven’t put any effort into learning it for themselves.

This is still classic Halo. It’s perfectly fine.

> 2533274803896054;3:
> What exactly is the issue here? Aiming is being worked on or has, at the very least, been looked into seriously according to a recent community update (which obviously means they do care). Personally I haven’t had any issues at all with it, sure bullet magnetism is a little high but at an Onyx/Champion level of play I’ve never pinned the way a match is playing out on it (or any other matter, even spawns in SWAT, my champion ranked playlist, aren’t bad enough to significantly effect the results of a match) and niether have any of the people I regularly play with.
>
> You mention the ranking structure is terrible but it’s no worse than any of the other Halo’s versions. It used to be your rank didn’t really matter, if at all, till you hit 45+ in a playlist. Onyx serves that same purpose. Back then 50s were the ranks everyone wanted and now Champion fills that role. Except now, there’s a solid way to check which 50s are better, and you can’t simply buy a 50 either. The ranking system is great.
>
> Everything else you mention as an ‘issue’ is vague, honestly nothing comes to mind (regarding gameplay related issues) with your generalized categories. The reason the developers don’t address every percieved issue is because the complaints are usually baseless, formed of ignorance and opinion. Most people complaining here don’t see the full picture, they think something is wrong when it’s actually a deliberate by product of the design, one which they simply don’t like. To address every single one of these complaints is impossible, there’s just not enough time to explain how the game is intended to be played to people who obviously haven’t put any effort into learning it for themselves.
>
> This is still classic Halo. It’s perfectly fine.

Reach’s Arena ranking worked. H3’s Arena ranking worked. This ranking structure doesn’t reflect skill whatsoever. The grouping methods are stupid, in fact it is too easy to rank up in both Swat and FFA, and that’s coming from someone who is in Onyx for both. And if you have a terrible team? Don’t worry, we’ll downgrade your rank in gametypes such as Slayer and Team Arena where ranking really matters, just so you can play with the same level of stupid players and not get anywhere in the ranks.

This is far from Classic Halo. Unless if you’ve never played the other games, then you should notice a clear difference in the other games, that’s pure fact.

The aiming has not been fixed. Aim acceleration is currently still a massive balls up.

Pay attention to the forums every now and then and you’ll know the problems I’m categorizing, such as Spartan Charge being OP, aim acceleration (already mentioned), terrible campaign, unbalanced weapons in Arena, unbalanced weapon spawns in Arena, the Weapon Pads in Arena, the player spawns in Arena, dynamic spawning in Arena etc etc etc.

This game is far from ‘perfectly fine’. In fact this game is a massive improvement from Halo 4 and I’m really enjoying it, but 343 does not care about the majority of the feedback, unless if it has a massive impact (say it reaches the front page, and even then people remain unanswered), and because of that the game is full of flaws which aren’t going to get fixed.

> 2533274925602214;4:
> > 2533274803896054;3:
> > What exactly is the issue here? Aiming is being worked on or has, at the very least, been looked into seriously according to a recent community update (which obviously means they do care). Personally I haven’t had any issues at all with it, sure bullet magnetism is a little high but at an Onyx/Champion level of play I’ve never pinned the way a match is playing out on it (or any other matter, even spawns in SWAT, my champion ranked playlist, aren’t bad enough to significantly effect the results of a match) and niether have any of the people I regularly play with.
> >
> > You mention the ranking structure is terrible but it’s no worse than any of the other Halo’s versions. It used to be your rank didn’t really matter, if at all, till you hit 45+ in a playlist. Onyx serves that same purpose. Back then 50s were the ranks everyone wanted and now Champion fills that role. Except now, there’s a solid way to check which 50s are better, and you can’t simply buy a 50 either. The ranking system is great.
> >
> > Everything else you mention as an ‘issue’ is vague, honestly nothing comes to mind (regarding gameplay related issues) with your generalized categories. The reason the developers don’t address every percieved issue is because the complaints are usually baseless, formed of ignorance and opinion. Most people complaining here don’t see the full picture, they think something is wrong when it’s actually a deliberate by product of the design, one which they simply don’t like. To address every single one of these complaints is impossible, there’s just not enough time to explain how the game is intended to be played to people who obviously haven’t put any effort into learning it for themselves.
> >
> > This is still classic Halo. It’s perfectly fine.
>
>
> Reach’s Arena ranking worked. H3’s Arena ranking worked. This ranking structure doesn’t reflect skill whatsoever. The grouping methods are stupid, in fact it is too easy to rank up in both Swat and FFA, and that’s coming from someone who is in Onyx for both. And if you have a terrible team? Don’t worry, we’ll downgrade your rank in gametypes such as Slayer and Team Arena where ranking really matters, just so you can play with the same level of stupid players and not get anywhere in the ranks.
>
> This is far from Classic Halo. Unless if you’ve never played the other games, then you should notice a clear difference in the other games, that’s pure fact.
>
> The aiming has not been fixed. Aim acceleration is currently still a massive balls up.
>
> Pay attention to the forums every now and then and you’ll know the problems I’m categorizing, such as Spartan Charge being OP, aim acceleration (already mentioned), terrible campaign, unbalanced weapons in Arena, unbalanced weapon spawns in Arena, the Weapon Pads in Arena, the player spawns in Arena, dynamic spawning in Arena etc etc etc.
>
> This game is far from ‘perfectly fine’. In fact this game is a massive improvement from Halo 4 and I’m really enjoying it, but 343 does not care about the majority of the feedback, unless if it has a massive impact (say it reaches the front page, and even then people remain unanswered), and because of that the game is full of flaws which aren’t going to get fixed.

Reach’s ranking system was a joke, barely better than Halo 4’s. Halo 3’s worked yes, but there was no way to tell which 50 was better than the other. Getting to Onyx in every playlist is easy for any player who plays competitively, just like getting past 45 was in Halo 3. Getting to Champion is what really matters and why Halo 5’s system shines far above the rest. There’s really no arguing around this, Halo 5 has the best ranking system for competitive players. Arena is meant to be played with a team if you intend to get a decent Onyx rank, saying that your random matchmaking found teammates bring you down isn’t the fault of the system but yours. It takes 2 minutes to make a forum topic or search for one to find people to play with. If you can’t achieve this, then yes, you will always be at a disadvantage.

I disagree, as I’ve stated before, I believe this game to be as classic as Halo gets. I’ve been playing since Halo 1 and had multiple 50’s in Halo 3 (you can confirm this in my service record), Onyx ranked in Reach, Halo 4 didn’t have any way to show ranking before I stopped playing all but casually, and now I have multiple high rank Onyx’s and a Champion rank. Every Halo has felt similar to me, every Halo was easy to adapt to.

I’ve never experienced this aim acceleration or simply not noticed it enough to care. If it’s a hardware related issue, 343 has stated they are working on a fix.

Spartan charge is easily avoided, once you learn the maps it becomes simple to predict. Call out’s minimize the chance of you being ambushed. I thought the campaign was excellent, but this is a matter of opinion so you don’t have to like it. Unbalanced weapons? This is the most balanced Halo weapons sandbox, ever. Spawns could use a little work, I agree, but it’s nothing game changing.

The game could use a little work, I’ll admit (what game doesn’t?). But it’s far from dead and still classic Halo.

The only way this game is more skill based compared to others is the aim assist being lower. In every other way it falls short of the first three.

> 2533274803896054;5:
> I disagree, as I’ve stated before, I believe this game to be as classic as Halo gets. I’ve been playing since Halo 1 and had multiple 50’s in Halo 3 (you can confirm this in my service record),

Ya lol , Halo has barley changed if you play SWAT. But for us BTB players it has changed immensely.

Btw dude what kind of TV do you use and which area do you live in?

> 2533274979622648;7:
> > 2533274803896054;5:
> > I disagree, as I’ve stated before, I believe this game to be as classic as Halo gets. I’ve been playing since Halo 1 and had multiple 50’s in Halo 3 (you can confirm this in my service record),
>
>
> Ya lol , Halo has barley changed if you play SWAT. But for us BTB players it has changed immensely.
>
> Btw dude what kind of TV do you use and which area do you live in?

I can agree with SWAT having been changed very little, but that’s because there wasn’t much to change. I haven’t played much BTB to be honest, so I can’t comment on it but it makes sense to me that it would change quite a bit due to it being in Arena and having to be balanced just like the slayer playlist.

I play on a 32" 1080p 60Hz Vizio, something like 6-7 years old at least but, funny you should ask, I’ll be getting a gaming monitor (probably Asus) this week to replace it. As of right now I live in Lawrence, KS, taking classes at KU.