I think now would be the time to add some DLC for halo 5. It’s kind of needed. And I ain’t talking about another voices of war or classic helmet pack, that was honestly nonsense. But since we ain’t getting anything this year except the halo wars 2 awakening the nightmare DLC, it wouldn’t hurt to add a lil bit more to halo 5. It has alot more potential and haven’t had any update since the monitors bounty. It’s been months since we had an update to look forward to. There could even be ideas for some other necessities to be added for forge and multiplayer. Like a new warzone map would be pretty awesome along with a new beautiful forge canvas. And possibly even add a some type of defense like the auto turrets in halo 4. It would keep the game just a bit more fresh and keep having people wanting to play. Just a thought. But hopefully they do add another update soon or later.
I see. I’m just really hoping they add more helmets and voices but that’s just my opinion. Halo 6 might be released in 2020 so we still have a long way to go. If we do’t have any new DLCs or updates by then, I swear I’m quitting Halo. This is ridicules and should be stopped.
I’m hoping for more Assassinations really.I don’t really care for Armour and helmets.Except for the Copperhead set and my Blackstar Emblem.Those are the only Things I want to see in Halo 6 but I am dying in this DLC drought
I bet they sell a DLC package along with the new Xbox X.
> 2533274836846179;1:
> And I ain’t talking about another voices of war or classic helmet pack, that was honestly nonsense.
Are you kidding? The Voices of War pack was one of the best things to happen to Halo 5. Replacing boring old commander Palmer with a grunt announcer has made my WZFF experience at least twice as enjoyable
> 2533274836846179;1:
> And I ain’t talking about another voices of war or classic helmet pack, that was honestly nonsense
AKA I don’t want to spend $10 for something that makes sense as paid DLC nor do I want to save up for a ton of -Yoink- helmets from Halo’s older days.
> 2533274904158628;5:
> > 2533274836846179;1:
> > And I ain’t talking about another voices of war or classic helmet pack, that was honestly nonsense.
>
> Are you kidding? The Voices of War pack was one of the best things to happen to Halo 5. Replacing boring old commander Palmer with a grunt announcer has made my WZFF experience at least twice as enjoyable
LEVEL NINE REQS! THE REQIEST REQS TO EVER REQ THE BATTLEFIELD!
Or something like that I only use Yadba in Action Sack and Turbo. Personally I prefer Exuberant Waifu 031.
No i like that theres no DLC because most people wouldnt buy them
I would appreciate if 343i added like 2-3 gamemodes to the game like Invasion, VIP or Dominion.
Also, I hope they won’t give us gamemodes, maps & other -yoink- like that you need to pay alongside with a microtransaction system in place
> 2533274883849234;6:
> > 2533274836846179;1:
> > And I ain’t talking about another voices of war or classic helmet pack, that was honestly nonsense
>
> AKA I don’t want to spend $10 for something that makes sense as paid DLC nor do I want to save up for a ton of -Yoink- helmets from Halo’s older days.
>
>
>
>
> > 2533274904158628;5:
> > > 2533274836846179;1:
> > > And I ain’t talking about another voices of war or classic helmet pack, that was honestly nonsense.
> >
> > Are you kidding? The Voices of War pack was one of the best things to happen to Halo 5. Replacing boring old commander Palmer with a grunt announcer has made my WZFF experience at least twice as enjoyable
>
> LEVEL NINE REQS! THE REQIEST REQS TO EVER REQ THE BATTLEFIELD!
>
> Or something like that I only use Yadba in Action Sack and Turbo. Personally I prefer Exuberant Waifu 031.
AKA why can’t we spend $10 on some brand new maps that actually add something to the game?
Or I mean, even if 343 released a small handful of maps for free, along with some promotional skin packs that actually looked good, I wouldn’t have a problem throwing them a bone and pitching them $15-20. The game needs content that actually contributes something new to the game experience. At least give players an incentive to support you 343, you know?
Every single mode offers a lacking, cheap, sub-par experience due to the poor incorporation of microtransactions and the division of resources to produce the split content pools for each mode. And we have people in the community still asking for voice-overs, armor, and REQ’s? So long as people continue to support the system as it stands right now, they’re essentially (maybe unknowingly) indirectly giving 343 a lower bar to shoot for in terms of quality, and enabling them to keep producing games that are lacking. It’s an industry-wide trend…
I mean, come on guys… do we want Halo to stand-out and be a top title again? Or are we just going to keep settling for rehashed, limited, stale content? It’s time to stop being blind fanboy enablers…
> 2533274873580796;9:
> AKA why can’t we spend $10 on some brand new maps that actually add something to the game?
Halo Reach had some map packs. But the people who bought them often didn’t get to enjoy them in matchmaking, because they had to get matched up with only other players who had purchased them. If I remember correctly (and someone correct me if I don’t), this was a pretty big issue. The map packs ended up dividing the playerbase into those who had them and those who didn’t. So if 343 wants to give us new maps for Halo 5, I think it’s best for them to continue to be free and given to everyone. They’ll be fine with the money they already make from microtransactions, right?
> 2533274873580796;9:
> Every single mode offers a lacking, cheap, sub-par experience due to the poor incorporation of microtransactions and the division of resources to produce the split content pools for each mode. And we have people in the community still asking for voice-overs, armor, and REQ’s? So long as people continue to support the system as it stands right now, they’re essentially (maybe unknowingly) indirectly giving 343 a lower bar to shoot for in terms of quality, and enabling them to keep producing games that are lacking. It’s an industry-wide trend…
Paraphrasing you: “people are enabling 343 to produce a lacking game, because they are asking for voice-overs, armor, and reqs instead of new maps”. Is that what you’re saying? But personally I’d rather have a grunt announcer than new maps, and the idea that new maps are more important than those other things is simply an assertion. Also why not both? People who said “give me EOD and CQB and also Mark V Alpha is ugly” weren’t stopping 343 from giving us new maps, they were just expressing an honest opinion about one aspect that Halo 5 could improve on. And I’m happy 343 listened to them.
> 2533274873580796;9:
> > 2533274883849234;6:
> > > 2533274836846179;1:
> > > And I ain’t talking about another voices of war or classic helmet pack, that was honestly nonsense
> >
> > AKA I don’t want to spend $10 for something that makes sense as paid DLC nor do I want to save up for a ton of -Yoink- helmets from Halo’s older days.
> >
> >
> >
> >
> > > 2533274904158628;5:
> > > > 2533274836846179;1:
> > > > And I ain’t talking about another voices of war or classic helmet pack, that was honestly nonsense.
> > >
> > > Are you kidding? The Voices of War pack was one of the best things to happen to Halo 5. Replacing boring old commander Palmer with a grunt announcer has made my WZFF experience at least twice as enjoyable
> >
> > LEVEL NINE REQS! THE REQIEST REQS TO EVER REQ THE BATTLEFIELD!
> >
> > Or something like that I only use Yadba in Action Sack and Turbo. Personally I prefer Exuberant Waifu 031.
Oh Bacon, do you ever learn that sometimes being silent is the better option?
> AKA why can’t we spend $10 on some brand new maps that actually add something to the game?
Look at every video game every made with paid DLC and notice how it’s playerbase is split based on the people who own none of the DLC, the people who own all of the DLC, the people who own one of the DLC, and the people who own two the DLC. That is why they aren’t paying for maps.
> Every single mode offers a lacking, cheap, sub-par experience due to the poor incorporation of microtransactions and the division of resources to produce the split content pools for each mode.
They aren’t lacking, cheap, or sub-par at all. The only problem with Halo 5’s maps and modes is that they, much like the gameplay, were designed with this extra focus on esports and that crippled the enjoyment for a lot of people because even the most casual and social of modes get people sweaty. It has nothing to do with the microtransactions and division of resoruces. Where the hell do you pull this stuff from?
> And we have people in the community still asking for voice-overs, armor, and REQ’s?
Because that’s what they want. That’s what improves the experience for them. Maps aren’t the sole factor in a video game’s experience and Halo’s a prime example of that.
> So long as people continue to support the system as it stands right now, they’re essentially (maybe unknowingly) indirectly giving 343 a lower bar to shoot for in terms of quality, and enabling them to keep producing games that are lacking.
No, no they aren’t. Stop pulling stuff from nowhere.
> I mean, come on guys… do we want Halo to stand-out and be a top title again? Or are we just going to keep settling for rehashed, limited, stale content? It’s time to stop being blind fanboy enablers…
I mean, come on guys… do we really need all these different ways to express ourselves in the games and improve our individual experience? Or are we just going to keep letting Bacon speak for all of us in the Halo community? It’s time to stop acting like your opinions and views on Halo are the only ones that exist or matter. There’s a lot of people in the community who care more about their armor and customization options then anything else. There’s a lot of people who only play one or two game modes and don’t care about the amount of maps so long as they enjoy the current ones. Do you know how many people have been asking for Snipers to return? The answer is a lot.
I think some sort of incorporation of the flood would be nice. nothing canon until halo 6 though.
Glad to see everyone’s thoughts! It’s gives me a lil more insight on some other aspects. I’m pretty sure that they will do at least one or two updates when the time is right. Yeah I know that halo wars 2 has more coming, but that’s more for the story building and leading to the next big installment (halo 6). I mean honestly, 343 has alot of pressure on them. Which is why I was kinda glad that they haven’t shown or said anything about halo 6. They’ll have to continue the story with HW2 for it to actually connect and fill in holes in the plot. It honestly gets me so excited just thinking of it! With everything just coming together will show what Halo 6 will have in store for us. With that said, it’s gonna be bigger, more chaotic, more darker and grittier, brutes and flood are coming back for sure, possibly a bigger fireteam lobby, we’re definitely getting more tiered customization options, and the story will all make sense. Plus they also confirmed future Halo titles will be split screen so yeah. Halo 6 will definitely be a step up from halo 5 and I cannot wait for it!
It definitely feels like they’ve shifted the focus more onto Halo Wars 2, with all of the recently announced content for the game. I think Halo 5 s out of the spotlight now for the most part.
> 2533274883849234;11:
> Oh Bacon, do you ever learn that sometimes being silent is the better option?
>
> I don’t think it’s in anyone’s position to tell me that I need to learn anything lol. I have been a Halo fan (and have been interested in the development of Halo) for a LONG time now… I have a sense of what goes into the business of game development because of the somewhat similar line of work (in some ways) that I’m in. I kinda know what I’m talking about…
>
> > AKA why can’t we spend $10 on some brand new maps that actually add something to the game?
>
> Look at every video game every made with paid DLC and notice how it’s playerbase is split based on the people who own none of the DLC, the people who own all of the DLC, the people who own one of the DLC, and the people who own two the DLC. That is why they aren’t paying for maps.
>
> You say this as if I’m unaware… you’re preaching to the choir. This is common knowledge. That’s why I’m suggesting that maybe they could market promotional LOW cost cosmetic items, like skin packs, maybe a helmet on occasion, to release in conjunction with free maps, to more or less allow the player-base to “donate” money to pay for the map… offering players incentives to contribute, but it wouldn’t be required. That’s kinda what the additional REQ content is for, but it’s all presentation. And a lot of REQ’s could’ve been scrapped for a better end-product in the DLC maps… It’s not like the money wasn’t there, if REQ packs were “so successful.” As a 2D and 3D designer myself, and knowing Halo quite well, bettering some of the DLC map layouts and conceptualizing new layouts, wouldn’t have been very difficult.
>
> > Every single mode offers a lacking, cheap, sub-par experience due to the poor incorporation of microtransactions and the division of resources to produce the split content pools for each mode.
>
> They aren’t lacking, cheap, or sub-par at all. The only problem with Halo 5’s maps and modes is that they, much like the gameplay, were designed with this extra focus on esports and that crippled the enjoyment for a lot of people because even the most casual and social of modes get people sweaty. It has nothing to do with the microtransactions and division of resoruces. Where the hell do you pull this stuff from?
>
> Where do I pull this stuff from? H5 isn’t sub-par? Lol, wow man… WHERE are all the game modes?? Oddball, KOTH, Juggernaut? etc. Playlists like Snipers? Multi-team? It took a year for us to get Social game modes and they still aren’t “Social…” And what about the maps are nearly half-completed (cheap) from other maps (remixes), where’s the design intergrity there? Compared to the track-record of past Halo games? Where is it? There’s a lot of missing stuff from this game STILL, to this day. Stuff that no traditional Halo game would’ve left out. Where are BTB maps? The lackluster, not-memorable-at-all Campaign? The competitive aspect of the game is NOT the problem. Competitive Halo has always thrived as a by-product of a great, well-designed Halo game. The broken ranking system hasn’t helped, smurf accounts (as a result) haven’t helped… the fact that 343 doesn’t listen when it comes to certain forms/types of feedback doesn’t help… the fact that the quality of Halo games in recent years has been sketchy for a AAA franchise has not helped. A lot of Halo fans are not impressed by 343, after past missteps by the company. Sheesh man. I mean really, If anything, a lot of people are at least GLAD Halo is returning to its more traditional, competitive formula. Or is going in that direction (some might still want full-classic gameplay), but if you can’t hang with the big boys, tough… that’s how Halo has always been since the beginning. It’s you and your skills and wit… and if you weren’t good, you learned and GOT good because you WANTED to be good. That’s what Halo was built around… that’s what has defined this series’ MP since the very beginning, and the options to customize whatever kind of in-game experience you want, tons of MM options/variety. Now we have a fraction of the game modes we used to have. HOW is that NOT sub-par? And HOW does resource allocation factor into this? If you’re aware of how design teams/corporations work. Resource allocation is the direction in how things are tasked to be done. It’s how people get paid to perform the work that they do, and once they start working on one thing, it eats away at the time and ability they have to execute another. Pareto Efficiency… It’s why that if 343 puts too much money into armor and content that doesn’t have any influence on the quality of the game/experience, it’s going to eat away at what they can produce in the more critical areas, that DOES… There are just so many better ways 343 can manage their time and develop a greater vision and end-product. And again, to the TRAINED EYE, it is quite evident, due to the way the game has been designed. It’s about knowing design fundamentals and the consequences of design decisions. Understanding the flow of money. It’s a very “real-world” developer-oriented view… if you aren’t thinking this way, you WON’T see what I’m talking about… It’s about being able to pick out the effects of design practices.
>
> > So long as people continue to support the system as it stands right now, they’re essentially (maybe unknowingly) indirectly giving 343 a lower bar to shoot for in terms of quality, and enabling them to keep producing games that are lacking.
>
> No they aren’t. Stop pulling stuff from nowhere.
>
> I could’ve phrased this better… People asking and paying for a high number of REQ’s and microtransaction-related content… more of the same of what H5 offers, over experience-defining content, is enabling MORE of the SAME. You aren’t seeing the big picture… H5’s problems aren’t being (and can’t be) solved, at this point. No amount of new REQ’s will fix that. The damage has been done due to the way the game was designed.
>
>
> > I mean, come on guys… do we want Halo to stand-out and be a top title again? Or are we just going to keep settling for rehashed, limited, stale content? It’s time to stop being blind fanboy enablers…
>
> I mean, come on guys… do we really need all these different ways to express ourselves in the games and improve our individual experience? Or are we just going to keep letting Bacon speak for all of us in the Halo community?
>
> Missing the point again. I’m here to propose solutions for all Halo fans, no matter how they choose to define their experience. At the end of the day, someone at 343 has to decide what makes it into the game and what doesn’t, and define what Halo is for that particular iteration… Do we want a good FPS experience, or do we want the shell of one because too much effort was spent on building a microtransaction system and the resulting content, at the cost of a quality MP content suite? Where does the REAL value lie?
Response in bold.
Sorry for the wall of text in the middle… the Waypoint formatting is going haywire.