Halo 5 Damage to Vehicles

So while playing Halo 5 Heroic Firefight, I was in a Hannibal Wasp, and a Banshee managed to hit me. The Wasp was at near perfect health, the shields came down only once. I also use the Wheelman perk at all times playing Warzone Firefight. Even with all this, I was killed inside of the Wasp, but the Wasp was still alive, and when i respawned 30 seconds later to go reclaim it, it had despawned.

This damage doesn’t make any sense, and it’s not just with the Wasp, it’s with ALL vehicles. You shoot the rear end of a Warthog and the driver magically takes damage. Like this isn’t Avatar, if my vehicles get shot why is there a link that shares the damage?

And yes, i understand it’s to balance the game to a certain extent for people driving vehicles, but it makes no sense.
Just something I thought should have some minor attention.

> 2533274864477733;1:
> So while playing Halo 5 Heroic Firefight, I was in a Hannibal Wasp, and a Banshee managed to hit me. The Wasp was at near perfect health, the shields came down only once. I also use the Wheelman perk at all times playing Warzone Firefight. Even with all this, I was killed inside of the Wasp, but the Wasp was still alive, and when i respawned 30 seconds later to go reclaim it, it had despawned.
>
> This damage doesn’t make any sense, and it’s not just with the Wasp, it’s with ALL vehicles. You shoot the rear end of a Warthog and the driver magically takes damage. Like this isn’t Avatar, if my vehicles get shot why is there a link that shares the damage?
>
> And yes, i understand it’s to balance the game to a certain extent for people driving vehicles, but it makes no sense.
> Just something I thought should have some minor attention.

What is your opinion of this idea?

Do you think it would help solve the problem?

One shot kills are still a thing in WZF to our detriment. I have been instantly killed out of vehicles, very many times.

> 2533274864477733;1:
> So while playing Halo 5 Heroic Firefight, I was in a Hannibal Wasp, and a Banshee managed to hit me. The Wasp was at near perfect health, the shields came down only once. I also use the Wheelman perk at all times playing Warzone Firefight. Even with all this, I was killed inside of the Wasp, but the Wasp was still alive, and when i respawned 30 seconds later to go reclaim it, it had despawned.
>
> This damage doesn’t make any sense, and it’s not just with the Wasp, it’s with ALL vehicles. You shoot the rear end of a Warthog and the driver magically takes damage. Like this isn’t Avatar, if my vehicles get shot why is there a link that shares the damage?
>
> And yes, i understand it’s to balance the game to a certain extent for people driving vehicles, but it makes no sense.
> Just something I thought should have some minor attention.

I completely understand your point. I would say that it isn’t not that the vehicles are super weak in Halo 5 but that you can be easily killed in them. It has happened many times in Firefight to my friends and I and it is one of the most annoying things. If 343 fixed this it would make the game so much better.

I think it’s annoying how so often I’m in a rocket warthog or something, and a couple guys shoot at the back opposite side of the vehicle several times…and then I drop dead with the vehicle perfectly fine, and they take it and drive off.
Having played Halo: Combat Evolved multiplayer, it is really reminiscent of how in Halo CE you would take like 70% of the damage done to your vehicle, and the vehicle was indestructible.

> 2533274870717152;2:
> > 2533274864477733;1:
> > So while playing Halo 5 Heroic Firefight, I was in a Hannibal Wasp, and a Banshee managed to hit me. The Wasp was at near perfect health, the shields came down only once. I also use the Wheelman perk at all times playing Warzone Firefight. Even with all this, I was killed inside of the Wasp, but the Wasp was still alive, and when i respawned 30 seconds later to go reclaim it, it had despawned.
> >
> > This damage doesn’t make any sense, and it’s not just with the Wasp, it’s with ALL vehicles. You shoot the rear end of a Warthog and the driver magically takes damage. Like this isn’t Avatar, if my vehicles get shot why is there a link that shares the damage?
> >
> > And yes, i understand it’s to balance the game to a certain extent for people driving vehicles, but it makes no sense.
> > Just something I thought should have some minor attention.
>
> What is your opinion of this idea?
>
> Do you think it would help solve the problem?

I read the article, and it does seem like a very thought out and excellent idea, although thats not the point i’m trying to make here.
The point I’m trying to make it that when a vehicle gets shot, the driver takes damage. Take my example from earlier: A Spartan is in a Warthog, and a when the Warthog gets shot, say, in the rear, the Spartan ALSO takes damage, even though he wasn’t directly hit. <---- That, is the problem i’m presenting.

The article would allow vehicles to have more a impact in vehicle combat, yes, but the problem of Spartans sharing vehicle damage would still remain.

> 2535440693312185;5:
> I think it’s annoying how so often I’m in a rocket warthog or something, and a couple guys shoot at the back opposite side of the vehicle several times…and then I drop dead with the vehicle perfectly fine, and they take it and drive off.
> Having played Halo: Combat Evolved multiplayer, it is really reminiscent of how in Halo CE you would take like 70% of the damage done to your vehicle, and the vehicle was indestructible.

Yes, it follows taking damage in all games, but in Halo 5 I think it’s just too much at times. I was in an Oni Tank and died by a blast of the new Grunt Mech, with the tank still operational. I don’t remember thinking as hardly about this as i did past Halo games, although it is still present.

> 2533274870717152;2:
> > 2533274864477733;1:
> > So while playing Halo 5 Heroic Firefight, I was in a Hannibal Wasp, and a Banshee managed to hit me. The Wasp was at near perfect health, the shields came down only once. I also use the Wheelman perk at all times playing Warzone Firefight. Even with all this, I was killed inside of the Wasp, but the Wasp was still alive, and when i respawned 30 seconds later to go reclaim it, it had despawned.
> >
> > This damage doesn’t make any sense, and it’s not just with the Wasp, it’s with ALL vehicles. You shoot the rear end of a Warthog and the driver magically takes damage. Like this isn’t Avatar, if my vehicles get shot why is there a link that shares the damage?
> >
> > And yes, i understand it’s to balance the game to a certain extent for people driving vehicles, but it makes no sense.
> > Just something I thought should have some minor attention.
>
> What is your opinion of this idea?
>
> Do you think it would help solve the problem?

I don’t wanna ruin the dreams of the guy who made that thread, but his ‘solution’ for vehicles is literally already in the game. Vehicles already regenerate health in nearly the exact same way as he described.

> 2810058517516004;7:
> > 2533274870717152;2:
> > > 2533274864477733;1:
> > > So while playing Halo 5 Heroic Firefight, I was in a Hannibal Wasp, and a Banshee managed to hit me. The Wasp was at near perfect health, the shields came down only once. I also use the Wheelman perk at all times playing Warzone Firefight. Even with all this, I was killed inside of the Wasp, but the Wasp was still alive, and when i respawned 30 seconds later to go reclaim it, it had despawned.
> > >
> > > This damage doesn’t make any sense, and it’s not just with the Wasp, it’s with ALL vehicles. You shoot the rear end of a Warthog and the driver magically takes damage. Like this isn’t Avatar, if my vehicles get shot why is there a link that shares the damage?
> > >
> > > And yes, i understand it’s to balance the game to a certain extent for people driving vehicles, but it makes no sense.
> > > Just something I thought should have some minor attention.
> >
> > What is your opinion of this idea?
> >
> > Do you think it would help solve the problem?
>
> I don’t wanna ruin the dreams of the guy who made that thread, but his ‘solution’ for vehicles is literally already in the game. Vehicles already regenerate health in nearly the exact same way as he described.

Is it only specific vehicles?

For example, could a very badly damaged Banshee look as good as new in a few minutes?

> 2533274870717152;8:
> > 2810058517516004;7:
> > > 2533274870717152;2:
> > > > 2533274864477733;1:
> > > > So while playing Halo 5 Heroic Firefight, I was in a Hannibal Wasp, and a Banshee managed to hit me. The Wasp was at near perfect health, the shields came down only once. I also use the Wheelman perk at all times playing Warzone Firefight. Even with all this, I was killed inside of the Wasp, but the Wasp was still alive, and when i respawned 30 seconds later to go reclaim it, it had despawned.
> > > >
> > > > This damage doesn’t make any sense, and it’s not just with the Wasp, it’s with ALL vehicles. You shoot the rear end of a Warthog and the driver magically takes damage. Like this isn’t Avatar, if my vehicles get shot why is there a link that shares the damage?
> > > >
> > > > And yes, i understand it’s to balance the game to a certain extent for people driving vehicles, but it makes no sense.
> > > > Just something I thought should have some minor attention.
> > >
> > > What is your opinion of this idea?
> > >
> > > Do you think it would help solve the problem?
> >
> > I don’t wanna ruin the dreams of the guy who made that thread, but his ‘solution’ for vehicles is literally already in the game. Vehicles already regenerate health in nearly the exact same way as he described.
>
> Is it only specific vehicles?
>
> For example, could a very badly damaged Banshee look as good as new in a few minutes?

It’s for every single vehicle,and they can’t regen completely, only in roughly 20% segments.