Before I start, if you’re not going to take the time to read then don’t bother posting, I would like real forums members to reply after reading. Thanks for your time.
Halo 5, a competitive game that at its best to a lot of fun but to an extent imo. Released with very little playlists and forced to play competitive with the lack of casual aspects have drawn a lot of the hate towards 343. Now I am not going to get into drastic detail because a lot of people hear wont even read anymore to hear people out on what they have to say. So I am going to give my thoughts on what 343 could have learnt from previous installments.
The Campaign - looking back on CE it had a lot of interesting parts in the campaign, whereas in Halo 5 it lacked variation and seemed rushed, probably just to throw in a story to help with the next part I guess. For those who played CE you know right away it was amazing, escaping from the POA and discovering Halo, fighting off the Covenant, and unraveling the Flood. The level design seemed at its best and I feel that even though 343 did alright with Halo 4, Halo 5 didn’t meet expectations for a lot of the campaign players. If 343 would just look back on the previous games to get an idea on how amazing they were, maybe they could make the next one even better.
Hell just bring back Joseph Staten and kick out Brian Reed.
The Multiplayer - As of right now, it is pretty great. I enjoy it but with the lackluster of a proper/working ranking system, lack of content and social playlists, some broken mechanics, map rotation and exploits (guilty), I have found the MM to be highly repetitive and to me losing its value until December. I hope and look forward to 343 listening to us to help make Halo a more enjoyable experience next time around.
Bring back all multiplayer gametypes from previous games and then add in your own or just add them in over time since that is what you are doing with Halo 5.
Content - On release we only got Warzone/Warzone Assault and Arena, not counting customs because it is lacking heavily. Being forced to play competitively all the time isn’t the way to go, Warzone lack variety and innovation, which the community could gave 343 some interesting ideas, that’s if they would take up on them of course. The pay-to-win req system should have never been introduced in the game, my opinion. Everything in that system is random and just lazy with no real idea behind it. The armor itself still looks bad aside from a few variants. It’s like they just threw in all the armor from Halo 4 and a few iconic ones from past Halo’s, which in my opinion was a stupid idea.
I mean seriously? What the hell is this and why would anyone wear this crap?! appose to armor that should look like this. Armor that looks like armor and not 343’s -Yoink- -Yoink- design, that they call armor. Halo 6 should allow us to have FULL customization over the design of Spartans to give us, the player, some insight to define ourselves in the game. Reach obviously had it the best and the armor in that game was battle worn, sleek and sharp and felt right. Halo 5’s, eh not so much. It’s like 343i doesn’t care. So I say return ALL previous armor designs before adding in your own because their own design is just PLAIN. OUT. -Yoink-! I think we should be able to change the helmet and choose between variant and not just a reskin and call it a new armor piece. The left and right shoulders, knee guards, visor color, wrist, chest, legs, just a full on armor customization. Even though it might not mean much to you competitive players but I would like this feature back and not butchered in future installments.