Halo 5 - Competitive or Casual? Thoughts?

Just curious to hear/see what a lot of the halo community thinks about Halo 5. If you guys prefer playing halo competitively or casually…no matter the playlist, gametype, or mode.

And do you think Halo is a competitive or casual game…or should it be played as either a competitive or casual game?

Feel free to put down any of your thoughts!

Halo 5 is a competitive game that struggles to have decent casual modes. Largely because of the spartan abilities, the game doesn’t have the core competitive mechanical strength that CE-3 did, though it is a better competitive game than Reach or (obviously) 4. Casual slayer and big team battle play isn’t so much a thing though in 5 - if you want to play casually, you’ll either want to make sure you lose all your placement games and get into bronze/silver league play, or stick to game modes like infection/multi-team/warzone. Lack of split screen also handicaps casual play quite a bit.

I’ve always been a 50/50 split between casual and competitive enjoyment in halo. I’d say I find the competitive aspects of Halo 5 somewhere around tolerable / good enough. The casual aspects of Halo 5 are fairly poor but Warzone is a decent casual experience.

After two games of Halo being extremely casual, people wanted a more competitive game, so thats what they got.

> 2592250499807011;2:
> Halo 5 is a competitive game that struggles to have decent casual modes. Largely because of the spartan abilities, the game doesn’t have the core competitive mechanical strength that CE-3 did, though it is a better competitive game than Reach or (obviously) 4. Casual slayer and big team battle play isn’t so much a thing though in 5 - if you want to play casually, you’ll either want to make sure you lose all your placement games and get into bronze/silver league play, or stick to game modes like infection/multi-team/warzone. Lack of split screen also handicaps casual play quite a bit.

I don’t really know what you mean here. Its pretty simple to play casually in all the unranked modes heck even ranked if you wanted too, just dont expect a warm welcome.

Casual play in halo merely refers to players not really trying. One can do that in every single mode if they wanted too.

As to you OP, every online shooter will be somewhat competitive in nature. Whenever two teams are pitted against one another, competition will always arise, however, even with the competitive factor, one can play the games casually. Like playing a backyard sport, you are trying to win, but you are not really trying your hardest (unless you got tryhard friends).

> 2533274840624875;4:
> > 2592250499807011;2:
> > Halo 5 is a competitive game that struggles to have decent casual modes. Largely because of the spartan abilities, the game doesn’t have the core competitive mechanical strength that CE-3 did, though it is a better competitive game than Reach or (obviously) 4. Casual slayer and big team battle play isn’t so much a thing though in 5 - if you want to play casually, you’ll either want to make sure you lose all your placement games and get into bronze/silver league play, or stick to game modes like infection/multi-team/warzone. Lack of split screen also handicaps casual play quite a bit.
>
> dont really no what you mean here. Its pretty simple to play casually in all the unranked modes heck even ranked if you wanted too, just dont expect a warm welcome.
>
> Casual play in halo merely refers to players not really trying. One can do that in every single mode if they wanted too.
>
> As to you OP, every online shooter will be somewhat competitive in nature. Whenever two teams are pitted against one another, competition will always arise, however, even with the competitive factor, one can play the games casually. Like playing a backyard sport, you are trying to win, but you are not really trying your hardest (unless you got tryhard friends).

My experience with unranked lists is that most players are tryhards, regardless of their skill level. So no, casual play is not possible. One person not trying in the midst of a game where everyone else is trying is not casual Halo play. Halo 5’s BTB is basically terrible because of this.

> 2592250499807011;5:
> > 2533274840624875;4:
> > > 2592250499807011;2:
> > > Halo 5 is a competitive game that struggles to have decent casual modes. Largely because of the spartan abilities, the game doesn’t have the core competitive mechanical strength that CE-3 did, though it is a better competitive game than Reach or (obviously) 4. Casual slayer and big team battle play isn’t so much a thing though in 5 - if you want to play casually, you’ll either want to make sure you lose all your placement games and get into bronze/silver league play, or stick to game modes like infection/multi-team/warzone. Lack of split screen also handicaps casual play quite a bit.
> >
> > dont really no what you mean here. Its pretty simple to play casually in all the unranked modes heck even ranked if you wanted too, just dont expect a warm welcome.
> >
> > Casual play in halo merely refers to players not really trying. One can do that in every single mode if they wanted too.
> >
> > As to you OP, every online shooter will be somewhat competitive in nature. Whenever two teams are pitted against one another, competition will always arise, however, even with the competitive factor, one can play the games casually. Like playing a backyard sport, you are trying to win, but you are not really trying your hardest (unless you got tryhard friends).
>
> My experience with unranked lists is that most players are tryhards, regardless of their skill level. So no, casual play is not possible. One person not trying in the midst of a game where everyone else is trying is not casual Halo play. Halo 5’s BTB is basically terrible because of this.

Then that’s down to the players, not the game. All it takes is a team of people trying in an unranked playlist and the only choice is to either keep up or lose.

Only game mode I’ve ever played in Halo 5 where I ever felt like it was really competitive was the ranked Team Arena. Everything else I feel that I can just join into a game and play casually, I never understand what everyone else means by it’s too competitive or super competitive.

> 2592250499807011;5:
> > 2533274840624875;4:
> > > 2592250499807011;2:
> > > Halo 5 is a competitive game that struggles to have decent casual modes. Largely because of the spartan abilities, the game doesn’t have the core competitive mechanical strength that CE-3 did, though it is a better competitive game than Reach or (obviously) 4. Casual slayer and big team battle play isn’t so much a thing though in 5 - if you want to play casually, you’ll either want to make sure you lose all your placement games and get into bronze/silver league play, or stick to game modes like infection/multi-team/warzone. Lack of split screen also handicaps casual play quite a bit.
> >
> > dont really no what you mean here. Its pretty simple to play casually in all the unranked modes heck even ranked if you wanted too, just dont expect a warm welcome.
> >
> > Casual play in halo merely refers to players not really trying. One can do that in every single mode if they wanted too.
> >
> > As to you OP, every online shooter will be somewhat competitive in nature. Whenever two teams are pitted against one another, competition will always arise, however, even with the competitive factor, one can play the games casually. Like playing a backyard sport, you are trying to win, but you are not really trying your hardest (unless you got tryhard friends).
>
> My experience with unranked lists is that most players are tryhards, regardless of their skill level. So no, casual play is not possible. One person not trying in the midst of a game where everyone else is trying is not casual Halo play. Halo 5’s BTB is basically terrible because of this.

That’s a very good point. I’ve seen this in many playlists where maybe a couple players are playing casually but the rest are playing to win (competitively) or vice versa. Even in warzone and definitely in arena playlists (both ranked and social).

> 2533274833081329;6:
> > 2592250499807011;5:
> > > 2533274840624875;4:
> > > > 2592250499807011;2:
> > > > Halo 5 is a competitive game that struggles to have decent casual modes. Largely because of the spartan abilities, the game doesn’t have the core competitive mechanical strength that CE-3 did, though it is a better competitive game than Reach or (obviously) 4. Casual slayer and big team battle play isn’t so much a thing though in 5 - if you want to play casually, you’ll either want to make sure you lose all your placement games and get into bronze/silver league play, or stick to game modes like infection/multi-team/warzone. Lack of split screen also handicaps casual play quite a bit.
> > >
> > > dont really no what you mean here. Its pretty simple to play casually in all the unranked modes heck even ranked if you wanted too, just dont expect a warm welcome.
> > >
> > > Casual play in halo merely refers to players not really trying. One can do that in every single mode if they wanted too.
> > >
> > > As to you OP, every online shooter will be somewhat competitive in nature. Whenever two teams are pitted against one another, competition will always arise, however, even with the competitive factor, one can play the games casually. Like playing a backyard sport, you are trying to win, but you are not really trying your hardest (unless you got tryhard friends).
> >
> > My experience with unranked lists is that most players are tryhards, regardless of their skill level. So no, casual play is not possible. One person not trying in the midst of a game where everyone else is trying is not casual Halo play. Halo 5’s BTB is basically terrible because of this.
>
> Then that’s down to the players, not the game. All it takes is a team of people trying in an unranked playlist and the only choice is to either keep up or lose.

At some point “well it’s the players, not the game” doesn’t really have any meaning. And that’s the case here. Casual play is not really possible in modes like social slayer or BTB where it was possible in all prior Halo titles which had those lists. Identifying why that is is a different question that goes beyond the scope of OP’s topic.

A simple example of where I’d blame the game over the playerbase - BTB maps are generally much smaller in Halo 5 than in prior titles. This means you’re getting shot (or under threat of being shot) all the time. This means that goofing off results in more or less immediate and repeated death.

A good friend of mine said recently “It is always competitive as there is a winner and loser”.

> 2592250499807011;9:
> > 2533274833081329;6:
> > > 2592250499807011;5:
> > > > 2533274840624875;4:
> > > > > 2592250499807011;2:
> > > > > Halo 5 is a competitive game that struggles to have decent casual modes. Largely because of the spartan abilities, the game doesn’t have the core competitive mechanical strength that CE-3 did, though it is a better competitive game than Reach or (obviously) 4. Casual slayer and big team battle play isn’t so much a thing though in 5 - if you want to play casually, you’ll either want to make sure you lose all your placement games and get into bronze/silver league play, or stick to game modes like infection/multi-team/warzone. Lack of split screen also handicaps casual play quite a bit.
> > > >
> > > > dont really no what you mean here. Its pretty simple to play casually in all the unranked modes heck even ranked if you wanted too, just dont expect a warm welcome.
> > > >
> > > > Casual play in halo merely refers to players not really trying. One can do that in every single mode if they wanted too.
> > > >
> > > > As to you OP, every online shooter will be somewhat competitive in nature. Whenever two teams are pitted against one another, competition will always arise, however, even with the competitive factor, one can play the games casually. Like playing a backyard sport, you are trying to win, but you are not really trying your hardest (unless you got tryhard friends).
> > >
> > > My experience with unranked lists is that most players are tryhards, regardless of their skill level. So no, casual play is not possible. One person not trying in the midst of a game where everyone else is trying is not casual Halo play. Halo 5’s BTB is basically terrible because of this.
> >
> > Then that’s down to the players, not the game. All it takes is a team of people trying in an unranked playlist and the only choice is to either keep up or lose.
>
> At some point “well it’s the players, not the game” doesn’t really have any meaning. And that’s the case here. Casual play is not really possible in modes like social slayer or BTB where it was possible in all prior Halo titles which had those lists. Identifying why that is is a different question that goes beyond the scope of OP’s topic.

The same thing happens in every Halo game, even Halo Reach and 4 when there was no ranks at all. Suddenly you’re up against a clan or some Inheritors.

The point of every game mode is to win. People want to win. All it takes is enough people to want to win and now every game mode is “no longer casual”

> 2533274833081329;11:
> > 2592250499807011;9:
> > > 2533274833081329;6:
> > > > 2592250499807011;5:
> > > > > 2533274840624875;4:
> > > > > > 2592250499807011;2:
> > > > > > Halo 5 is a competitive game that struggles to have decent casual modes. Largely because of the spartan abilities, the game doesn’t have the core competitive mechanical strength that CE-3 did, though it is a better competitive game than Reach or (obviously) 4. Casual slayer and big team battle play isn’t so much a thing though in 5 - if you want to play casually, you’ll either want to make sure you lose all your placement games and get into bronze/silver league play, or stick to game modes like infection/multi-team/warzone. Lack of split screen also handicaps casual play quite a bit.
> > > > >
> > > > > dont really no what you mean here. Its pretty simple to play casually in all the unranked modes heck even ranked if you wanted too, just dont expect a warm welcome.
> > > > >
> > > > > Casual play in halo merely refers to players not really trying. One can do that in every single mode if they wanted too.
> > > > >
> > > > > As to you OP, every online shooter will be somewhat competitive in nature. Whenever two teams are pitted against one another, competition will always arise, however, even with the competitive factor, one can play the games casually. Like playing a backyard sport, you are trying to win, but you are not really trying your hardest (unless you got tryhard friends).
> > > >
> > > > My experience with unranked lists is that most players are tryhards, regardless of their skill level. So no, casual play is not possible. One person not trying in the midst of a game where everyone else is trying is not casual Halo play. Halo 5’s BTB is basically terrible because of this.
> > >
> > > Then that’s down to the players, not the game. All it takes is a team of people trying in an unranked playlist and the only choice is to either keep up or lose.
> >
> > At some point “well it’s the players, not the game” doesn’t really have any meaning. And that’s the case here. Casual play is not really possible in modes like social slayer or BTB where it was possible in all prior Halo titles which had those lists. Identifying why that is is a different question that goes beyond the scope of OP’s topic.
>
> The same thing happens in every Halo game, even Halo Reach and 4 when there was no ranks at all. Suddenly you’re up against a clan or some Inheritors.
>
> The point of every game mode is to win. People want to win. All it takes is enough people to want to win and now every game mode is “no longer casual”

Reach was 99% people goofing off in BTB. Only exception was when you had parties of 8 just running around stomping randoms.

> 2533274833081329;11:
> > 2592250499807011;9:
> > > 2533274833081329;6:
> > > > 2592250499807011;5:
> > > > > 2533274840624875;4:
> > > > > > 2592250499807011;2:
> > > > > > Halo 5 is a competitive game that struggles to have decent casual modes. Largely because of the spartan abilities, the game doesn’t have the core competitive mechanical strength that CE-3 did, though it is a better competitive game than Reach or (obviously) 4. Casual slayer and big team battle play isn’t so much a thing though in 5 - if you want to play casually, you’ll either want to make sure you lose all your placement games and get into bronze/silver league play, or stick to game modes like infection/multi-team/warzone. Lack of split screen also handicaps casual play quite a bit.
> > > > >
> > > > > dont really no what you mean here. Its pretty simple to play casually in all the unranked modes heck even ranked if you wanted too, just dont expect a warm welcome.
> > > > >
> > > > > Casual play in halo merely refers to players not really trying. One can do that in every single mode if they wanted too.
> > > > >
> > > > > As to you OP, every online shooter will be somewhat competitive in nature. Whenever two teams are pitted against one another, competition will always arise, however, even with the competitive factor, one can play the games casually. Like playing a backyard sport, you are trying to win, but you are not really trying your hardest (unless you got tryhard friends).
> > > >
> > > > My experience with unranked lists is that most players are tryhards, regardless of their skill level. So no, casual play is not possible. One person not trying in the midst of a game where everyone else is trying is not casual Halo play. Halo 5’s BTB is basically terrible because of this.
> > >
> > > Then that’s down to the players, not the game. All it takes is a team of people trying in an unranked playlist and the only choice is to either keep up or lose.
> >
> > At some point “well it’s the players, not the game” doesn’t really have any meaning. And that’s the case here. Casual play is not really possible in modes like social slayer or BTB where it was possible in all prior Halo titles which had those lists. Identifying why that is is a different question that goes beyond the scope of OP’s topic.
>
> The same thing happens in every Halo game, even Halo Reach and 4 when there was no ranks at all. Suddenly you’re up against a clan or some Inheritors.
>
> The point of every game mode is to win. People want to win. All it takes is enough people to want to win and now every game mode is “no longer casual”

That is exactly the point. There will always be that one player or few players that enter any type of game mode and there you havever it…it’s a competitive game now. It really doesn’t take much to swing a casual game to a competitive one.

> 2592250499807011;12:
> > 2533274833081329;11:
> > > 2592250499807011;9:
> > > > 2533274833081329;6:
> > > > > 2592250499807011;5:
> > > > > > 2533274840624875;4:
> > > > > > > 2592250499807011;2:
> > > > > > > Halo 5 is a competitive game that struggles to have decent casual modes. Largely because of the spartan abilities, the game doesn’t have the core competitive mechanical strength that CE-3 did, though it is a better competitive game than Reach or (obviously) 4. Casual slayer and big team battle play isn’t so much a thing though in 5 - if you want to play casually, you’ll either want to make sure you lose all your placement games and get into bronze/silver league play, or stick to game modes like infection/multi-team/warzone. Lack of split screen also handicaps casual play quite a bit.
> > > > > >
> > > > > > dont really no what you mean here. Its pretty simple to play casually in all the unranked modes heck even ranked if you wanted too, just dont expect a warm welcome.
> > > > > >
> > > > > > Casual play in halo merely refers to players not really trying. One can do that in every single mode if they wanted too.
> > > > > >
> > > > > > As to you OP, every online shooter will be somewhat competitive in nature. Whenever two teams are pitted against one another, competition will always arise, however, even with the competitive factor, one can play the games casually. Like playing a backyard sport, you are trying to win, but you are not really trying your hardest (unless you got tryhard friends).
> > > > >
> > > > > My experience with unranked lists is that most players are tryhards, regardless of their skill level. So no, casual play is not possible. One person not trying in the midst of a game where everyone else is trying is not casual Halo play. Halo 5’s BTB is basically terrible because of this.
> > > >
> > > > Then that’s down to the players, not the game. All it takes is a team of people trying in an unranked playlist and the only choice is to either keep up or lose.
> > >
> > > At some point “well it’s the players, not the game” doesn’t really have any meaning. And that’s the case here. Casual play is not really possible in modes like social slayer or BTB where it was possible in all prior Halo titles which had those lists. Identifying why that is is a different question that goes beyond the scope of OP’s topic.
> >
> > The same thing happens in every Halo game, even Halo Reach and 4 when there was no ranks at all. Suddenly you’re up against a clan or some Inheritors.
> >
> > The point of every game mode is to win. People want to win. All it takes is enough people to want to win and now every game mode is “no longer casual”
>
> Reach was 99% people goofing off in BTB. Only exception was when you had parties of 8 just running around stomping randoms.

So the randoms on the receiving end didn’t find it casual because those parties of 8 were “being tryhards.” From their experience they weren’t having casual play.

Competitive all around. Warzone is the casual’est thing there.

Halo 5 is definitely a casual game it was built from the ground up to be a casual experience, the settings in competitive playlists are far from the community comp settings we used to have.
imo the only reason the game is considered competitive is because that’s how they marketed it and for some reason people believed them and take the game super serious. I must note that every halo game with vanilla settings has been casual and its only when settings are changed that we actually have a competitive experience.

I love playing competitively and H5 is definitely competitive

> 2533274798310573;13:
> > 2533274833081329;11:
> > > 2592250499807011;9:
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> > > > > 2592250499807011;5:
> > > > > > 2533274840624875;4:
> > > > > > > 2592250499807011;2:
> > > > > > > Halo 5 is a competitive game that struggles to have decent casual modes. Largely because of the spartan abilities, the game doesn’t have the core competitive mechanical strength that CE-3 did, though it is a better competitive game than Reach or (obviously) 4. Casual slayer and big team battle play isn’t so much a thing though in 5 - if you want to play casually, you’ll either want to make sure you lose all your placement games and get into bronze/silver league play, or stick to game modes like infection/multi-team/warzone. Lack of split screen also handicaps casual play quite a bit.
> > > > > >
> > > > > > dont really no what you mean here. Its pretty simple to play casually in all the unranked modes heck even ranked if you wanted too, just dont expect a warm welcome.
> > > > > >
> > > > > > Casual play in halo merely refers to players not really trying. One can do that in every single mode if they wanted too.
> > > > > >
> > > > > > As to you OP, every online shooter will be somewhat competitive in nature. Whenever two teams are pitted against one another, competition will always arise, however, even with the competitive factor, one can play the games casually. Like playing a backyard sport, you are trying to win, but you are not really trying your hardest (unless you got tryhard friends).
> > > > >
> > > > > My experience with unranked lists is that most players are tryhards, regardless of their skill level. So no, casual play is not possible. One person not trying in the midst of a game where everyone else is trying is not casual Halo play. Halo 5’s BTB is basically terrible because of this.
> > > >
> > > > Then that’s down to the players, not the game. All it takes is a team of people trying in an unranked playlist and the only choice is to either keep up or lose.
> > >
> > > At some point “well it’s the players, not the game” doesn’t really have any meaning. And that’s the case here. Casual play is not really possible in modes like social slayer or BTB where it was possible in all prior Halo titles which had those lists. Identifying why that is is a different question that goes beyond the scope of OP’s topic.
> >
> > The same thing happens in every Halo game, even Halo Reach and 4 when there was no ranks at all. Suddenly you’re up against a clan or some Inheritors.
> >
> > The point of every game mode is to win. People want to win. All it takes is enough people to want to win and now every game mode is “no longer casual”
>
> That is exactly the point. There will always be that one player or few players that enter any type of game mode and there you havever it…it’s a competitive game now. It really doesn’t take much to swing a casual game to a competitive one.

This is true and I think it alludes to an aspect that people tend to overlook. I think the game devs can “steer” people… to a limited degree… towards being more competitive or less. The biggest factor is stat tracking IMO. Give “that one player or few players” something as simple as a K/D and/or W/L or more and you’ve just handed many of them a perfect reason to obsess over and go completely ‘try hard’ over a few ratios when they otherwise would just focus on enjoying the game.

While it’s true that those who are very competitive by nature will play just as hard regardless of whether they have ratios to pad or not, having playlists with little or no visual stats to monitor for those who want a more casual experience can make a difference. I think one of the biggest mistakes that can be made in gaming (and it’s not just 343 that’s guilty of it) is to just do as 343 did and throw stats and quit bans, etc. over the playlists like a blanket.

Stat tracking is just conducive to competitive gaming, even for those who are only competing with themselves for the purpose of their own improvement. If you want to have a game that’s fun for both competitive and just for fun players (and as a dev, why wouldn’t you) then you need to have an atmosphere that’s conducive to both in their own individual ways.

At least… those are my thoughts on it.