Halo 5 Co-op Campaign Problems

Overcrowded Character Pool is the reason the “Two team Co-op Campaign” is impossible!

You simply have too many characters to develop. If you keep the two teams and their co-op style, YOU WILL HAVE A POOR NARRATIVE!

Halo 6 should focus on CHIEF AND BLUE TEAM! They should recieve the majority of character development because they should be our main protagonists along with Arby. This would allow for h6 to have a better narrative and all-together a better story!

I understand what you’re saying, and completely agree. Halo 5 did a great job telling us the story of the universe as a whole (kinda) but it felt like the individual development was lacking. The fade-to-black cutscenes didn’t help.

I think part of this problem is due to how short the campaign is. It doesn’t have much room for character development while trying to advance the (fairly stupid) plot. If there were 25+ missions, this wouldn’t have been as much of an issue.

Locke has character development in Nightfall, Buck has it in ODST… Vale and that other one have character development in books.

> 2533274830926790;4:
> Locke has character development in Nightfall, Buck has it in ODST… Vale and that other one have character development in books.

I shouldn’t have to read (even if I do) the books or have to watch a film to build a games character development.
The game should suffice by itself.

> 2535437652903765;3:
> I think part of this problem is due to how short the campaign is. It doesn’t have much room for character development while trying to advance the (fairly stupid) plot. If there were 25+ missions, this wouldn’t have been as much of an issue.

25 missions is a bit far, but I agree. There isn’t enough cutscene character building.

> 2533274830926790;4:
> Locke has character development in Nightfall, Buck has it in ODST… Vale and that other one have character development in books.

Chief has had 5 games + books of development.

If anything, I want to see Blue Team and Osiris return for 6 as playable teams as well as a team led by the Arbiter.

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> > 2533274830926790;4:
> > Locke has character development in Nightfall, Buck has it in ODST… Vale and that other one have character development in books.
>
>
> Chief has had 5 games + books of development.
>
> If anything, I want to see Blue Team and Osiris return for 6 as playable teams as well as a team led by the Arbiter.

Disagree, Chief probably has most character in Hao. Keep building on that