Halo 5 campaign play space.

I’ve yet to complete the campaign and I just completed “swords” tonight. I’m completely blown away with how large play space is. As I go through these areas I feel a sense of discovery. The forerunner planet looks completely amazing in the second Blue Team mission. Going through that level I felt what could I discover after I cleared the area of enemies. So far I’m pleased with what I’ve experienced in the co-op campaign. The squad commands are fun and useful during the missions. The graphics in gameplay are just awesome. My favorite thing right now is how the forerunner weapons split apart when you zoom in. As I play through the levels I don’t feel like the area are too small for four players to explore.

I agree. I also have not completed the campaign yet because I want to take my time with it. The mission you speak of is amazing. I really just wanted to explore the open space and see what was there.

Personally, I’ve liked most of the level design for the missions. I think they get better as the campaign progresses. I don’t even dislike Miridian, despite its plainness, because it’s explained it is the way it is, for a very “humbling” reason in the lore.

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> Personally, I’ve liked most of the level design for the missions. I think they get better as the campaign progresses. I don’t even dislike Miridian, despite its plainness, because it’s explained it is the way it is, for a very “humbling” reason in the lore.

Miridian was interesting to go thorough. Even though it was a slow mission the investigating was entertaining.

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> I agree. I also have not completed the campaign yet because I want to take my time with it. The mission you speak of is amazing. I really just wanted to explore the open space and see what was there.

I’m taking my time with it as well. I might complete on heroic by next Monday. Gonna hit multiplayer next few days. Arena and War Zone are fun.