Halo 5 Campaign Discussion (Friendly)

I’m very interested to feel the pulse on the community here. In my honest opinion, Halo 5 Guardians campaign was mediocre at best. It’s story seemed very generic and lack lustre. That being said the gameplay, mechanical wise, was truly a welcomed addition. That’s just my opinion though, what did you guys think of the campaign as a whole.

I have to admit this has me concerned about the direction 343 is taking the halo universe.

3/5 (7/10)

2 or 3/5 IMO. All the new gameplay mechanics are great and I love them. The level designs were generally pretty good and enjoyable but the story as a whole left a very sour taste in my mouth.

> 2533274820430915;2:
> 2 or 3/5 IMO. All the new gameplay mechanics are great and I love them. The level designs were generally pretty good and enjoyable but the story as a whole left a very sour taste in my mouth.

I’m on the exact same page, everything they did campaign wise was great… Until they got to the story. I would honestly love to here what they (343) have to say in response to all the critism. It’s like showing off your child juggling at a party and they drop the ball every fourth juggle. Like did they honestly believe that this was the absolute best they could come up with? That’s what I would like to know. And we aren’t the only ones who think this way, I’ve read multiple reviews on numerous websites saying the same thing.

4/5. Characters could have been flushed out a bit more. some cutscenes felt like they ended too soon. and some osiris missions feel like they could have either been an addition to the previous mission or a cutscene. But game play and story wise they really nailed it. Of course i’m not fond of cortana being the antagonist. But it’s all perfectly explained if you understand what power the domain has and what exactly rampancy does to an AI. It hurts because we love cortana. which is why it had to be her. If it was the didact or some other random enemy it wouldn’t be as impactful. and the AI probably wouldn’t be signing up with them. which wouldn’t make the threat we are seeing at the end of halo 5 emerging.

Basically the campaign could have been structured slightly better. we could have used a bit more direct details (not random dialogue from idle time or intel) and characters could have been flushed out a bit more. But it’s no where near as bad as the reviews are stating.

> 2535422112705145;4:
> 4/5. Characters could have been flushed out a bit more. some cutscenes felt like they ended too soon. and some osiris missions feel like they could have either been an addition to the previous mission or a cutscene. But game play and story wise they really nailed it. Of course i’m not fond of cortana being the antagonist. But it’s all perfectly explained if you understand what power the domain has and what exactly rampancy does to an AI. It hurts because we love cortana. which is why it had to be her. If it was the didact or some other random enemy it wouldn’t be as impactful. and the AI probably wouldn’t be signing up with them. which wouldn’t make the threat we are seeing at the end of halo 5 emerging.
>
> Basically the campaign could have been structured slightly better. we could have used a bit more direct details (not random dialogue from idle time or intel) and characters could have been flushed out a bit more. But it’s no where near as bad as the reviews are stating.

While I don’t agree with your rating, I do take and understand the points you raised. I agree with the critism you put forth which is admiral because most people would not admit flaws. However in terms of story, maybe it wasn’t the story itself but how it was delievered because I agree with you that cortana was the best choice to be the antagonist. It took the connection you had with her and used it against you to stimulate all those emotion we all felt. And to be fair she is the only logical choice to unite the AI’s but looking at how this plot was delievered to us… It just feels mundane, like it could of been more. So I think we agree mostly, just not on the rating which is fine. But I do ask, do you think 343 could of done better? I like to think so.

I didn’t really enjoy the story at all. The new direction 343i is taking Halo has me pretty nervous. Halo 6 has the possibility of either being amazing or bad. All depending where 343i takes the rest of this story.
I give Halo 5 a 2.5/5
Also I was not a fan of Fireteam Osiris (except for Buck) at all and I hope their role is limited in Halo 6.

Great visuals, great gameplay, great sound, a story that tried to accomplish too much EU stuff on its own. The story seems to be mostly setup for Halo 6, and that wasn’t really a good point to try to tie in stuff like Blue Team, the Domain, ONI, etc. It did however, provide excellent setup for 6, and sets the scene for some potentially brilliant character development for not only Chief, but Locke, the Didact and even Roland.
4/5

Rated it 4/5.

I thought the gameplay was perfect! Heaps of side passages, hidden weapons and vantage points if you take the time to look around. Its great being rewarded for exploration. Having three Spartans around the whole time was a great addition. I felt it made the battles feel bigger and they could operate on their own (except for a couple of times when they couldn’t pick up weapons 3 feet away from them). Its nice being able to take advantage of all the extra weapons and vehicles when you’re playing solo. Didn’t notice any change in resolution as I played which was awesome. I did notice the 30fps AI animations, but that’s not a deal-breaker to me. I’m definitely going to be replaying the campaign a lot, although how I’ll make it through some areas on solo legendary will be interesting.

As for the story… Well, if I look at the game as a setup for Halo 6 then I’m perfectly fine with it. If I think about the cut scenes that end abruptly and the need to know parts of the expanded universe, then things get a bit iffy. I felt I understand enough of the story though. Plus I kinda expected it to be the game that sets up the end of the trilogy.

I disagree with all those people saying the campaign is awful though. Its good, but not spectacular. I was mostly hoping for something longer than Halo 4’s campaign and 343 delivered on that.

Seems like a majority of people are saying about 4/5 which is respectable but I still would of thought it could of been better.

Although I do have to address the whole ‘it’s a setup argument’. Halo 2 was a ‘setup’ campaign which in my opinion is one of the best campaigns so I don’t believe the ‘it’s a setup campaign’ is a viable argument. I thoroughly believe that the story telling throughout this campaign was mediocre, which when compared to massive titles like itself is a massive let down. Just compare it too halo 2 if you have to, another 'setup campaign, think about the story telling in that game… Just a thought.

for now it is a 4/5 for me too! some things have to be balanced a bit but the rest is superb.

It is very good - but some people really really don’t want a cliffhanger ending. I thought it was superb - very very minor flaws. Much improved, I must say. I think that the feeding in of bits and pieces from the expanded universe was audacious, made for a great story - if you understood it. The ending was absolutely brilliant. I took to Osiris as well as I took to Noble team. A bit slow at first, but now I really do respect and like them. It’s a great campaign.

> 2533274811196404;6:
> I didn’t really enjoy the story at all. The new direction 343i is taking Halo has me pretty nervous. Halo 6 has the possibility of either being amazing or bad. All depending where 343i takes the rest of this story.
> I give Halo 5 a 2.5/5
> Also I was not a fan of Fireteam Osiris (except for Buck) at all and I hope their role is limited in Halo 6.

I believe the story has the potential to be phenomenal, I’m just criticising the way it was told. That being said I’m only critising the story telling, gameplay wise it’s easily a 4.5/5 maybe even a 5/5.

As for fire team Osiris, I just find the character very bland and boring. They’ve had very little character development, nothing like the arbiter did on Halo 2. With the exception of Buck of course.

I am nervous too about 343, I just hope they deliever big for Halo 6 and continue to support Halo 5 throughout.

> 2533274932540799;7:
> Great visuals, great gameplay, great sound, a story that tried to accomplish too much EU stuff on its own. The story seems to be mostly setup for Halo 6, and that wasn’t really a good point to try to tie in stuff like Blue Team, the Domain, ONI, etc. It did however, provide excellent setup for 6, and sets the scene for some potentially brilliant character development for not only Chief, but Locke, the Didact and even Roland.
> 4/5

You had me on point right up until character development, personally I thought character development was a majorly lacking in this game in comparison to the previous games more so than I’ve ever seen tbh. Though agree to disagree I guess.

I r8 8/8 m8.

It wasn’t perfect, but I really enjoyed it.

> 2533274833939363;8:
> Rated it 4/5.
>
> I thought the gameplay was perfect! Heaps of side passages, hidden weapons and vantage points if you take the time to look around. Its great being rewarded for exploration. Having three Spartans around the whole time was a great addition. I felt it made the battles feel bigger and they could operate on their own (except for a couple of times when they couldn’t pick up weapons 3 feet away from them). Its nice being able to take advantage of all the extra weapons and vehicles when you’re playing solo. Didn’t notice any change in resolution as I played which was awesome. I did notice the 30fps AI animations, but that’s not a deal-breaker to me. I’m definitely going to be replaying the campaign a lot, although how I’ll make it through some areas on solo legendary will be interesting.
>
> As for the story… Well, if I look at the game as a setup for Halo 6 then I’m perfectly fine with it. If I think about the cut scenes that end abruptly and the need to know parts of the expanded universe, then things get a bit iffy. I felt I understand enough of the story though. Plus I kinda expected it to be the game that sets up the end of the trilogy.
>
> I disagree with all those people saying the campaign is awful though. Its good, but not spectacular. I was mostly hoping for smething longer than Halo 4’s campaign and 343 delivered on that.’

Completely fair post with loads of great points but let’s take a step back for a second and analyse this for a moment:

‘If we look at the game as a setup to halo 6 then I’m perfectly fine with it’

Are you forgetting how Halo 2 was a setup for Halo 3 and how good Halo 2 was. Compare the two and you’ll see my problem, the excuse tha t’s it’s a setup game isn’t enough. Especially considering how good of a game halo 2 was.

That’s my only problem but as far as everything else goes, other than your rating, I agree.

> 2533274986201335;13:
> > 2533274932540799;7:
> > Great visuals, great gameplay, great sound, a story that tried to accomplish too much EU stuff on its own. The story seems to be mostly setup for Halo 6, and that wasn’t really a good point to try to tie in stuff like Blue Team, the Domain, ONI, etc. It did however, provide excellent setup for 6, and sets the scene for some potentially brilliant character development for not only Chief, but Locke, the Didact and even Roland.
> > 4/5
>
>
> You had me on point right up until character development, personally I thought character development was a majorly lacking in this game in comparison to the previous games more so than I’ve ever seen tbh. Though agree to disagree I guess.

In terms of character development actually in the game, yes. But with the characters in their current states, subsequent media could potentially have a field day.

> 2533274932540799;17:
> > 2533274986201335;13:
> > > 2533274932540799;7:
> > > Great visuals, great gameplay, great sound, a story that tried to accomplish too much EU stuff on its own. The story seems to be mostly setup for Halo 6, and that wasn’t really a good point to try to tie in stuff like Blue Team, the Domain, ONI, etc. It did however, provide excellent setup for 6, and sets the scene for some potentially brilliant character development for not only Chief, but Locke, the Didact and even Roland.
> > > 4/5
> >
> >
> > You had me on point right up until character development, personally I thought character development was a majorly lacking in this game in comparison to the previous games more so than I’ve ever seen tbh. Though agree to disagree I guess.
>
>
> In terms of character development actually in the game, yes. But with the characters in their current states, subsequent media could potentially have a field day.

Okay I can see that, I would just of liked some serious major character development of the likes of Halo 2, Reach, ODST, Wars. Hell even Halo 4 built the character Lasky (with the help of forward into dawn). I just don’t feel anything when I’m playing as Osiris, other than Buck. If I’m honest, I like Palmer more than Buck.

> 2658598172887564;15:
> It wasn’t perfect, but I really enjoyed it.

Same here, what would you rate it?

> 2535442610755361;11:
> It is very good - but some people really really don’t want a cliffhanger ending. I thought it was superb - very very minor flaws. Much improved, I must say. I think that the feeding in of bits and pieces from the expanded universe was audacious, made for a great story - if you understood it. The ending was absolutely brilliant. I took to Osiris as well as I took to Noble team. A bit slow at first, but now I really do respect and like them. It’s a great campaign.

That is something I honestly didn’t expect, you really took to Osiris as well as you took too noble team? Maybe I’m not seeing the game in the right light, though I can completely respect your opinion. People like different things and I accept that.