Halo 5=Biggest skill since H3

Alright FIRST of all, to all of the “sprint decreases skill” dudes out there, if you are a skilled player you can just SPRINT after the dude and 4 shot him with a BR. I mean, shields DON’t recharge when people sprint, so it’s not like people can simply run away from their mistakes. Of course, you will still complain, but come on guys, Halo still takes much more skill than COD, so if you give up on Halo, what other console shooters HONESTLY stack up against Halo’s skill gap.

Let’s compare to Halo Reach real quick. Lets say, that I am on reflection, or as it is known in Halo 2, Ivory Tower. If I choose the loadout with a jet-pack and I am in one of the top halls, there is a possibility that a guy with a sword, and SPRINT, will be crouching, and when I get cloase enough to the corner, sprint around and nail me with the sword. The dude would have had an advantage that was NOT based on skill. In Halo 5, ALL of us have thruster packs and sprint, so it is more balanced. If I were to die in Halo 5, it would be because the other person outplayed me, instead of having an unfair adavantage.

On to my main points- I believe that Halo 5, is actually the most skill-based Halo game since Halo 3. First of all, there are NO load outs, so JUST LIKE good ol classic Halo games, we get a 32 round MA5D assault rifle, which works best as mid-close range. In Halo 5, you guys certainly could complain about the smart scope on the assault rifle *BUT, Halo 5 has descoping, so it’s not like COD where people can just sit there aiming down thye sights, even while getting shot. So if there is an AR user using the smart scope on an AR, just like always, a skilled player can dominate him with a BR, which will easily descope them. As far as the BR aiming is concerned ALL of the Halo 5 gameplay I have seen, has made me almost forget about the changes to the BR aiming. Why? Because most of Halo 5’s maps are more arena style, so half the time people just get 4 shot hip fire kills.

Here’s a big one to some of you; the fact that the spartan’s announce the power weapon spawns. Okay, I get it, "Bruh Halo is all about dat power weapon control, bruh. Only da true MLG playas have the super adavnced Halo skeelz to memories the weapon spawns. Well, first of all, memorizing weapon spawns isn’t skillful in my eyes. I mean, how hard is it to look at the clock and say, “oh, the rocket launcher is going to spawn soon”. If anything, instead of the NOOBS who CAN’T 4 shot with a BR always sneaking a rocket launcher, Halo 5’s weapon callout creates a new dynamic. It’s up to the team to use tactics to go and claim the weapon, since there is the posibility that other team mates are headed there.

> 2533274882999606;1:
> so it’s not like people can simply run away from their mistakes

Yes they can. Nothing’s stopping them from turning around and running back to their team after overextending. If you could only enter Sprint if you had full shields, I’d feel more inclined to agree with you.

The rest of your topic has been discussed to death in the forums, so I’m not even going to bother. Use the search bar and you’ll see people proving you wrong, objectively, left front and center.

I have heard also but cannot confirm (maybe someone can) H5 has a more unforgiving hitbox & also less magnetism.

> 2533274881015020;2:
> > 2533274882999606;1:
> > so it’s not like people can simply run away from their mistakes
>
>
> Yes they can. Nothing’s stopping them from turning around and running back to their team after overextending. If you could only enter Sprint if you had full shields, I’d feel more inclined to agree with you.
>
> The rest of your topic has been discussed to death in the forums, so I’m not even going to bother. Use the search bar and you’ll see people proving you wrong, objectively, left front and center.

Yeah, but in ANY Halo game, if there are friendly players nearby, the enemy could STILL run into the crowd, and use them as a buffer. It is STILL massively improved over Halo 3, and another *BUNGIE game, called Halo Reach.

I cannot take this thread seriously. You are saying a game that has not been publicly played yet, has the highest skill gap since Halo 3 (the game that obviously took little skill compared to Halo 1 and 2)?

> 2533274881015020;2:
> > 2533274882999606;1:
> > so it’s not like people can simply run away from their mistakes
>
>
> Yes they can. Nothing’s stopping them from turning around and running back to their team after overextending. If you could only enter Sprint if you had full shields, I’d feel more inclined to agree with you.
>
> The rest of your topic has been discussed to death in the forums, so I’m not even going to bother. Use the search bar and you’ll see people proving you wrong, objectively, left front and center.

Idk if I’d call it overextending if they were able to run back all the way to their team before the other team kills him with his back exposed, not shooting and shields not recharging. Sounds like either getting in and out or bad execution by his opponent or something else entirely but not a system thats broken cuz people can sprint to make up for their lack of skill and automatically thereby fix their mistakes.

> 2533274806427910;5:
> I cannot take this thread seriously. You are saying a game that has not been publicly played yet, has the highest skill gap since Halo 3 (the game that was obviously took little skill compared to Halo 1 and 2)?

> 2533274806427910;5:
> I cannot take this thread seriously. You are saying a game that has not been publicly played yet, has the highest skill gap since Halo 3 (the game that obviously took little skill compared to Halo 1 and 2)?

You can’t deny that the skill factor is much higher than 4, and at least a bit higher than Reach. Now that everyone is equal, their skills will do the talking.

> 2533274882999606;8:
> > 2533274806427910;5:
> > I cannot take this thread seriously. You are saying a game that has not been publicly played yet, has the highest skill gap since Halo 3 (the game that obviously took little skill compared to Halo 1 and 2)?
>
>
> You can’t deny that the skill factor is much higher than 4, and at least a bit higher than Reach. Now that everyone is equal, their skills will do the talking.

You also cannot not deny that none of the games comes close to having the same skill-gap that Halo: CE had, not even Halo 2

> 2533274806427910;9:
> > 2533274882999606;8:
> > > 2533274806427910;5:
> > > I cannot take this thread seriously. You are saying a game that has not been publicly played yet, has the highest skill gap since Halo 3 (the game that obviously took little skill compared to Halo 1 and 2)?
> >
> >
> >
> > You can’t deny that the skill factor is much higher than 4, and at least a bit higher than Reach. Now that everyone is equal, their skills will do the talking.
>
>
> You also cannot not deny that none of the games comes close to having the same skill-gap that Halo: CE had, not even Halo 2

Can you read? The title is CLEARLY NOT “highest skilled game since Halo:CE or 2”, it’s highest skilled game since Halo *3. BECAUSE, after 3, Halo went downhill. Halo 5 seems to be quite a step above Halo 4, and some other unit of measurement above Halo: Reach.

> 2533274882999606;10:
> > 2533274806427910;9:
> > > 2533274882999606;8:
> > > > 2533274806427910;5:
> > > > I cannot take this thread seriously. You are saying a game that has not been publicly played yet, has the highest skill gap since Halo 3 (the game that obviously took little skill compared to Halo 1 and 2)?
> > >
> > >
> > >
> > >
> > > You can’t deny that the skill factor is much higher than 4, and at least a bit higher than Reach. Now that everyone is equal, their skills will do the talking.
> >
> >
> >
> >
> > You also cannot not deny that none of the games comes close to having the same skill-gap that Halo: CE had, not even Halo 2
>
>
>
>
> Can you read? The title is CLEARLY NOT “highest skilled game since Halo:CE or 2”, it’s highest skilled game since Halo *3. BECAUSE, after 3, Halo went downhill. Halo 5 seems to be quite a step above Halo 4, and some other unit of measurement above Halo: Reach.

Let me capitalize it for you so you can actually understand what I am talking about. I ACKNOWLEDGED THAT THE TITLE DOES NOT SAY, “HIGHE****ST SKILL GAME SINCE HALO: CE or HALO 2” I ONLY MADE THAT STATEMENT BECAUSE I THOUGHT YOU IMPLIED THAT HALO 3 HAD THE HIGHEST-SKILL GAP IN THE SERIES. Hopefully you are able to comprehend what I am saying to you. Otherwise, your reading comprehension needs some serious work.

> 2533274806427910;11:
> > 2533274882999606;10:
> > > 2533274806427910;9:
> > > > 2533274882999606;8:
> > > > > 2533274806427910;5:
> > > > > I cannot take this thread seriously. You are saying a game that has not been publicly played yet, has the highest skill gap since Halo 3 (the game that obviously took little skill compared to Halo 1 and 2)?
> > > >
> > > >
> > > >
> > > >
> > > > You can’t deny that the skill factor is much higher than 4, and at least a bit higher than Reach. Now that everyone is equal, their skills will do the talking.
> > >
> > >
> > >
> > >
> > > You also cannot not deny that none of the games comes close to having the same skill-gap that Halo: CE had, not even Halo 2
> >
> >
> >
> >
> > Can you read? The title is CLEARLY NOT “highest skilled game since Halo:CE or 2”, it’s highest skilled game since Halo 3. BECAUSE, after 3, Halo went downhill. Halo 5 seems to be quite a step above Halo 4, and some other unit of measurement above Halo: Reach.
>
>
> Let me capitalize it for you so you can actually understand what I am talking about. I ACKNOWLEDGED THAT THE TITLE DOES NOT SAY, "HIGHE
***ST SKILL GAME SINCE HALO: CE or HALO 2" I ONLY MADE THAT STATEMENT BECAUSE I THOUGHT YOU IMPLIED THAT HALO 3 HAD THE HIGHEST-SKILL GAP IN THE SERIES. Hopefully you are able to comprehend what I am saying to you. Otherwise, your reading comprehension needs some serious work.

Well, you thought wrong. At no point did I even imply that Halo 3 had the biggest skill gap in the series. It just so happens that people tend to say “Halo died after Halo 3”, so this post was intended to show just how Halo 5 seems to have the largest skill gap since “the last good Halo game”. P.S. I think you are the one who needs to work on reading comprehension pal. This doesn’t even have to be an argument, but you went off topic by getting Halo:CE and Halo 2 involved.

The Halo fan’s idea of skill is warped to begin with. Sprint/speed boosts and laodouts have nothing to do with skill. If thats the case the Counter Strike takes no skill becasue you can move faster with knife out and pick your loadout.

The issue is balance and keeping the arena formula. No loadouts should solve the balance issue while keeping the arena formula. Loadouts can be balanced but then you’re going into class based shooters or high customization with pros/cons. Those destroy the arena formula as we saw in Reach and Halo 4.

Sprint has more to do with map size and drawing out kill times which becomes annoying. Tying Sprint to shield recharge could help but who knows yet?

I think Halo 5 will be the MOST BALANCED since H3. Aim assist will determine individual weapon skill. From what people say aim assist is MUCH lower in H5. Since H5 has even starts then the arena formula is intact. The Spartan Abilities expand the player sandbox, something I feel Halo needs. Run, jump, shoot, melee is restricting imo.

Also with Ranks coming back it should be competitive out the box. I’m convinved ANY game can be played competitively(LoL, COD) as long there is an incentive to get better.

Question is will the “BR only/tryhard/Halo shouldnt add anything” kids cry about these additions(SAs) which are simply an expansion of what players can already do(melee,movement,shoot). I mean some of these threads are ridiculous with all the complaining and lack of logic.

At this point I have exhausted myself talking about how sprint is not needed, you can go look it up yourself before making random claims.

Ps. they run back towards their team so if you follow, its going to be a 4v1

> 2533274898131165;14:
> At this point I have exhausted myself talking about how sprint is not needed, you can go look it up yourself before making random claims.
>
> Ps. they run back towards their team so if you follow, its going to be a 4v1

Yeah, so don’t follow. You have to be tactical in any situation.

> 2533274882999606;12:
> > 2533274806427910;11:
> > > 2533274882999606;10:
> > > > 2533274806427910;9:
> > > > > 2533274882999606;8:
> > > > > > 2533274806427910;5:
> > > > > > I cannot take this thread seriously. You are saying a game that has not been publicly played yet, has the highest skill gap since Halo 3 (the game that obviously took little skill compared to Halo 1 and 2)?
> > > > >
> > > > >
> > > > >
> > > > >
> > > > > You can’t deny that the skill factor is much higher than 4, and at least a bit higher than Reach. Now that everyone is equal, their skills will do the talking.
> > > >
> > > >
> > > >
> > > >
> > > > You also cannot not deny that none of the games comes close to having the same skill-gap that Halo: CE had, not even Halo 2
> > >
> > >
> > >
> > >
> > > Can you read? The title is CLEARLY NOT “highest skilled game since Halo:CE or 2”, it’s highest skilled game since Halo 3. BECAUSE, after 3, Halo went downhill. Halo 5 seems to be quite a step above Halo 4, and some other unit of measurement above Halo: Reach.
> >
> >
> >
> >
> > Let me capitalize it for you so you can actually understand what I am talking about. I ACKNOWLEDGED THAT THE TITLE DOES NOT SAY, "HIGHE
***ST SKILL GAME SINCE HALO: CE or HALO 2" I ONLY MADE THAT STATEMENT BECAUSE I THOUGHT YOU IMPLIED THAT HALO 3 HAD THE HIGHEST-SKILL GAP IN THE SERIES. Hopefully you are able to comprehend what I am saying to you. Otherwise, your reading comprehension needs some serious work.
>
>
>
> Well, you thought wrong. At no point did I even imply that Halo 3 had the biggest skill gap in the series. It just so happens that people tend to say “Halo died after Halo 3”, so this post was intended to show just how Halo 5 seems to have the largest skill gap since “the last good Halo game”. P.S. I think you are the one who needs to work on reading comprehension pal. This doesn’t even have to be an argument, but you went off topic by getting Halo:CE and Halo 2 involved.

It just seemed as if you were implying that it was the most skill based game. Also, you deserved to have your reading comprehension insulted because you were the one that insulted me in the first place. All I did was made a minor misinterpretation of your post and you are giving me a hostile attitude for no reason. It is you who are making this into an argument, not me. P.S. If you getting Reach and Halo 4 involved in this thread, then Halo: CE and Halo 2 should also get involved.

> 2533274882999606;8:
> > 2533274806427910;5:
> > I cannot take this thread seriously. You are saying a game that has not been publicly played yet, has the highest skill gap since Halo 3 (the game that obviously took little skill compared to Halo 1 and 2)?
>
>
>
> You can’t deny that the skill factor is much higher than 4, and at least a bit higher than Reach. Now that everyone is equal, their skills will do the talking.

… That has already been done in H2 and H3. Armor abilities will be what decide a duel not a person skill with X weapon.

> 2533274821414329;17:
> > 2533274882999606;8:
> > > 2533274806427910;5:
> > > I cannot take this thread seriously. You are saying a game that has not been publicly played yet, has the highest skill gap since Halo 3 (the game that obviously took little skill compared to Halo 1 and 2)?
> >
> >
> >
> >
> > You can’t deny that the skill factor is much higher than 4, and at least a bit higher than Reach. Now that everyone is equal, their skills will do the talking.
>
>
> … That has already been done in H2 and H3. Armor abilities will be what decide a duel not a person skill with X weapon.

> 2533274806427910;16:
> > 2533274882999606;12:
> > > 2533274806427910;11:
> > > > 2533274882999606;10:
> > > > > 2533274806427910;9:
> > > > > > 2533274882999606;8:
> > > > > > > 2533274806427910;5:
> > > > > > > I cannot take this thread seriously. You are saying a game that has not been publicly played yet, has the highest skill gap since Halo 3 (the game that obviously took little skill compared to Halo 1 and 2)?
> > > > > >
> > > > > >
> > > > > >
> > > > > >
> > > > > > You can’t deny that the skill factor is much higher than 4, and at least a bit higher than Reach. Now that everyone is equal, their skills will do the talking.
> > > > >
> > > > >
> > > > >
> > > > >
> > > > > You also cannot not deny that none of the games comes close to having the same skill-gap that Halo: CE had, not even Halo 2
> > > >
> > > >
> > > >
> > > >
> > > > Can you read? The title is CLEARLY NOT “highest skilled game since Halo:CE or 2”, it’s highest skilled game since Halo 3. BECAUSE, after 3, Halo went downhill. Halo 5 seems to be quite a step above Halo 4, and some other unit of measurement above Halo: Reach.
> > >
> > >
> > >
> > >
> > > Let me capitalize it for you so you can actually understand what I am talking about. I ACKNOWLEDGED THAT THE TITLE DOES NOT SAY, "HIGHE
***ST SKILL GAME SINCE HALO: CE or HALO 2" I ONLY MADE THAT STATEMENT BECAUSE I THOUGHT YOU IMPLIED THAT HALO 3 HAD THE HIGHEST-SKILL GAP IN THE SERIES. Hopefully you are able to comprehend what I am saying to you. Otherwise, your reading comprehension needs some serious work.
> >
> >
> >
> >
> > Well, you thought wrong. At no point did I even imply that Halo 3 had the biggest skill gap in the series. It just so happens that people tend to say “Halo died after Halo 3”, so this post was intended to show just how Halo 5 seems to have the largest skill gap since “the last good Halo game”. P.S. I think you are the one who needs to work on reading comprehension pal. This doesn’t even have to be an argument, but you went off topic by getting Halo:CE and Halo 2 involved.
>
>
> It just seemed as if you were implying that it was the most skill based game. Also, you deserved to have your reading comprehension insulted because you were the one that insulted me in the first place. All I did was made a minor misinterpretation of your post and you are giving me a hostile attitude for no reason. It is you who are making this into an argument, not me. P.S. If you getting Reach and Halo 4 involved in this thread, then Halo: CE and Halo 2 should also get involved.

Yeah, but here’s what you can’t seem to get through your thick skull. I was comparing Halo 5, with Halo Reach and Halo 4, because I OBVIOUSLY need to compare it to the POST Halo 3 games, in order to show how much of an improvement Halo 5 truly is. Goodness gracious, man. Halo, and 2 have NOTHING to do with this post, while Halo Reach and Halo 4 do.

> Yeah, so don’t follow. You have to be tactical in any situation.

…thus invalidating the “people can’t run away” argument you just made a few posts above.

You can justify all these new features all you want anyways. Doesn’t mean people will come to accept them.

> 2533274882999606;15:
> > 2533274898131165;14:
> > At this point I have exhausted myself talking about how sprint is not needed, you can go look it up yourself before making random claims.
> >
> > Ps. they run back towards their team so if you follow, its going to be a 4v1
>
>
> Yeah, so don’t follow. You have to be tactical in any situation.

No, it allows players to escape a situation they shouldn’t have. Halo is supposed to punish bad play. If you put yourself in a situation where you should have died, you should die.