Halo 5 armour abolites, and flood ideas.

So we all hate AA right? But only in matchmaking, in custom games they can be fun. So in matchmaking make it. Pickup, (in forge you can place am AA as a pickup) than add the option to spawn with it in custom games. Problem solved.

Flood:
A lot of us don’t like the idea of making the infected not be human and not spawn with other weapons. (For cops and robbers.) so in H4 in the flood gametype option go to flood traits- appearance- and it should say something about appearance (what you acutely look) now first off add another option to appearances: colour (in cops and robbers, cops are blue) than in the actual appearance, it should say flood, well turn that off, and boom! Halo reach style infection, weapons, color, human etc…
So what do you guys think?

I agree the flood model should definitely be simply an option.

Well I guess I would agree to an extent. But I would not say I hate the AAs themselves. AAs are only a problem with regards to loadouts. I think Bungie’s idea of adding a ‘fourth leg of fun’ through equipment and armor abilities has merit.

I would even be fine with spawning with a first-person thruster pack(no sprint) as a the default AA that can be swapped with more powerful niche AAs on the map.

As for the Flood section it should just be renamed Infection where Flood is the premiere gametype. Not only should the flood model be optional, they should also have an option to wield weapons just like campaign flood(depending on the gametype