Halo 5 and more cool stuff

Halo 5 I know it would be much better but i would like to see more stuff never seen in Halo games. first of all the miltiplayer

1.Huge battles meaning really big and massive maps for multiplayer such as battlefield… big maps so there can be use airplane or airstrike driven by us alot of more vehicles such as tanks to have massive, deadliest, and mass destruction maps

  1. adding more weapons such as more assault riffles,smg,shotguns, and lot more.not cammos but guns to use in multiplayer macths.

  2. customized a spartan not just the armors but the characters inside does armor and adding some stance with the helmets of so people can see who are you.

Now some of the things that should return from past halos

1.armors such as C.B.Q, security, Hayabusa, and much more

  1. keeping most of the halo 4 armors such as Venator, locus,deadeye,fotus.mark 5,odst,and more but should get rid of the ugly ones such as protector, defender,stalker and more

  2. the return of the use of convenants characters to use in multiplayer.
    the return of some cool vehicles…

well that all i have in mind that i think they should add and return to the next generation of halo… what else do u think they should add to halo 5

A Player Increase to 24 would allow for bigger maps and bigger vehicles (Mammoth/Scarab).

I think Maps are the most important, and believe Halo Maps needs to have more interactive maps like those of Halo 2 and Halo 3.

Halo REACH and Halo 4 have had no interactive environments unless you include the Halo REACH remake of Ivory Tower with the Elevator.

The Halo REACH remake of Halo 2 Headlong, the swinging bridge and Crane which swung in Halo 2, was completely static in REACH (WTF).

The Interactive Maps in Halo 2/Halo 3 were one of the reasons that made these 2 games so great.

CTF on Halo 3 Highground was hard, unless you could open the gate, which made it more easy.

The train on Terminal was a blast, as you watched the enemy drive off with the flag in the worthog, only to see it get splattered by the train. Even those in the worthog got a massive laugh out of it.

These interactive environments have all been lost since REACH and need to return. Look at what Dice is doing with BF4 (Evolution Maps). Looks bloody amazing.

I love to see more maps that have Light Bridges, Elevators big enough for a Tank.

Imagine a base up high, and at the front of it has a large Elevator. You have the base pretty much covered, and the enemy is not having much luck. The controls to the elevator are in your base, and left unguarded. The enemy teams works together and placed a Scorpion on the Elevator and activate the elevator switch.

Then the Elevator comes up, with the enemy and they have a Scorpion Tank. All Hell breaks lose. This would be awesome.

I would like to see more gates that could be open and closed. The main interactive environments in Halo 2/3 were one way. Once activated, they remained open.

Halo 2 Containment was a great map, as once the Main Gate to the base was open, you only had 30 seconds before it would close again. This created many great fights at the gate and the gate controls, as once you saw your gate open, you knew the enemy would making an attack.

With the new Xbox One, 343 should be able to add many new and interesting Interactive Environments that were in Halo 2/3 and what made these 2 games even more great.

Would like to Light Bridges implemented in maps as well which could be toggled on and off.

Halo 3 Standoff with controls to open a back entry and blast doors was great.

343 we need more of this.