I’m a fan of Halo 4
It has it’s ups and downs compared to other installments in the series but one thing that really irks me is the interface.
It seems like every Halo the UI would get progressively better, more engaging and more options.
Halo CE had only a few options as it was the first Halo game and had no LIVE support. Only changing your color, controls, and a few gametype options was cool for a game of it’s time.
Halo 2 was a really big upgrade from the original with more customization more options and stats in the pre game and postgame menus, and you also have to account for the fact that it had to have it’s own interface for friends, text input, and messages for LIVE.
Halo 3 basically built onto what Halo 2 did. The 360’s LIVE interface took over alot of the things that were needed to be developed from scratch for Halo 2. Halo 3 had more options in custom games and matchmaking, but overall didn’t change the formula too much.
Halo Reach built upon what was done with Halo 3 but added in exciting menu music, more stats to see, more customization with armor, and options for just about everything.
I’m not sure what it is but the other Halo interfaces were clean and fluid. Halo 4’s UI just seems bland to me and the matchmaking menus get really boring. The loading screen is one thing that I’ve never liked for some reason. Just a big UNSC eagle spinning (Even though the previous loading screens weren’t really exciting either this one just seems kinda generic)
I can’t really explain it there’s just something about it that I don’t like, It seems like it took a step backward to me.
You guys got anything to add?