Halo 4's handling of the fiction was...

…lackluster to me. I’ll catalog my thoughts inside a spoiler tab for those who may not want the game spoiled yet. My thoughts will also be broken down to specific references and what I did not like about them.

The Storm Covenant: I knew the Storm Covenant was meant to be a minor foe in the grand scheme of things within the story, but I was still a bit underwhelmed by their presence. They were fleshed out in Halo: The Thursday War, but in the game they were just there to be enemies. I had hope with the Prologue Terminal and its introduction of Jul 'Mdama, but even that led nowhere. His presence in the game was non-existent however. It would’ve been great to see Jul as a true adversary to Master Chief in the games working alongside the Didact, maybe even act like Truth did in Halo 3 with his religious ramblings about the Great Journey.

Spartan Ops has also reduced them to squatters on Requiem who work alongside the Promethean Knights. Hopefully the rest of Spartan Ops will shed light on what else they have to do on Requiem, but as far as them being a faction goes, their story may end just as soon as it began.

The Didact: As far as the Didact’s role as the antagonist in Halo 4 went, it was a bit underwhelming. He just wasn’t a really good or believable villain in my eyes. Yes, he has a myriad and sordid history that is shown in pieces within the campaign. It was interesting to see the politics of the Human-Forerunner War, but the Didact seemed overwhelmingly unreasonable in his hatred of humanity.

Most of his points about humanity being evil was disproved in both the novels and the Terminals themselves. With his history in the books regarding losing his children in the war and seeing his civilization crumble, I had hoped for a sympathetic and tragic villain, but he only came off as a -Yoink- to put it bluntly. That and we never are told WHICH Didact it was, I felt that would’ve put a better perspective on his attitude.

The Terminals and Reference: Speaking of the Terminals, I liked how they shed light on the Forerunner side of things, but they were really schizophrenic in their timelines. I never got a real sense of when they occurred or how they fit within the lore’s timeline. I think a few more references to Cryptum and Primordium would’ve made things better.

Honestly, I think 343i just tried to fit in too many references to the novels without a solid foundation to do so. To get the info there, you would’ve needed to read the books, something they said people would not need to do.

**Master Chief:**Make no mistake, this is not about Chief’s character development. This is the first Halo game where he actually felt HUMAN to me, not some machine who said catchy one-liners. No, my issue is with what 343i essentially made him: a Space Jesus. What I mean by that is that Chief seems to have become a “Chosen One” type of character. The Librarian said that she planted seeds specifically for the creation of somebody like John to arise.

It makes Chief truly important, but I feel it cheapens the other characters in the game and lore. It is like a giant middle finger to everybody else, “Sorry, Chief is the only one who matters, ha!”. I’m fine with Chief being a central part of Halo, but not as THE character of Halo who will have the biggest impact. Sorry folks, but that one is just a more personal complaint of mine.

Missed Opportunities: To wrap things up, I felt 343i missed some important story points they could’ve mentioned. What was the relevance of the ship that landed on Installation 04? Where were the references to characters like Chakas and Riser from the Forerunner Saga? Why were the Precursors not mentioned? Just a couple of things.

Thank you for taking the time to give this a read if you have read it. I know my opinion may not be popular or shared by many, after all I’ve seen a lot of people call Halo 4’s story the best, and that is fine. Just as someone who has read the books and loves the lore, I’m a bit disappointed.

Simply put, I think the story completely losses new players to the franchise. I think 343 just wanted to simplify things for people.

Ya, i as confused as why we only saw jul in the terminals, and the didact is an idiot.

The explanation for the Didact’s motives was a little unsatisfactory for me simply because it’s too brief. Hopefully Silentium will provide a more in depth look into it.

The campaign was the worst one out of the main titles. It felt rushed, the one character we were all waiting to encouter, the didact, barely did or said anything.

Everything was rushed and shoved in our faces at once, dealing with cortana and the didact. The person/people who made the story seemed to have lost their train of thought and focus half way through.

There was not enough time given for the didact and the librarian to develop as characters and settle into the story, i know the books explain everything about them but not everyone reads them and especially new fans joining the franchise, also frankie said nobody needs to read them to understand the story.

No story given for the storm covenant, they were just there running abut like brainless animals. I wanted to see inside the storm covenant, i wanted to see their leaders and see some dialogue from them. Where the hell was Jul?

Anyone joining into the halo franchise from this game will not have a clue what anything means, and will not know the purpose of anything. And frankie also said new comers will need to play halo 1-3 to get the story, well i can see the new comers will be scratching their heads alot.

Basically it was all over in a flash, it does not hold any replay value and it was just not an interesting story IMO.

As someone who is fairly familiar with the external lore, I liked the story.

However, anyone not familiar with the Halo 3 Terminals and (somewhat) the books is probably going to be completely lost.

I agree, they needed to have a good 20 minute CGI recap telling the story of important characters/groups and how they relate to the game! I was disappointed on that end. Still better than Bungie’s story telling though

> I agree, they needed to have a good 20 minute CGI recap telling the story of important characters/groups and how they relate to the game! I was disappointed on that end. Still better than Bungie’s story telling though

I think 343 have proven that bungie are the best at telling a story for halo imo.

Well that’s true.

I would also have like them to flesh out more on the people aboard the Infinity. The captain felt like an important character when I first saw him, then he gets two minutes, top, screen time. The hatred was a really good idea, it’s the first time a human doesn’t kiss the ground the Chief and Cortana walks on, it was infact the oppoiste of that. Then that character gets offed. They could have built so much from it.

Then Chief and Cortana doesn’t even seem remotely surprised to see a whole bunch of other Spartans.

Would also have liked more desperation from the humans as well, the battle net should have been cluttered with stuff when the Infinity went down. The way it was handled it felt more like they did a good pocket parking, went in for some milk, chatted with an old friend and went back home.