Each Halo game has had a Title Update which alters something significant with each game. First, let’s list the for each one:
> Halo 1:
>
> -Obviously no Title Updates because it didn’t have Xbox LIVE. XBConnect was a heck of a lot of fun though with modded maps and stuff!
>
>
> Halo 2:
>
> -BR spread was eliminated due to how inconsistent it was. (Ironically it was later brought back in Halo 3 because they initially created it to get rid of the “utility” weapon, in which yet again they failed. Seems like they’ve been trying to get rid of the all-around-useful weapon with each release lol… I digress though.)
>
> -Dual wielding was made less effective because of how powerful it was and the Pistol’s power was decreased as well. IMO duals should’ve stayed this powerful because it was actually USEFUL to use two weapons unlike how it became later on and especially how useless it was in Halo 3.
>
> -Melee became stronger with a two-hit kill.
>
>
> Halo 3:
>
> -Horrible melee system where the 2nd person to melee would win if they had a tiny bit more health was fixed.
>
>
> Halo Reach:
>
> -Removed/adjusted bloom.
>
> -Added Active Camo as powerup on certain maps and made it stay invisible regardless of walk/run speed.
>
> -Adjusted attributes to some Armor Abilities.
Halo 4 will inevitably have a Title Update because there will be a FLOOD of people complaining about how bad something needs to be fixed, etc etc… so what will it be?!