halo 4's BR takes more skill than halo 2's

https://www.youtube.com/watch?v=cFN9Sv2fumI

And now that the BR will have the same kill time h2’s it will be a much better weapon. It has less aim assist and bullet magnatism then what many believe to be an extremely skillful weapon.

EDIT:
I found some food info on the strafing slash movement speeds of halo 4 and all other halos. It looks like 343 DIDNT slow down the game with the addition of sprint, its actually pretty identical to that of halo 2.

http://tiedtheleader.com/2012/11/16/halo-analysis-strafing/

Sometimes, nostalgia is wrong.

Dat glorious crotch-headshot.

> Dat glorious crotch-headshot.

Those were the days

Just curious, was that before or after the TU that made the BR more accurate and OP?

> Halo 2 Battle Rifle Autoaim - I think people tend to forget about this. - YouTube
>
> And now that the BR will have the same kill time h2’s it will be a much better weapon. It has less aim assist and bullet magnatism then what many believe to be an extremely skillful weapon.
>
> EDIT:
> I found some food info on the strafing slash movement speeds of halo 4 and all other halos. It looks like 343 DIDNT slow down the game with the addition of sprint, its actually pretty identical to that of halo 2.
>
> http://tiedtheleader.com/2012/11/16/halo-analysis-strafing/
>
> Sometimes, nostalgia is wrong.

Wanna know why? It was the crouching headshot and the 4-Shot. Unfortunately, you could consider me a heretic to the BR, b/c i love using my DMR. I wasn’t always too fond of the short/mid range BR. I need long range.

> Just curious, was that before or after the TU that made the BR more accurate and OP?

seems like it was after the TU, that vid was made in december of las year. If you still have your copy of h2, you can just pop it into you’re xbox and you will most likely get the same results.

> > Halo 2 Battle Rifle Autoaim - I think people tend to forget about this. - YouTube
> >
> > And now that the BR will have the same kill time h2’s it will be a much better weapon. It has less aim assist and bullet magnatism then what many believe to be an extremely skillful weapon.
> >
> > EDIT:
> > I found some food info on the strafing slash movement speeds of halo 4 and all other halos. It looks like 343 DIDNT slow down the game with the addition of sprint, its actually pretty identical to that of halo 2.
> >
> > http://tiedtheleader.com/2012/11/16/halo-analysis-strafing/
> >
> > Sometimes, nostalgia is wrong.
>
>
> Wanna know why? It was the crouching headshot and the 4-Shot. Unfortunately, you could consider me a heretic to the BR, b/c i love using my DMR. I wasn’t always too fond of the short/mid range BR. I need long range.

suit yourself

> > Just curious, was that before or after the TU that made the BR more accurate and OP?
>
> seems like it was after the TU, that vid was made in december of las year. If you still have your copy of h2, you can just pop it into you’re xbox and you will most likely get the same results.

No I won’t, the servers closed down before Reach was released so there’s no way to get the update. The results will be different. Unless in that video it also didn’t have the TU. It was released in December, but how many people would hold onto the same Xbox just for the sake of the TU that you can’t use?

> > > Just curious, was that before or after the TU that made the BR more accurate and OP?
> >
> > seems like it was after the TU, that vid was made in december of las year. If you still have your copy of h2, you can just pop it into you’re xbox and you will most likely get the same results.
>
> No I won’t, the servers closed down before Reach was released so there’s no way to get the update. The results will be different. Unless in that video it also didn’t have the TU. It was released in December, but how many people would hold onto the same Xbox just for the sake of the TU that you can’t use?

Then I will do the test with my copy, because it does have the TU.

> > Just curious, was that before or after the TU that made the BR more accurate and OP?
>
> seems like it was after the TU, that vid was made in december of las year. If you still have your copy of h2, you can just pop it into you’re xbox and you will most likely get the same results.

I have pre patch Halo 2 and did the same without that happening…

Halo 2 had a lot of magnetism, we know that. Sweep shots and Sweep sniping were ridiculously OP, along with broken Melee combat.

That said, Halo 2 didn’t have as much aim assist, and had less speed increase when turning. You had roughly a static amount of turn speed, wheras Halo 4 and Halo Reach have an increasing turn speed.

Jump from Halo 4 to Halo 3, and you’ll notice that Halo 3 has a quicker turn speed on the same settings. What’s actually happening is that Halo 3 has less speed increase so it’s hard to notice that it starts out slow, whereas Halo 4 starts out slow and gradually increases.

This means its a lot easier to overshoot targets in Halo 3, requiring better accuracy (it’s the same between Halo 3 and 2).

This, combined with Halo 4’s level of Aim assist (which is arguably a lot more than Halo 3’s, and a little more than Halo 2’s) makes things like No-scoping and BR’ing a lot easier, despite Halo 4’s incredibly bad BR (recoil and burst shot make it require a lot more accuracy.)

Halo 2 was broken, there’s no denying that. But that doesn’t make Halo 4 any less broken. They’re simply broken in different ways, and Halo 2’s was less detrimental to gameplay because it was much harder to aim back then.

Who says the game is slowed down? I am saying the maps look like China. The Pit remake needs to be 10x as big (as a simple example) to actually work at all with sprint, and you walk as slow as my grandma if you don’t run constantly. Too make matters even worse, sprint doesn’t punish you for playing bad.

Sprint ain’t good man, nostalgia ain’t good man, proper balance and a game that isn’t half done at launch is good man.

> Halo 2 Battle Rifle Autoaim - I think people tend to forget about this. - YouTube
>
> And now that the BR will have the same kill time h2’s it will be a much better weapon. It has less aim assist and bullet magnatism then what many believe to be an extremely skillful weapon.
>
> EDIT:
> I found some food info on the strafing slash movement speeds of halo 4 and all other halos. It looks like 343 DIDNT slow down the game with the addition of sprint, its actually pretty identical to that of halo 2.
>
> http://tiedtheleader.com/2012/11/16/halo-analysis-strafing/
>
> Sometimes, nostalgia is wrong.

Halo 2’s BR also didn’t have any spread within red-reticle range. Meaning if your reticle was red, all 3 bullets hit, no exception.

Halo 2 had faster overall movement speed (while strafe acceleration was only subtly different), and a smaller reticle than Halo 4’s BR. And the button glitches added a whole other layer of skill gap to the weapon. The FoV in Halo 2 (and 3) are the same as Halo 4, with CE and Reach being the only two with a wider FoV.

But Halo 4 has another factor Halo 2 didn’t have, movement stun. Maybe not so much on the BR, but on the DMR it is noticeable that being shot makes your player slow down even when he’s not sprinting. Which is pretty bad.

Add to that the difference between Aim Acceleration that Halo 2 did’t have and every Halo game on the 360 has, and Halo 2’s choppier overall aiming mechanics. And the difference between the games’ “sticky reticle” mechanics, and you may find that Halo 2’s BR honestly did take more skill.

I know for a fact I have a harder time 4 shotting in Halo 2 than I have 5 shotting in Halo 4, and that’s not nostalgia, thats me literally playing Halo 2 the other day.

All that without taking Button Glitches into account, which added a whole layer of gap to Halo 2’s br skill requirement.

Everyone who plays halo 2 knows this. It doesn’t mean halo 4 takes more skill because it certainly does not.

> The FoV in Halo 2 (and 3) are the same as Halo 4, with CE and Reach being the only two with a wider FoV.

I was under the impression that the FoV was unchanged from Reach. Keep in mind a bigger FoV can also make a weapon look bigger.

It could be plausible that the FoV was reduced sometime before H4 went gold since a bigger FoV makes it harder for the game to render things.

I wouldn’t know. I don’t use the BR in any Halo.

The Halo 2 BR has more magnetism, but also very little(if at all) spread. Shots with the Halo 4 BR come down to luck at a middle range because the bullets randomly deviate. The recoil makes this worse, and just causes players to aim at the chest for a headshot instead of actually aiming at the head; recoil is better left for single-shot and non-headshotting automatic weapons.

There is also the miraculous strafe and Gandhi hop from Halo 2 that cause you to actually miss in Halo 2. Halo 4’s Gandhi hop is more like a wiggle, and strafing sucks on anything lower than 120 movement speed.