Halo 4 "Weapon Tuning" Will not be the Savior

This is my opinion from the latest bulletin. June 3rd!!! So many people are going to be off the game. I really don’t think that the weapon tuning update is going to save halo 4 just because its not really what Halo 4 needs to bring people back. What 343 really need to try to fix is the main game types get that infinity s**t outta here and join in progress and all that randomness that’s what they need to remove.

Watch the Video Here

> This is my opinion from the latest bulletin. June 3rd!!! So many people are going to be off the game. I really don’t think that the weapon tuning update is going to save halo 4 just because its not really what Halo 4 needs to bring people back. What 343 really need to try to fix is the main game types get that infinity s**t outta here and join in progress and all that randomness that’s what they need to remove.
>
> Watch the Video Here

I disagree. I think that weapon tuning is a great idea. After all, what’s there to lose when all the weapons aren’t that good now anyways. And yes, your right, weapon tuning will probably not “save” Halo, but it could help…

They are balancing all other primary weapons to the superweapon DMR. I agree, it’s a horrible decision.

Weapon tuning is never the savior for games, at times it can be a step in the right direction.

> > This is my opinion from the latest bulletin. June 3rd!!! So many people are going to be off the game. I really don’t think that the weapon tuning update is going to save halo 4 just because its not really what Halo 4 needs to bring people back. What 343 really need to try to fix is the main game types get that infinity s**t outta here and join in progress and all that randomness that’s what they need to remove.
> >
> > Watch the Video Here
>
> I disagree. I think that weapon tuning is a great idea. After all, what’s there to lose when all the weapons aren’t that good now anyways. And yes, your right, weapon tuning will probably not “save” Halo, but it could help…

I predict that the pop will atleast go up by 1k because of Weapon tuning. Weapon tuning and Legendary slayer (if its like past slayer game types) Will probably save the game.

A lot of these changes needed to happen a long time ago. I know Halo 2 and 3 had about 6 months or longer before their first significant patches, but Halo 4 was so far from a Halo game when it launched that people left and it’s way too late to bring them back.

> This is my opinion from the latest bulletin. June 3rd!!! So many people are going to be off the game. I really don’t think that the weapon tuning update is going to save halo 4 just because its not really what Halo 4 needs to bring people back. What 343 really need to try to fix is the main game types get that infinity s**t outta here and join in progress and all that randomness that’s what they need to remove.
>
> Watch the Video Here

But that ‘infinity s**t’, as you call it, is fun and enjoyable. Isn’t that the whole point of video games?

They are retuning the sandbox for those that are staying, not for those that have left. :confused:

> > This is my opinion from the latest bulletin. June 3rd!!! So many people are going to be off the game. I really don’t think that the weapon tuning update is going to save halo 4 just because its not really what Halo 4 needs to bring people back. What 343 really need to try to fix is the main game types get that infinity st outta here and join in progress and all that randomness that’s what they need to remove.
> >
> > Watch the Video Here
>
> But that 'infinity s
t’, as you call it, is fun and enjoyable. Isn’t that the whole point of video games?

Agreed! :smiley: I loves me some Personal Ordinance, lol!

OT: I think that weapon tuning to make every weapon a super weapon is a step in the right direction. It’ll make Slayer games go more quickly, at the very least. :stuck_out_tongue:

I disagree, I like what they’re doing. As for infinity slayer, why take it out? I find Infinity slayer fun, just not competitive. What they should do is make a classic playlist that way they please both parties. As for JIP, I am totally against removing it, it needs work to make it fit better but it doesn’t need to be removed. In H3, there would be times when everyone would quit and I would be the only guy left on the opposing team, the game would slow to a crawl, and the match would flat out suck. I hated that crap and am glad JIP made it into H4, it needs work, yes… But I don’t want to see it removed.

> > This is my opinion from the latest bulletin. June 3rd!!! So many people are going to be off the game. I really don’t think that the weapon tuning update is going to save halo 4 just because its not really what Halo 4 needs to bring people back. What 343 really need to try to fix is the main game types get that infinity st outta here and join in progress and all that randomness that’s what they need to remove.
> >
> > Watch the Video Here
>
> But that 'infinity s
t’, as you call it, is fun and enjoyable. Isn’t that the whole point of video games?

Not everybody finds the Infinity settings fun.

There is one thing that must be considered when making these weapon changes: difficulty.

Is it hard to actually get a headshot in this game? No. Why? Because of the high aim assist?

Will the changes lead to more balance in the since of weapons performing in their specific areas maybe, but not with the difficulty of using them.

  • The carbine was a weapon that had superior rate of fire, but limited (to some people) because of the amount of shots it takes to kill with an included headshot, but is it really hard to aim, not really.

  • The BR has been a classic since Halo 2. It is just as easy to aim as the infamous DMR, but it only seems to be lacking because of the 5 shot kill.

  • The DMR is very powerful and precise, and it is this way because of aim assist and bullet magnetism. Even without out aim assist its bombardment of bullets and precision is greatly assisted by the already high bullet magnetism and aim assist.

  • The LR is a weapon that has a burst mode and single shot mode. It dose seem like it requires more aim then the other precision rifles. Maybe it is because it shoots faster. I am not sure

All the AR type weapons are getting an auto aim reduction because of their damage boost. Many of us see them as noob weapons, but the reality is that all the precision rifles, accept maybe the LR, are all easy to aim and headshots are the norm.

The changes might have some balance, but that does not mean that it will make the game any harder.

Here is one last thing to consider. We all hate how random ordnance is, but as far as I know, most of the annoying power weapons are the ones that are easy to use, and making primary weapons a little harder to use would make personal ordnance less common.

> > > This is my opinion from the latest bulletin. June 3rd!!! So many people are going to be off the game. I really don’t think that the weapon tuning update is going to save halo 4 just because its not really what Halo 4 needs to bring people back. What 343 really need to try to fix is the main game types get that infinity st outta here and join in progress and all that randomness that’s what they need to remove.
> > >
> > > Watch the Video Here
> >
> > But that 'infinity s
t’, as you call it, is fun and enjoyable. Isn’t that the whole point of video games?
>
> Not everybody finds the Infinity settings fun.

You’re right, but there is no reason why the people who hate it should have it removed just because they hate it.

There is TOO MUCH of the “It’s my way or the Highway” train of thought around here.
I enjoy infinity, a good amount of people enjoy it too, by removing it you’re telling those people that they don’t matter. No one is forced to play Infinity gametypes, if you don’t like the infinity gametypes, don’t play them. Join in progress has it’s place in Halo, always has, always will, it needs some adjustment, and to be limited to cetrain gametypes/modes, but that doesn’t mean it should be removed.

FIX =/= REMOVE

Weapon tuning may not be the “savor” of Halo’s MP, but it is something that it’s needed since Halo CE, and this is a damn good step/sign for Halo 5, hopefully in Halo 5 will see more things that can be changed without the need of title updates.

> They are balancing all other primary weapons to the superweapon DMR. I agree, it’s a horrible decision.

This right here. I don’t understand it. Isn’t this the weapon rebalancing that you guys were ranting about for months?

> > They are balancing all other primary weapons to the superweapon DMR. I agree, it’s a horrible decision.
>
> This right here. I don’t understand it. Isn’t this the weapon rebalancing that you guys were ranting about for months?

Well many people dislike the DMR. We all want balance, but balance isn’t just nerfing, it can be empowering other parts of the game as well.

Certain parts of this community boggle the mind… How can you possibly knock it if you haven’t even tried it yet?

Weird stealth is right, this was a long time coming and it’s nearly here now… let’s see how it plays for a few weeks before rendering judgment, eh?

> > This is my opinion from the latest bulletin. June 3rd!!! So many people are going to be off the game. I really don’t think that the weapon tuning update is going to save halo 4 just because its not really what Halo 4 needs to bring people back. What 343 really need to try to fix is the main game types get that infinity st outta here and join in progress and all that randomness that’s what they need to remove.
> >
> > Watch the Video Here
>
> But that 'infinity s
t’, as you call it, is fun and enjoyable. Isn’t that the whole point of video games?

If that “infinity s**t” were so fun and enjoyable this game wouldn’t have so few people playing it compared to past Halo games.

Today I learned that the weather is global.

> This is my opinion from the latest bulletin. June 3rd!!! So many people are going to be off the game. I really don’t think that the weapon tuning update is going to save halo 4 just because its not really what Halo 4 needs to bring people back. What 343 really need to try to fix is the main game types get that infinity s**t outta here and join in progress and all that randomness that’s what they need to remove.
>
> Watch the Video Here

To the people who dislike base halo 4 nothing will save it for them. Bar reverting everything back to the 2-3 days which won’t happen.

Weapon tuning is a good thing for people who still play the game. Anything to improve the game is always welcomed. Also Fixing> removing. Not everyone likes the infinity settings. But people including me do. What should happen is a proper playlist or playlists for those who do not wish to play default halo 4.

Thats what throw down and legendary slayer are for.

Weapon tuning will at least give me some incentive to try the game again. It will be nice having two viable medium range rifles and an improved long range one.

> OH MAH GAWD Y BUFF WEPONS UP TO OP DMR!!!

Halo 4 BR: ~1.7s, decent accuracy.
Halo Reach DMR: 1.6s, good accuracy.
Halo 3 BR: ~1.5s, poor accuracy.
Halo 2 BR: ~1.4s, decent accuracy.
Halo CE Magnum: 0.6s, very good accuracy.

Hardly. Notice a trend here as well?

> To the people who dislike base halo 4 nothing will save it for them

Then they should take notes for Halo 5.