Right guys give YOUR opinon on what you think is better out of Halo 4 or Halo Reach say stuff like Whats got better graphics,Whos better Master Chief or Noble Team,What has the better Story,Multiplayer,Forge and more and give marks out of 10 for each thing
Halo 4 has better campaign.
Reach has better everything else.
Reach was just a bad MP game. Loadouts were bad,Maps,Guns,power ups,gun balances, gun dmgs… i don’t want to say it but i will… Halo Wars Was Better Than Reach.
Campaign-H4
Forge-Reach
Multiplayer-H4
Everyone is quite busy hating on 343 right now and I have my own issues aswell but it blows Reach online out of the water in magnitude of fun.
Reach had a better menu, partying up and such.
A working fileshare
Dedicated forge although lacking
H4 weapons actually make a diff
On the fence:
instant spawning
Jion in progress
ordnance
Reach 7/10
H4 8/10
Halo 4 beats Halo Reach ten fold.
Halo 4 < Halo Reach
Halo 4 < Halo 3
Halo 4 > Halo 2. But this could change to Halo 4 = Halo 2 for me with some fixes and updates.
Halo 4 obviously has better graphics, better audio, and actually feels like Halo. Halo 4 also has the BR and some other old favorites and getting to play as the flood is a step in the right direction. Reach had a little more variety in the playlists, though.
Action Sack and Grifball are required for Halo 4 to be a truly great game. It is a good game, but not great.
Campaign, I think I still prefer Halo 2… But Halo 4 is definitely better than Halo: Reach or any other Halo. My favourite multiplayer was Halo: Reach and I still don’t know if I prefer Halo 4 more… I don’t really have a favourite map and there are still a few things that annoy me. But Spartan Ops is really awesome, way better than Firefight!
The main things that annoy me are:
- Flinching instead of descoping.
- Certain AA’s, mostly AC… But was just as terrible in Halo: Reach.
- Join in progress.
- No Assault…
I hope the DLC maps are good and if Spartan Ops keeps getting more awesome then it will definitely be my favourite Halo.
Campaign: 4 > Reach.
Matchmaking: Even. 4 has the awesomeness that is Dominion, but lacks Rumble Pit as a permanent fixture and Objective games in BTB that Reach had.
Custom Games: 4 < Reach. Easily. Reach had far more customisation.
Forge: 4 < Reach. Forge World is far better than any of the Halo 4 forge maps.
Sp Ops / Firefight: 4 > Reach.
Overall, it’s even but as I prefer lots of custom games and online MP, Reach gets it for me.
> Campaign, I think I still prefer Halo 2… But Halo 4 is definitely better than Halo: Reach or any other Halo. My favourite multiplayer was Halo: Reach and I still don’t know if I prefer Halo 4 more… I don’t really have a favourite map and there are still a few things that annoy me. But Spartan Ops is really awesome, way better than Firefight!
>
> The main things that annoy me are:
> - Flinching instead of descoping.
> - Certain AA’s, mostly AC… But was just as terrible in Halo: Reach.
> - Join in progress.
> - No Assault…
>
> I hope the DLC maps are good and if Spartan Ops keeps getting more awesome then it will definitely be my favourite Halo.
Dont forget 1 bad thing of Halo 4…they removed Invasion :{
> Right guys give YOUR opinon on what you think is better out of Halo 4 or Halo Reach say stuff like Whats got better graphics,Whos better Master Chief or Noble Team,What has the better Story,Multiplayer,Forge and more and give marks out of 10 for each thing
Too early to judge, bro. The campaing was good, I don’t compare them to each other though. Forge was a dissapointment, it’s Reach forge with lighting and less flat land. Better than Reach, but not enough of an improvement in my opinion. Well, at least we got space.
Reach, in my opinion, was much more fun as a game. Which is why I also think it is better. Reach’s custom games, forge, and maps, to put it bluntly, dominate Halo 4’s.
Reach)
Campaign was great
Matchmaking was just terrible, enough said.
Forge was good, although still a pain to use. But hey, at least it barely had any bugs.
Theater was fine, didn’t have any bugs.
Overall, Reach had a feeling of completeness, although the final product was a bit lacking it felt like.
Halo 4)
Campaign was again, great.
Matchmaking is not half bad, infinitely better then Reach’s to say the least. It has a few problems that NEED to be fixed, and others are just very subjective and aren’t that big of an issue.
Forge has a few nice tweaks and additions, but ultimately it has 98% the same exact forge pieces. It’s slightly better (not by much though).
Theater has a few problems.
Spartan Ops is a great replacement for Firefight IMO. It’s really fun and it doesn’t feel scripted or out of place.
CUSTOMS GAMES is my pet peeve here, there’s a few bugs that NEED fixing as well as a bunch of other long-lasting customization limits that every game since Halo 2 has had. That’s what custom games are supposed to be, CUSTOM for -blam!-s sake. I could make a whole new post just for all the issues I have in mind.
Overall, Halo 4 is a good start although it feels unfinished and incomplete in a few areas. It feels a bit rushed.
TL;DR Reach felt more complete but less satisfying to play, whereas Halo 4 feels more satisfying to play but is rather incomplete and rushed.
Campign: Halo 3 > Halo 3 ODST > Halo 4 > Halo CE > Halo REACH > Halo 2.
Multiplayer: Halo 3 was my favorite but all are great.